NightStalker is a remake of “Respectueux” (1981) known from the Intellivision.
It now has it’s premiere release to the public!
http://virtuapeanuts.dev-fr.org/p3734/2007-10-23-nightstalker-premiere-version-montrable.html
NightStalker is a remake of “Respectueux” (1981) known from the Intellivision.
It now has it’s premiere release to the public!
http://virtuapeanuts.dev-fr.org/p3734/2007-10-23-nightstalker-premiere-version-montrable.html
DScratch is the first module made using Protein engine – it’s a little audio manipulation software running on DS which ables you to play with an existing .wav file or recorded audio sample; you can pitch it, scratch it, rewind, mute and apply effects on it. Moreover, DScratch sends MIDI through wifi connection, which ables you to control external applications, like a VJing software.
Thanks to http://www.drunkencoders.com for the news!
The coding toolchain devkitARM has seen a new update!
Changes:
Upgraded to gcc 4.1.2
Added gdb by popular request
Now including libraries for ARM big-endian devices – this relates to a request from the winARM maintainers, not DS related.
Newlib patches extended to allow time() to work on the DS
argv has been added – this will require support from the homebrew launcher menu on various cards
ndstool now uses the default arm7 core distributed with libnds in preference to an embedded one
Now working on Vista/Vista64 – users who were impatient and modified paths should now remove those changes
For DS, GBA and GP32 you require devkitARM. There is a mailing list for support issues and general development discussion at http://lists.sourceforge.net/lists/listinfo/devkitpro-arm-users
kiswa has updated his game “Jack Turtle”.
Release notes:
Okay, I have uploaded a new Alpha demo of the game. You will want to DLDI patch it for your homebrew device as it uses FAT to auto-create a game save. Also, if you downloaded the previous alpha, you will need to delete the old .sav file as they are not likely to work right.
What it has:
* Splash Screen
* Main Menu (Only Options does nothing)
* Level Selection (See below)
* One Test Level – (This is NOT how they will look when released, just for testing!)
* Shooting
* Scoring
* Damage animations
* Enemies that shoot back
* Hit-point tracking (player and enemies)
* Two Enemies with AI (Sea Urchins and SCOOWBA Fish)
* One enemy that should have better AI (the stingray)
* In-Game Pause Menu (again, only Options does nothing)
* Lid checking (pause menu if in-game lid close)
* Some bugs (e.g. urchins flicker into screen just before appearing)What it does NOT have:
* Any storytelling at all
* Good death animations (only urchins do anything now)
* More than one level
* More than three enemies
* Completely functional menus – still working on the Options!
* A bunch of other stuff a platform game should haveAnyway, let me know what you think of the new demo! It’s available on the main post of this thread.
You have to get to the finish and avoid red block and get most green fruits. There are also other things like water etc. Game is controlled by DSMotion but can be control also by Dpad. It is now beta vesion so it is yet buggy so if you find any bug, please report them.
Thanks to http://www.dev-fr.org for the news and sceenshot!
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=3740&forum=9
Freshly released and here comes the first update:
Changes:
[FIX] Made it work on Cyclo without launchers (removed all PA_DeleteSprite)
[FIX] Fixed the simple mode
[FIX] Fixed a little bug with the score display
[ADD] Added collisions between tanks
[ADD] Added some lovely tank explosions
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3731&forum=9
Spirits DS is a game inspired by Spirits, a spanish videogame from Topo Soft.
Release notes:
While waiting for someone heps me with graphics, i remade whole 2 first levels. I know they are not good enought, but gives you an idea about what i’m looking for.
Best regards
Fox
TunnelerDS is based on the ’91 game Tunneler 2.0 by Geoffrey Silverton.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3731&forum=9
nonchip wrote a small Sketch application using DS Lua. Thanks to http://www.dev-fr.org for the news.
http://www.dslua.com/component/option,com_smf/Itemid,19/topic,378.0
Minishlink has released an early Pong game for NDS.