Giri Giri Walker has a new feature. It's an enemy search function. A new screenshot can be seen at Tailzone's homepage.http://www.tailzone.com/
Shahzad Sahaib's Articles
CaSTaway has been updated and included following changes:NEW: Added new menu item to Configuration submenu; Adjust Clock Speed. You can now set the GP32 clock to 66, 99, 132, 150, 156, 160 or 166MHz. Everyone can run up to 132MHz, and hopefully you can get to 156 or so; some can run at 166MHz (including me! :). Your battery performance goes down the crapper though at that speed, but you can turn your framerate way down.o NOTE: Everything is very carefully cycle counted here.. including sound processing to the ST main CPU; so if you clock up and the emu is running mega fast, then sound will be higher pitched; so you can decrease frameskip until its just right. If setting frameskip to 0 and its still too fast, it means you're clocking too high so you might as well clock down a little to get it right and save some battery power.o NOTE: Now I need to add throttling code so that even if you clock too high it'll run the right speed; for now, you can fiddle with your clock and frameskip to get it right :)o NOTE: Most people probably do not need to run at 166.. Castaway/GP is already pretty fast!o NOTE: Don't blame us if you pop your unit, though evidence would suggest the worst that can happen is your unit crashes; just turn it off and you're good to go :)o Thanks [SoD]Thor! (Thor got me through a brief brainlapse :)http://www.codejedi.com/shadowplan/gp32.html
The"Buenzli 12"is a invitation intro (invitro) for a demoparty located in Switzerland, which will take place in approximatley two weeks. The coding was done by the demogroup Vantage. [Sidenote: I (Kojote) will be there as well...]http://www.buenz.li/
Derek J. Evans released an 3D Engine for GBA on his page at:http://www.theteahouse.com.au/gba/index.html
yaustar has released a demo based on the game lights out.Check it on the author's web page :http://www31.brinkster.com/yaustar/dev/gba.html
Just got the chance to have internetaccess at Assembly 03 (www.assembly.org) and want to give a short sign of life. I am sorry that the page did not had any update the past four days, I have three people who should post news... but well. News service will return to usual quality at Tuesday when I am back from Finland. Have a nice day all... - Kojote @ ASM03
From the author:C4 emulation is working (tested with MegaMan X3)DeJap patches (IPS format) are working (tested with Bahamut Lagoon)I'm working on getting SDD! games (like Star Ocean) and SPC7110 games (like Far East Of Eden Zero) working.(If this takes too long then it may have to wait until another release, since I don't want it to hold things up toomuch)source :ConsoleVision.com
I'll be away for the next days and can not post news or answer emails. The news service will be taken over byfr4nzfor the time I'm away. - Signing off... Kojote
GBC Demos got rare, but this LCP party we had luck. The group Phantasy released a brandnew GBC demo called Knark. You can get it from:http://www.lcp.c64.org/files/lcp2003/compo/gameboy/
The group Soopadoopa released a really nice looking PS2 demo at the recently held demoparty"Scene Event 2003". Download and screenshots on it's homepage. Feel free to comment the demo onpouet.net!http://www.soopadoopa.dk/