Below are Shahzad's Articles:
Polydraw (GBA demo)

Another news taken from GBAdev.org 😉 Here is another code sample, it shows an simple way to draw traingles in flipped mode 5. It also shows some other stuff (hardware sin/cos, interrupts…) but it isn’t very well commented… but I think you could get an idea how thinks are working when looking at the code. http://www.gbadev.org

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Fish Demo (GBA demo)

Text taken from GBAdev.org: This is my 1st attempt using multiple backgrounds to produce that parallax SNES effect. Use the D-pad to move the fish around.I used DEvKitAdvance to compile the code. Feel free to use the code for whatever you want. My apologies for lack of comments, documentation and efficient code. Thanks to Dovoto for the GBA tutorials! They [&hellip

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UP Text Viewer v1.03 (GP32 application)

Doyong updated his TXT viewer for GP32. You can get the current version at his homepage.http://www.doyongid.com

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PCEAdvance v4.4 (PCE emulator for GBA)

FluBBa released a new version of PCEAdvance. Get the new release from:http://hem.passagen.se/flubba/gba.html

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Doom v6 (GP32 game port)

Craig released the sixth version of his Doom port. The changes: Changes:More options, 15% faster.Notes:I made up a version with heavy optimisation which got doom2 running at the speed of doom1, unfortunately it also made it too unstable, i’ll work on that.Saves:They might work, they might not, use the level select. Saves are broken because of an issue with the [&hellip

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LJGP32 v0.21 (NES emulator for GP32)

It seems”Little John”had problems in the previous release (v0.20). YoYo, the author of this NES emulator for the GP32, brought us a sligtly fixed version today. The changes: fixed crashed when entering menu by using”L”+”R”instead of”R”fixed crashed when sound resyncing (usually encountered at frameskip=0 and sound on) fixed some bad cache management in rom browser added mappers (in a hurry, [&hellip

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Slander #1 (GP32 diskmag)

Approx. 3 weeks ago we had an announcement for the first GP32 diskmagazine. Finally it has been released! The first issues contains an interview with Mr. Spiv, who is developer of dozenzs of usefull tools for the GP32 and YoYo, author of LittleJohn, an NES emulator for the GP32. Just grab it 😉http://slander.ne1.net

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NesterGP v1.2 (NES emulator for GP32)

Scherzo updated his NesterGP port again. New in this version: – ZIP support added- Game Genie”feature”has been removed until further notice (very buggy) http://www.sch3rz0.com/nestergp

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SeSnake (GBA game)

There is a new Snake clone with source avaliable. SeSnake has been done by Roberto Bernardinello and is released under the GPL license. Thanks toGBAdevfor the news!http://sourceforge.net/projects/sesnake

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Minigame Coding Competition 2003

This year we have the third”Minigame Coding Competition”. The compo is splitted into to parts. The goal is to write a game in 1k or 4k maximum size. Allowed consoles for now are: NES, Colecovision&Vectrex. The other allowed platforms are mainly old 8 bit computers such as the good old C64.http://www.ffd2.com/minigame

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