Beware updated his GBC emulator BGB. This emulator contains a debugger which is very usefull for coders.http://bgb.bircd.org/
Shahzad Sahaib's Articles
Geforce posted following lines into our webboards:A GBA demo I made based on Manulon's 2003 Text on Mode 4 thing. It's JUST a demo not better or worse than any of the demos on the site, so dont flame me... im a n00b been programming in C for TWO DAYS. EDIT: Source code made in VisualHAM but it should work in any C editor for GBA (i think). Source + Bin included.http://www.pdroms.de/phpbb/viewtopic.php?t=167
Image provided by: Lord GragaA new Scoopex release by Lord Graga. Grab it from:http://pouet.net/prod.php?which=13919
Image provided by: VideoGame WIZThe A26 MaxiCart is a special Atari 2600 cartridge that allows loading binaries into it using a PC. The MaxiCart is a great tool if you just want to play Atari 2600 games or you can use it to develop and test your homebrew games.Of course developing using an emulator is much cheaper, but maybe there is someone interested in this hardware solution. Thanks to Memblers for the news.http://vgwiz.com/products-hw.html#a26MC
Beware informed me about a new version of his GB/C emulator BGB. It has a nice debugger now, which is very useful for coders! Some even say it comes close, or is better than no$gba now.http://bgb.bircd.org/
Kedo and myself (Kojote) are working on a new puzzle game for the GP32. Goal is to remove all blue blocks from the field without running out of time or falling down the way. The dark blue fields can be touched twice. The game might enter one of the current GP32 coding competitions. There are also different blocks, allowing you only to go in one specific direction etc to make everything funnier :) The game is similar to"Sensitive"on C64.
Fran?s Pessaux updated his puzzle game"Blocktrap". Blocktrap is a small puzzle game in which you have to fight against blocks invading your territory from 3 directions. Some blocks with special properties increase difficulty a lot and make the game more interesting.http://www.gbadev.org/
Klimt for GP32 is a port of Klimt, the 3D graphics library for mobile devices, to the GP32 console made by Gamepark. The target of this port is to give the GP32 the ability to work with 3D graphics usingthe popular API OpenGL, which Klimt does indeed implement.- 0.1.9 -----
Image provided by: UnknownIt seems there is a new Amstrad CPC emulator in development for GP32, based on the famous PC emulator Caprice. For now there is no public release, but enjoy the screenshot.
The author of GPMADMP3, a MP3 player for the GP32, has been interviewed by Hooka.http://www3.telus.net/public/hooka/