News

Muncher (14-08-2011) (A2600 Game)

Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.

Changes:

* board changes color every level
* enemies get stretched to double width at the fourth board
* the amount of time you can go fast decreases as you clear boards
* you get another life every four boards in games 1-4

Source

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GENPlusDroid v1.7 (Multiple emus for Android)

GENPlusDroid is an open source Sega Genesis emulator powered by GENPlus. Runs Sega Master System and Sega Mega Drive games. Supports all Android 2.0+ and 3.0+ devices. Devices with a good GPU can use shaders to increase the graphic quality. Real time rewinding of game play. Amazing multi touch input. Use a keyboard or gamepad with custom key bindings if you have one. Lots of features! This port will be inline with all the features on the PS3/Wii version.

Features:

– Supports Android 2.0+, 2.3.X and 3.X
– Sega Mega Drive / Genesis, Sega Master System
– Multi Touch/Keyboard/Gamepad controller supported
– Custom key bindings
– Real Time rewind (see youtube for video)
– Fast Forward
– Auto Save, phone calls won’t ruin your game
– Move and resize the touch input controls to your liking!
– Load/Browse compressed archives (*.zip)
– Custom ROM directory, RomFetcher support
– PAL support
– Shaders! (hq2x, super eagle, 2xSaI, etc). Requires a device with a good GPU. Download within the application. Users can add their own too if they want.
– Tablets, many tablets are known to be working perfectly

Changes:

* fixed broken input for users who updated
* forced reset of settings
* input defaults are properly calculated on tablets
* WiiMote and SixAxis IME work!
* sorry! small update, next will be the genplus update bringing GameGear

Running flawless on:

– HTC Incredible S
– Nexus S
– Samsung Galaxy S
– Samsung Galaxy S II
– Samsung Captivate
– Motorola Xoom
– Acer Iconia A500
– Sony Xperia Play

Source

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GemRB v0.6.5.2 (Pandora misc Port)

GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware’s Infinity Engine.

It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur’s Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.

Changes:

* Sound should work again

Source

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Labyrinth (17-08-2011) (NDS Game)

Schmendrick was not really happy with the official Nintendo game “The Amazing Labyrinth” so he came up with his very own version. The game itself is a board game, released in 1986 by Ravensburger under the name “Das verrรƒยผckte Labyrinth“.

Changes:

– updated libnds
– sped up pathfinder demo
– added simple player AI

Source

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SD Adapter Compatible Videos IV (DC misc)

DCEric made a few more videos of games being compatible with the Dreamcast SD-Card Adapter. It’s a wonderful time saver for owners of such a card – Don’t look around on your own, don’t waste time on what is compatible, just keep track of DCEric’s YouTube Channel!

New SD-Adapter compatible games recorded:

* Super Pang
* Fenix Collection Vol. 1
* Open Lynks
* Paraball

Source

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iMAME4all v1.8.1-1 (Arcade emu for iPhone)

iMAME4all is a iOS universal app done by David Valdeita (Seleuco), port of MAME 0.37b5 emulator by Nicola Salmoria & TEAM for all jailbroken iOS devices (iPad HD, iPhone 4G , iPod touch and older) and it is based on GP2X, WIZ MAME4ALL 2.5 by Franxis.

It emulates arcade games supported by original MAME 0.37b5 plus some additional games from newer MAME versions. This version emulates over 2000 different romsets.

Changes:

iCade & iControlpad compatible button mapping, new A=B+X button option, menu fixes, layout changes.

Source

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Another Zombie Game (09-08-2011) (Wii Game)

The genre of Zombie shooting games seems to become popular amongst Wii hobby game coders. Stephen Lee Smith comes up with “Another Zombie Game”.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13728&f=54 for the news.

Source

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They Do Not Die 2 v0.2 (PS3 Game)

They Do Not Die 2 is a successor of “They Do Not Die”. A top-down Zombie shooter with rather simple graphics by ThatOtherDev.

Changes:

The walls are solid.
The world is darker.
The zombies can hurt you and the other survivors.
When survivors die they turn into zombies.
On screen text shows how much health you have and how many zombies you have killed.
When you are hurt the camera zooms in.
When you die the game restarts (complete with a reset kill count and a newly generated city).
If you shoot a zombie it will then always consider you its target regardless of any other survivors that may be closer to it.
There are more zombies.
Everyone moves faster.
Buildings are now occasionally subdivided into multiple rooms.
The game pauses when the XMB is up.

Source

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We Are Nowhere v0.1 (PS3 misc)

ThatOtherDev releases “We Are Nowhere”.

Quote:

We Are Nowhere is a brief nonsense conversation with the deranged and disembodied and this is a PS3 port of it.

Its short, simple and not really a game. I donรขโ‚ฌโ„ขt really expect many people to like it. But Iรขโ‚ฌโ„ขm still very interested to hear what people think of it.

If anyone is interested in translating it or writing their own conversations or choose your own adventure stories then let me know and I will fix it up a bit more and externalize all of the text.

PS3 controls:
Directional pad = change your selection
X button = select what you want to say

Source

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