Archive for March, 2008
Motion Pong v0.2 (PSP Game)

Motion Pong 0.2 is a special Pong Game for your Sony PSP. Motion Pong 0.2 can be played with the “Neoflash PSP Motion Kit” or via the PSP Cursor Controls either. It’s your choice. The CPU Bot (that’s the enemy paddle) is pretty good, but it can be beaten. If you can keep the ball flying for a long time [&hellip

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WireWorld DS v0.5 (NDS misc)

WireWorld DS is a DS port of a cellular automation under the same name. Changes: ! Sadly, it dosen’t feature scrolling, it’s TOO SLOW to be used. ! There’s also a bug described at the bottom of the topic. ! I can’t sadly fix it. But there’s a workaround. + a title screen + Toggling between slow and normal motion [&hellip

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Emuforge Homebrew Retro Scene Compilation (DC misc)

Emuforge Homebrew Retro Scene Compilation is a compilation of many (emulated) games and apps for the Dreacmast. Content: DREAMEDGE (Chui): Example of EDGE 3D engine port with FreeDoom. – DREAMPLACES (Chui): Little example of Darkplaces preliminar port. – ANOTHER BRICK ON THE WALL 2 (Compiler Software): ZX-Spectrum game, Arkanoid similar. – BABALIBA REMAKE (Compiler Software): Fenix remake of Babaliba ZX-Spectrum [&hellip

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Fenix (08-03-2008) (DC Application)

Fenix is the codename for a GNU project to create a free compiler for a language derived from the one created by Hammer Technologies for the Game Developement Suite “DIV Games Studio”. The DIV Games Studio was a complete development environment (for Windows98) which provides an integrated set of graphics and sound manipulation tools plus a dedicated programming language and [&hellip

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SDL OpenGL (08-03-2008) (DC misc)

Dreamcast SDL and OpenGL. Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Chui’s SDL port for Dreamcast is a SDL (v1.2.9) driver and it is based on Bero’s driver, but it has new features

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Neverball (08-03-2008) (DC Game Port)

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill. Neverball released for Dreamcast: – Fixed physical problems. – More stable and fast. – Fixed transparency problems. – Fixed music problems. – VMU support for saving game state

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ZX4ALL (08-03-2008) (Spectrum emu for DC)

Open source ZX-Spectrum emulator for Dreamcast console. Features: ZX-Spectrum 48K, Plus/64K, 128K, Plus2 and Plus3 models. Assembler RACE/FACE Z80 core. Joystick emulated: Kempston, Sinclair1, Sinclair2 and Cursor joystick. Filemanager with subdirectories access. SNA and Z80 snapshots support. TZX and TAP tape images support. Fast loading tape time. Virtual keyboard and virtual tape Under PAL dreamcasts ask 60-50Hz selection. GNU/Linux and [&hellip

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MAME4ALL (08-03-2008) (Arcade emu for DC)

Multi Arcade Machine Emulator for Dreamcast console. Features: MAME GP2X adaptation to SDL for Windows, GNU/Linux and Dreamcast. FAME Motorola 68000 core. New FAZE Zilog Z80 core. Around 1000 games supported. MAME4ALL is split 3 parts: Aged, Classic and Gold. Previous menu for choosing MAME4ALLs. Autoframeskip for real speed. 4 players supported. Hardware scaled blitter. Under PAL dreamcasts ask 60-50Hz [&hellip

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Ultimate Sliding Puzzle Arcade (NDS Game)

Kukulcan has released “Ultimate Sliding Puzzle Arcade” which is a slide puzzle game for Nintendo DS using BOTH screens. Thanks to http://www.dev-fr.org for the news

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Terrance and Phillip (Build 17) (A2600 Game)

Do you remember the two farting guys “Terrance & Phillip” from South Park? Now those two guys have their very own computergame on the Atari 2600 platform. Release notes: level 2 is all set up now. I added a screen for it. It’s supposed to be a desert level, so I added what I think is appropriate music. Warning: the [&hellip

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