News

Chinese Touch v1.3 (NDS misc)

Chinese Touch is a language learning tool for Nintendo DS. It doesn’t try to provide a complete course for a specific level of language skill, but is meant more as a generic tool to make your own learning docs easily portable and more accessible. You can use any UTF8-encoded text files and word lists. To get you started the download already includes a beginners guide to Chinese (Mandarin) from wikibooks.org

Thanks to http://www.nintendomax.com/viewtopic.php?t=12007&f=19 for the news.

http://www.ds-scene.net/?s=viewtopic&nid=9631

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GMU Music Player v0.7.1 (Test) (Pandora Application)

Gmu is a music player for the Wiz. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.

Release notes:

Gmu is an open source music player for portable gaming consoles and handhelds. There are versions available for the GP2X (both F100 and F200 devices are supported), the GP2X Wiz, the Dingoo A320 and the Ben NanoNote. Gmu supports lots of audio file formats and includes various features. For an overview have a look at the features list below.

Features:

* Supports Ogg Vorbis, MP3, MP2, Musepack (MPC), FLAC, WavPack, various module formats (MOD, XM, IT, S3M, STM, …) and lots of ADLIB tracker formats
* m3u playlist import/export
* Various play modes including random and repeat modes
* File browser
* Playlist
* Cover viewer (Gmu supports jpg, png and bmp image files and cover images embedded into ID3v2 tags)
* Hold function (turns off display backlight for power saving)
* Customizable key mappings and skin support to be able to change Gmu’s look & feel

http://wejp.k.vu/projects/gmu

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GMU Music Player v0.7.1 (Dingoo Linux Application)

Gmu is a music player for the Wiz. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.

Release notes:

Gmu is an open source music player for portable gaming consoles and handhelds. There are versions available for the GP2X (both F100 and F200 devices are supported), the GP2X Wiz, the Dingoo A320 and the Ben NanoNote. Gmu supports lots of audio file formats and includes various features. For an overview have a look at the features list below.

Features:

* Supports Ogg Vorbis, MP3, MP2, Musepack (MPC), FLAC, WavPack, various module formats (MOD, XM, IT, S3M, STM, …) and lots of ADLIB tracker formats
* m3u playlist import/export
* Various play modes including random and repeat modes
* File browser
* Playlist
* Cover viewer (Gmu supports jpg, png and bmp image files and cover images embedded into ID3v2 tags)
* Hold function (turns off display backlight for power saving)
* Customizable key mappings and skin support to be able to change Gmu’s look & feel

http://wejp.k.vu/projects/gmu

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GMU Music Player v0.7.1 (GP2x Application)

Gmu is a music player for the Wiz. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.

Release notes:

Gmu is an open source music player for portable gaming consoles and handhelds. There are versions available for the GP2X (both F100 and F200 devices are supported), the GP2X Wiz, the Dingoo A320 and the Ben NanoNote. Gmu supports lots of audio file formats and includes various features. For an overview have a look at the features list below.

Features:

* Supports Ogg Vorbis, MP3, MP2, Musepack (MPC), FLAC, WavPack, various module formats (MOD, XM, IT, S3M, STM, …) and lots of ADLIB tracker formats
* m3u playlist import/export
* Various play modes including random and repeat modes
* File browser
* Playlist
* Cover viewer (Gmu supports jpg, png and bmp image files and cover images embedded into ID3v2 tags)
* Hold function (turns off display backlight for power saving)
* Customizable key mappings and skin support to be able to change Gmu’s look & feel

http://wejp.k.vu/projects/gmu

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GMU Music Player v0.7.1 (Wiz Application)

Gmu is a music player for the Wiz. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.

Release notes:

Gmu is an open source music player for portable gaming consoles and handhelds. There are versions available for the GP2X (both F100 and F200 devices are supported), the GP2X Wiz, the Dingoo A320 and the Ben NanoNote. Gmu supports lots of audio file formats and includes various features. For an overview have a look at the features list below.

Features:

* Supports Ogg Vorbis, MP3, MP2, Musepack (MPC), FLAC, WavPack, various module formats (MOD, XM, IT, S3M, STM, …) and lots of ADLIB tracker formats
* m3u playlist import/export
* Various play modes including random and repeat modes
* File browser
* Playlist
* Cover viewer (Gmu supports jpg, png and bmp image files and cover images embedded into ID3v2 tags)
* Hold function (turns off display backlight for power saving)
* Customizable key mappings and skin support to be able to change Gmu’s look & feel

http://wejp.k.vu/projects/gmu

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Dance Clone v0.4 (Wii Game)

Dance Clone is exactly what it says it is. Its simply a DDR clone.

Release notes:

Here is the long overdue update to dance clone!

For those of you previously having trouble running it off of a USB storage device this should probably fix it for you. It will also of course still work perfectly from an SD card.

As requested you can now also play the game using a Classic controller D-Pad.

There are now hold notes (arrows that you need to hold down for an extended period of time rather then just tapping). The random step generator doesnรขโ‚ฌโ„ขt use them yet so the step file for Rekcahdamรขโ‚ฌโ„ขs Dance, NOW! (the included song) does have any. But if you import a Step Mania file (which Iรขโ‚ฌโ„ขm assuming is how most of you are getting most of your songs and step files anyways) that uses them then they will get used in the game.

After you select a song it will now not only check if the song has a Dance Clone step file but will also check what difficulty modes that file has tracks for rather then assuming its setup for all of them (a LOT of available Step Mania songs donรขโ‚ฌโ„ขt actually have 5 difficulty modes). Instead of just making them unclickable now it wont even show buttons for difficulty modes that are unavailable.

There are a verity of other small fixes and changes and things. Some things should be faster and a very small portion of files that couldnรขโ‚ฌโ„ขt be imported previously may now be importable and there should be fewer crashes. I also widened the range in which hitting a step will count as perfect instead of good.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11997&f=54 for the news.

http://thatotherdev.wordpress.com/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

YarrgH (29-05-2007) (NDS Game)

YarrgH! is a game of fast action, involving hitting the falling air pirates with the stylus to score bounty points and protect your ship. The player’s allies, space cats, fly up through the pirate hordes and steal more bounty from the pirate’s airship.

Thanks to http://www.nintendomax.com/viewtopic.php?t=12020&f=19 and http://nds.scenebeta.com/noticia/yarrgh for the news.

http://www.gillianlaidlaw.com/portfolio.html#Yarrgh

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Flock (17-12-2007) (NDS Game)

Flock is a casual two dimensional game, with a top down perspective, using collision detection, sprite rotation; multiple backgrounds coded entirely using C, using the DS homebrew libraries of PA_lib & ndslib.

The players use the stylus to direct birds to player’s goal, a red star. The stylus can be used to place four arrows, which redirect the birds. A.I. opponents also use arrows to redirect birds to their star. It’s a quick game with a only three rounds, per game, running at a hectic pace. The puzzle mode gives the player a set of arrows with the objective of directing all the birds and avoiding all the hazards.

Thanks to http://www.nintendomax.com/viewtopic.php?t=12023&f=19 for the, very very old, news.

http://www.gillianlaidlaw.com/portfolio.html#flock

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.