Please note that the submitted BINARY (.gb .fxe .bin .gba .gbc) shouldNOTbe larger than 256kb. I don’t mind if you use internal compression inside the BINARY, but the final size of the BINARY counts. It does not work out if you submit an binary which is 90kb ZIP compressed but 640kb uncompressed. Please be sure to read all rules again before submitting stuff. Thanks!
The emulator coding competition for GP32 organized by GP32 Spain has finally the results up. Unfortunatly I was not able to find the downloads there.#1 Castaway (36 points) – AtariST emulator#2 fGB32 (27 points) – GB/C emulator#3 fNES32 (26 points) – NES emulator#4 Snes9x (15 points) – SNES emulator#5 fGen32 (12 points) – Genesis/Megadrive emulator#6 VBA32 (10 points) – GBA emulatorhttp://www.gp32spain.com/
Rov released a PCX viewer for the GP32. You can get the download at GP32news.http://www.gp32news.com/gp32news/index.php
A new version of ShiteGBA hit the public. You can get the file at it’s official homepage from:http://membres.lycos.fr/illusionstudio/gp32/
Reesy released DrSMS v4 yesterday. Here are the changes:
* Support for SMS SRAM* Compressed Save States ( huffman”slow as shit”compression, by me ;S ) * More Bug fixes * Cleaned up sprite routines, removed support for Alien3 as it caused alot of problems with loads of other games. The need of the many outweigh the needs of the few…and all that 🙂 * Removed buffered palette writes, so Space Harrier is now flickery again, but James Pond now has its parrallex scrolling again. * Removed Game Gear Mask toggle. Sorry I’ve always thought it was crap. * Fixed a major bug in the memory paging routines * Added support for Star Trek Game Gear Games, there still not perfect but getting there. * Improved the sound routines
3 Weeks In Paradise by Bootlegger, Air Hockey (Final) by Ben Stark, Awexome Cross by ufc and Kuja, Bombs Away by GreenGianT, Clac Q One (Full Version) by Etage97, Critical Velocity by Michiel Kolders, Dragon Ball TR v0.1 by IRXRI, GBAGO v2.0 by Scott Lininger, ISO Snake by Jenswa, Iterum Consentus by Lord Graga, Kitchen Acadamy by Jim&Bong, Malermeister by Bastian Pflieger, Matrix Advance by Darkain Dragoon, Money Match by Kristen Alaimo, Paddle Panic by NeoGeo, Rex – New Mission v0.204 by Andrzej Czyz&Pawel Czyz, Scrilla Forilla by Joss, Scrybble by Matthew Gummo, Sokoban by Juergen W, SpaceTwins by Tomasz Slanina, Surface Advance by Ottavio&Poca Luce, Sushi The Cat by N3TKaT, Taitris (Alpha Version) by Taiyou, Trade Winds by Kevin Bohlmann
Orion_ released an oldschool style demo for the GP32. You can get the FXE or there is also an recorded .avi of it. Thanks toGP32newsfor the news.http://www.orionwebsite.fr.st/
GBA Jpeg Viewer by Tony Savon allows you to generate a rom including a slideshow using your windows PC. The changes for this version:
Version 2.3* Added a color dithering system: greatly enhanches display quality* In thumbnail mode more infos on the pictures are shown* Added pause option in slideshow mode* New Graphics for menus* In Jpeg Packer added settings for brightness and contrast* Slighlty faster jpeg packing
P?l?eleased a new GP32 game called”GBAkiller”. It is heavily inspired by Space Invaders, the graphics are well done.http://www.gp32news.com/gp32news/index.php
Thanks to Pancid we now have a search function. This function is rather self explaining so I don’t go into detail here. The link has been added to the index on the left. P.S.: Thanks to”Mike I.”from USA for beeing the first one who donated something 🙂

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