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Unlucky Pony v1.1 (Sega CD Game)

Unlucky Pony is a Sega CD game by gameblabla. Play as “Rinblow Trash” , a pony who is always in trouble. In your quest you will encounter falling poops from the sky and pony haters that want your death. Will you be able to make it alive?

http://gendev.spritesmind.net/forum/viewtopic.php?t=1571

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Speccy v2.1 (Spectrum emu for Android)

Speccy is a Sinclair ZX Spectrum home computer emulator. It will run software written for Spectrum 16k, 48k, 128k, +2, +2A, +3, Timex Sinclair, Pentagon, and Skorpion home computers.

Changes:

* Speccy now runs on Google TVs updated to Android 4.x (LG G2/G3).
* Now defaulting to OpenSLES native audio, for minimal latency.
* Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
* Added “contour” joystick skin (see “Virtual Joystick Shape” setting).
* Added “Audio Rate” setting, for controlling sampling rate.
* Added “Native Audio” setting, for disabling OpenSLES, if needed.
* No longer requiring touchscreen support.
* Fixed stutter during NetPlay connection process.

https://play.google.com/store/apps/details?id=com.fms.speccy

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WiiFTPD v0.01 (Wii Application)

WiiFTPD by Dominic Houghton (StereoRocker) is a multi-threaded FTP daemon written for the Wii. WiiFTPD uses standard port 21 for the control connection. Passive mode uses ports 30 and above for incoming data connections. The package that WiiFTPD is shipped in comes with a folder ready to put into your /apps/ directory for Homebrew Channel, ready to be used immediately.

http://wiibrew.org/wiki/WiiFTPD

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Open Sonic v0.1.4 (GCWZ Game Port)

Open Sonic is an open-source game based on the “Sonic the Hedgehog” universe. It introduces a different style of gameplay called cooperative play, in which it’s possible to control 3 characters simultaneously. Unlike most similar games, Open Sonic provides a greater level of interaction between the player and the levels. It’s more than just a jump’n’run; the user must come up with some strategy in order to get through the levels.

Ported to GCW Zero by d_smagin.

http://boards.dingoonity.org/gcw-releases/opensonic-0-1-4/

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ReGBA (Alpha 11) (GBA emu for GCWZ)

ReGBA by Nebuleon is a Game Boy Advance emulator based ultimately on gpSP 0.9 by Exophase. The project is currently in alpha. This build is a preview for your consideration. Some features are missing and will be coded later. You can also submit patches on GitHub.

Release notes:

ReGBA alpha 11 is available.

Download: https://dl.dropboxusercontent.com/u/106475413/gcw-zero/regba-alpha-11.opk

This build contains a quick fix for Doom’s garbled graphics. As I suspected, MIPS32 R2 instructions are to blame. I disabled some of them (and will need to revalidate them before enabling them again later). The performance will be up to 4% less in any release from now on until the MIPS32 R2 instructions are validated, which will be unnoticeable in all games except Mario Golf and Tennis.

In this release, there is also a small change to the progress bar. The text is now inside the bar, and the background is TRS-80 blue.

The last commit that went into this build is commit fbc3d1a: “OpenDingux: Quick fix to disable most MIPS32 R2 instructions in the stub, but allow the SYNCI instruction.”.

http://boards.dingoonity.org/gcw-releases/regba-gba-emulator-%28alpha-1%29/

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Mouser 2 (17-10-2013) (NES Game)

Sometimes developers disappear, sometimes they re-appear. Happened with Tony Young who showed up on the NESdev.com web board during 17th October 2013 and released Mouser 2, a heavily reworked version of Mouser. It’s time to guide your mouse and catch some cheese! Right?

Mouser 2 (Ingame)

Mouser 2 by Tony Young

http://forums.nesdev.com/viewtopic.php?f=22&t=10594

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