NGP.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a NeoGeo Pocket (based on Neopop). Ported to Pandora by ptitSeb.
Changes:
* Updated source code
* Disable Screensaver at start
* Compiled with gcc 5.3
NES.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a Nintendo Entertainment System (based on FCEUX). Ported to Pandora by ptitSeb.
Changes:
* Updated source code
* Disable Screensaver at start
* Compiled with gcc 5.3
NEO.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a NeoGeo MVS/AES (based on gnGeo). Ported to Pandora by ptitSeb.
Changes:
* Updated source code
* Disable Screensaver at start
* Compiled with gcc 5.3
GBC.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a Nintendo Gameboy and Gameboy Color (based on Gambatte). Ported to Pandora by ptitSeb.
Changes:
* Updated source code
* Disable Screensaver at start
* Compiled with gcc 5.3
GBA.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a Nintendo Gameboy Advance (based on VBA). Ported to Pandora by ptitSeb.
Changes:
* Updated source code
* Disable Screensaver at start
* Compiled with gcc 5.3
C64.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a Commodore 64. Emulation core is based upon VICE. Ported to Pandora by ptitSeb.
Release notes:
* Updated source code
* Disable Screensaver at start
* Compiled with gcc 5.3
Genesis Plus GX has been ported to the GCW Zero by David Knight. Genesis Plus GX is a Megadrive/Mega CD/Master System/Game Gear/SG1000 emulator. The source code is forked from the original by Charles MacDonald and heavily modified by ekeeke. The GCW0 port is a joint effort by Shin-Nil and David Knight with graphics assets contributed by hi-ban and Gab1975.
The GCW0 port has had quite a number of changes made including a brand new menu with many configurable features, a plethora of graphical options, autofire, A-stick support, triple buffering, lightgun support (technically 2 player lightgun supported but good luck with that ๐ ), FM music support (for SMS compatible games) and more.
Changes:
Update to most recent source code (2016/01/01):
[Core/MD] fixed large ROM (> 8MB) loading accidentally enabling CD hardware emulation
[Core/MD] improved I2C EEPROM boards emulation
[Core/IO] improved control pad emulation (verified on real hardware)
Added build date to menu
Reduced .SRM filesize (requested by kaio)
.SRM files are no longer saved automatically
Toggled performance optimisations no longer affect speed of SVP chip
Numerous small performance optimisations
Added Autofire
Added sound mute option
Added sound lag option
Updated manual
Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. The game consists of two boards of fruits. The left field belongs to a cute tiger who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?! Possibly it does, at least for the first few levels! Ported to OpenDingux by zear.
๐ก๏ธ Click to play — activates YouTube and transfers data to Google.
Public downloads are available for these fine systems: Playstation Portable, GP2x Wiz, Dreamcast, Wii, GameCube, GCW Zero! Along with other systems not covered by PDRoms such as Amiga OS4, MorphOS, Linux, Windows, NetBSD, TI Nspire CX, …
Xump by Retroguru is a simple one screen puzzle game initially released in 2005 by Psilocybin Development. This overhaul is a rewrite featuring new graphics, new levels, new music… simply new everything. Updated for OpenDingux by zear.
Help Xump and his human master Holger to disarm mines on fields located somewhere above our atmosphere. Collect coins by destroying fields or mines but do not fall of the playing field. There are 48 levels plus hidden 32 original levels if you can unlock them.
๐ก๏ธ Click to play — activates YouTube and transfers data to Google.
Changes:
– Fixed minor highscore generation bug
– Fixed “end screen” text
– Reduced spelling / grammar mistakes