News

Cubicle Shooter v0.1 (PS3 Techdemo)

ThatOtherPerson strikes again on PS3!

Quote:

Here is a tech demo for a first person shooter Iรขโ‚ฌโ„ขm working on. Everything in it is now and will continue to be completely destructible. Use the left analog stick the move, right analog stick to aim, R1 to shoot. There is no gravity at the moment but you can use the triangle and X buttons to move up and down. There is also no set objective or challenge at this point. It really is just a pure tech demo. But I think its still pretty cool already. So have some fun digging holes into walls and let me know what you think of it.

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Holy Hell v2.2 (Beta) (GBA Game)

Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together.

You guide a little ship powered with four different colored weapons. Every weapon can destroy only blocks of its same color, so you must switch between them to blow up everything…

Brown blocks cannot be destroyed and must be dodged…

Changes:

added ranking and savestates

Thanks to genecyst himself for the news via MSN ๐Ÿ™‚

Source

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Fandian (r480) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.

Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.

Changes:

(toolchain and library update, nothing else)

Thanks to http://www.nintendomax.com/viewtopic.php?t=12520&f=19 for the news.

Source

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STPPWii v0.3 (Wii Game Port)

STPPWii is a port of “Simon Tatham’s Portable Puzzle Collection”, based upon Ledow’s GP2X SDL port.

Changes:

Compiled against libogc SVN r4414 / SDL-Wii r95 / STPPC2X r185
New game added

Source

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Snes9x4C (10-10-2010) (Beta) (SNES emu for Caanoo)

Snes9x4C is a SNES emulator based upon SNES9x.

Release notes:

– ROM-BROWSER added
* only if no ROM is specified during startup via: ./Snes9x4D.gpe romfile.smc
– CHEAT (*.cht files) support added
* put a *.cht files for your ROMs into the SRAM Folder “.snes96_snapshots”
– Bugfixes and Menu fixes
– Soundbug when quitting removed
– NETPLAY Client support added (not playable yet – only for testing)
* someone have to host a Snes9x session (Snes9x-1.52_fix4 <- tested and best compatibility * later i will add this to inGame Menu * you have to adjust the Snes9x4C_Net.gpu and rename to Snes9x4C.gpu

Source

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Jump N Bump v0.3.1 (Wii Game Port)

Jump ‘n Bump, a cute bunny game with blood, ported to the Wii. The original is maintained at http://icculus.org/jumpnbump/ . This is a multiplayer game. Each player controls a fluffy bunny jumping around in a pleasant environment. The aim is simply to jump on the other bunnies to make them explode in a shower of blood and to increase your score.

Changes:

* Recompile with newest libogc and Wii SDL
* Fix Gamecube controller crash
* Fix end-of-game score board not being cleared for non-participating players

Source

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WiiMC v1.1.0 (Wii Application)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui.

Features:

* Attractive libwiigui-based interface, designed with the Wii in mind
* Picture viewer
* Music player
* On-line media support, including SHOUTcast, YouTube, and Navi-X
* FAT32/NTFS from SD and USB 2.0 (FAT32 recommended)
* Network playback via SMB, HTTP, and FTP
* Multi-language support: Chinese (Simplified and Traditional), Dutch, English, Estonian, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Romanian, Russian, Spanish

Changes:

* Synced to MPlayer r32341
* Fixed a crash that happened if your router was turned off
* Fixed “blank listing” issue for SMB
* Improved memory management, resulting in improved performance
* Improved USB compatibility and speed
* USB bug fixes
* NTFS bug fixes
* Fixed audio sync regression from 1.0.9
* Change YouTube default to 480p
* Fixed “vanishing pointer” issue when watching CPU-intensive videos
* Improved shuffle for music
* Channel updated (improved USB compatibility)
* Other miscellaneous bug fixes/improvements

Source

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