News

Mobile Assault v1.02 (PSP Game)

Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault (formally known as Apollonia).

Changes:

Improvements
* Improved radar with a north marker, new look and feel, and the helipad is now shown as an ‘H’.
* The leaderboard now shows the current player and ranking as well as the top 10.

Bug Fixes
* On the iPhone, when the home button is pressed, the mission is ended as if it was aborted.
* When the iPhone is locked, the game now pauses.
* Fixed a bug where the menu music restarted after unlocking the phone ingame.
* Fixed a camera issue when a mission ended while the tactical support panel is open.
* Correctly take ammo capacity upgarde level into account when starting a mission.
* Fixed a bug where it was possible to upgrade and downgrade outside the maximum range.
* Fix a menu scrolling issue on PSP in the players selection menu.

Source

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fmsxDS v0.8 (MSX emu for NDS)

Nyagosu has released an update to his MSX emulator fmsxDS.

Changes:

Already 3 years that I had not touched the code. This year I am pleased to finally offer an update with many more changes which are not visible to the user but necessary. The key changes:
– Compiled with devkitARM libnds r27 and 1.4.0.
– Using the library libfifo optimized by Cooper.
– New routine sound (It’s faster and stable).
– Window loading greater and more convenient.

Known issues:
– MsxDS crashes after a few reboots of the MSX.
– The keyboard has a few flaws.

Thanks to www.nintendomax.com for the news.

Source

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Yabause Wii UO v0.9.10 (Beta 4) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

Changes:

– add bios setting submenues (default is “without bios”)
– fix variable type of the localX, localY taken from rr branch
– some minor fixes and changes

Thanks to www.nintendomax.com for the news.

Source

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Italian Parking v0.44 (Wii Game)

Italian Parking by ElectroKidd is a 3D puzzle game for Wii. You need to guide your car out of a stucked place in as few moves as possible.

Changes:

– two theme (milan & venice)
– music
– Menu & intro
– credits
– More levels (up to 36)
– different models
– save state on SD
– insert many bugs … sorry… give me feedback.

Thanks to www.nintendomax.com for the news.

Source

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Koules2x v0.3 (Wiz Game Port)

Senor Quack (Dan Silsby) released Koules for the Wiz.

Quote:

Koules2X is a SDL port I’ve done of a fun homebrew Linux SVGAlib/X11 game released in 1995 by Jan Hubicka.

The idea of the game is to beat back waves of incoming objects against the sides of the field, where they shatter. Larger and more massive balls, two different types of randomly appearing black holes, and spit from smaller balls keeps you on your toes. Power ups appear that increase your mass and speed, which you’ll definitely need later on.

Source

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