Wii News
Twilight Hack v0.1 (Alpha 3b) (Wii Application)

Team Twiizers released an update to their Wii homebrew loader/exploit.

Changes:

Experimental version with FAT32 support. Only try this if you receive an error message while loading boot.elf.

http://wiibrew.org/index.php?title=Twilight_Hack

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Wii Shop Channel – Twilight Hack News (Wii misc)

From WiiBrew.org:

21 March 08
There is a new minor update available when you access the Wii Shop Channel, presumably related to the coming of Wiiware. It does not as yet appear to affect the Twilight Hack in any way.

http://wiibrew.org/index.php?title=Main_Page

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Wii Homebrew Channel (Wii misc)

Demo of first “Homebrew Channel” on Wii. Twilight Hack: Team Twiizers WadImporter / packer: Marcan Geckoloader: dhewg Music: Super Mario Bros. ‘UnderworldRock’ from OCRemix.

Thanks to http://wiibrew.org for the news.

http://www.metacafe.com/watch/1160910/wii_homebrew_channel

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Ballion (Wii Game)

Ballion is based on the C64’er game Crillion. For the WII version you need a gamecube game controller. Sound is not yet supported in this version. Hardware acceleration is not used, the PS2 version looks better. To save the game state, you need a gamecube memory card in slot B. You can load ballion with the Twilight Hack.

Thanks to http://www.dcemu.co.uk for the news.

http://mitglied.lycos.de/ps2dev/ballion.html

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Twilight Hack v0.1 (Alpha 3a) (Wii Application)

Team Twiizers released an update to their Wii homebrew loader/exploit.

Changes:

Correctly loads geckoloader code from USBGecko flash

http://wiibrew.org/index.php?title=Twilight_Hack

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Geckoloader v0.0.3 (Wii Application)

Geckoloader is a native Wii application which helps you to load and execute Wii homebrew binaries in the easiest and fastest way possible. It acts as a server which will receive binaries directly using a USB Gecko adapter. A client tool to transfer such files is included.

Changes:

a gamecube pad isn’t required anymore, the wii reset button is used to confirm the flash process
the loader code is executed straight away if it has been flashed before (no interaction required)
.elf file support thanks to tmbinc
the stub doesn’t overwrite the globals anymore, fixed by WinterMute
a received binary is now written to MEM2 before relocating
ported the client to win32 (binary included)
the client now uses default device names on linux and os x
the audio and dsp subsystems are initialized on reloading (no more annoying noise)

Thanks to http://www.drunkencoders.com for the news.

http://wiibrew.org/index.php?title=Geckoloader

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AtaWii v1.0 (Beta) (Atari ST emu for Wii)

AtaWii is an Atari ST emulator for Wii, based upon CaSTaway.

http://wiibrew.org/index.php?title=AtaWii

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Wii Linux Proof of Concept v0.2 (Wii msic)

The GameCube Linux team updated their Proof of Concept Linux for Wii.

Thanks to http://www.wiibrew.org

http://www.gc-linux.org/wiki/Main_Page

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Geckoloader v0.0.2b (Wii Application)

Geckoloader is a native wii application which helps you to load and execute wii homebrew binaries in the easiest and fastest way possible. It acts as a server which will receive binaries directly using a usbgecko adapter a client tool to transfer such files is included.

Changes:

fixed a timing issue in the usbgecko flash code. since i couldn’t reproduce this on my setup, thanks go out to my testing bitches bLAStY and NoNameNo
the included client now works on osx thanks to bushing
added an extra check for malformed .dol files (some doltool converted .elf’s)
included a tiny test application

Thanks to http://www.tehskeen.com for the news.

http://wiibrew.org/index.php?title=Geckoloader

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DevkitPPC (Release 14) (Wii misc)

The 14th release of the Gamecube toolchain is now final and available for download. This version brings Wii support now that we have the ability to run code on Wii thanks to the efforts of Team Twiizers and their Twilight Hack.

http://www.devkitpro.org/devkitpro/devkitppc-release-14-is-final/

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