Atari 2600 News
Epic Adventure by Byte Knight is an entirely new Adventure game built from the ground-up featuring 32 rooms / mazes with all-new items and enemies (see picture below). It’s kind of a mixture of Adventure and Lord of the Rings. The goal of the game is “the usual” – get the golden chalice back to your home castle. But first, you must kill the Dragon in order for the chalice to appear in one of three places – the Wizard’s Castle, the Dragon’s Castle, or the Troll’s Cave.
Changes:
* Added sounds.
* New & better ending.
* Added Dragon, Troll, and Orc death sprites.
* Added open gate sprites.
* Multiple bug fixes.
http://www.atariage.com/forums/topic/184924-epic-adventure/
Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
Changes:
* board changes color every level
* enemies get stretched to double width at the fourth board
* the amount of time you can go fast decreases as you clear boards
* you get another life every four boards in games 1-4
http://www.atariage.com/forums/topic/185388-muncher-2600/page__st__25
Nyancat goes Atari 2600! Brought to you by Tjoppen, released at Evoke 2011.
http://www.pouet.net/prod.php?which=57530
Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
Release notes:
I’ve added the ability to move faster by pressing the joystick button. There is now a meter at the bottom left indicating how much longer you can move fast. You can replenish the meter by collecting more red while going slow.
http://www.atariage.com/forums/topic/185388-muncher-2600/page__st__25
Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
Release notes:
Thanks for the input! I still have a lot to do with adjusting the speeds and all that, but I just added diagonal support just to try it out. I think I may make it so you go faster when holding the button and get reduced points, dropping diagonal movement.
http://www.atariage.com/forums/topic/185388-muncher-2600/page__st__25
Bell Hopper is a “Winterbells” demake for the Atari 2600, developed by Tomas “Tjoppen” Härdin, released at Summer Assembly 2011.
Collect points by jumping off various objects. Points are awarded for touching bells and the value of each bell increases with each one touched. Touching a bird doubles your existing score, which becomes more important as the game progresses. The game keeps track of the highscore, though not between power cycles.
http://pouet.net/prod.php?which=57426
Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
Release notes:
Here is a new ROM with a few things added. There are now 8 variations, 5-8 being the same as 1-4 but without extra lives. I plan on making the game go faster/make you loose points faster as you clear boards. There will also be extra lives in games 1-4 every couple thousand points.
http://www.atariage.com/forums/topic/185388-muncher-2600/
Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
Release notes:
Finally got around to doing an update. I think the speeds are a bit better now. Every few seconds you spend out of the red you get a 10 point deduction. I’ll probably decrease the amount of time for that to happen when you clear a board. I have a couple ideas for more modes too.
http://www.atariage.com/forums/topic/185388-muncher-2600/
Epic Adventure by Byte Knight is an entirely new Adventure game built from the ground-up featuring 32 rooms / mazes with all-new items and enemies (see picture below). It’s kind of a mixture of Adventure and Lord of the Rings. The goal of the game is “the usual” – get the golden chalice back to your home castle. But first, you must kill the Dragon in order for the chalice to appear in one of three places – the Wizard’s Castle, the Dragon’s Castle, or the Troll’s Cave.
Release notes:
New update – now you can play level 1 or level 2. Randomized level 3 to come. Hit the Select button at the start screen to switch levels (I or II at the bottom of the screen), space to start.
Level 1: Items at fixed locations close to the castle. No hawk, no Evil Magician boss.
Level 2: Items at fixed locations throughout the kingdom. Hawk & Evil Magician present.
Also fixed a bug in which after you killed the Evil Magician the Chalice would disappear, making it impossible to finish the game…
http://www.atariage.com/forums/topic/184924-epic-adventure/
Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
There are currently four game modes:
Game 1 – one enemy bouncing off the walls
Game 2 – one “smart” enemy
Game 3 – two enemies bouncing off the walls
Game 4 – one “smart” enemy, one bouncing off the walls
Changes:
Yeah, I was thinking about changing the controls. How’s this? I think it may be a bit too fast.
http://www.atariage.com/forums/topic/185388-muncher-2600/