News

ScummVM DS v1.0.0 (Beta 3) (NDS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

-Please help test ScummVM DS 1.0.0 beta3! Download here!

Please test this new beta version of ScummVM, and post your results here. It would be good to know which games you have tested.

This is the big one – version 1.0.0. It’s a big milestone for the whole ScummVM project, as this means the project is out of the first development phase and into a real prime-time release!

So it’s important that this version is as good as it can be. Whether that happens will be down to all you great forum users. If you try this and post any bugs you may find, you’ll be helping to make ScummVM DS better for everyone. I can only test a small number of games, so if you have played a game and know it works, please post that here too.

New features in this version:

New Features

* A mouse pad area underneath the on-screen keybaord allows you to move the mouse with the keyboard open.
* Using the laptop trackpad-style controls, moving the cursor to the edge of the screen now scrolls the view
* The usual round of bugfixes.

Download here:
http://scummvm.drunkencoders.com/scummvmds1-0-0beta3.zip

Supported Games

Build A:
Manic Mansion
Zak McKracken and the Alien Mindbenders
Indiana Jones and the Last Crusade
Loom
Passport to Adventure
The Secret of Monkey Island
Monkey Island 2: LeChuck’s Revenge
Indiana Jones and the Fate of Atlantis
Day of the Tentacle
Sam & Max Hit the Road
Bear Stormin’ (DOS version only)
Fatty Bear’s Birthday Surprise (DOS version only)
Fatty Bear’s Fun Pack (DOS version only)
Putt-Putt’s Fun Pack (DOS version only)
Putt-Putt Goes to the Moon (DOS version only)
Putt-Putt Joins the Parade (DOS version only)

Build B:
Beneath a Steel Sky
Flight of the Amazon Queen

Build C:
Simon the Sorcerer 1/2
Elvira 1/2
Waxworks (Amiga version only)

Build D:
Sierra AGI games
Gobliiins 1 – 3
Bargon Attack
Ween: The Prophecy
Future Wars
Lost in Time

Build E:
Inherit the Earth

Build F:
Kyrandia 1

Build G:
Lure of the Temptress

Build H:
Nippon Safes

Thanks to http://www.nintendomax.com/index.php?topic_id=10638 and http://mobiles.gx-mod.com/modules/news/article.php?storyid=8977 for the news.

http://forums.scummvm.org/viewtopic.php?t=8050

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Android Performance v1.0.2 (Android Application)

Client-Server Android application to collect metrics on your Android device. It collect metrics (Memory available, CPU, Battery charge, GPS data) on specified intervals and send it over TCP/IP to server for analysis.

For more details please visit http://androidperformance.dyndns.org – Registration required to browse test data.

https://slideme.org/application/android-perf

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

OpenSudoku v0.7.1-04 (Unstable) (Android Game)

OpenSudoku is a simple open source Sudoku game. It’s designed to be controlled both by finger and keyboard. It’s preloaded with 90 puzzles in 3 difficulty levels, more puzzles can be downloaded from the web and it also allows you to enter your own puzzles.

Changes:

Support for Android 1.6
Support for QVGA screens
Solves issue #11 – Disable numbers when used 9-times
Solves issue #16 – Remember input mode between games

http://code.google.com/p/opensudoku-android/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

libogc v1.8.0 (GC misc)

libogc is a collection of low-level libraries for the GameCube and Wii. This collection of libraries was originally written by shagkur for the GameCube and has been developed over the past 6 years.

Changes:

Fixed AA video mode support
DI bugfixes
SDHC fix for IOS 60 and greater
tinysmb รขโ‚ฌโ€œ added keepalive, automatic SMB reconnection, non-blocking sockets, DNS lookup, port 139 support,anonymous passwords and share-level security support
USB storage bug fixes
MEM2 sbrk patch (extends memory into MEM2 when MEM1 exhausted)
Added ISO 9660 DVD devoptab
Added Wiimote battery level support to WPAD
Basic Wiimote speaker support
Added USB HID support
Added USB keyboard & mouse support
Added SD Gecko SDHC support
Fixed TLUT loading
IOS no longer reloaded on start, this should be done by the loader (HBC does this already)
Quit back to Wii menu on exit() if HBC reload stub signature not found.

Homepage: http://www.devkitpro.org/

http://wiibrew.org/wiki/Libogc

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

libogc v1.8.0 (Wii misc)

libogc is a collection of low-level libraries for the GameCube and Wii. This collection of libraries was originally written by shagkur for the GameCube and has been developed over the past 6 years.

Changes:

Fixed AA video mode support
DI bugfixes
SDHC fix for IOS 60 and greater
tinysmb รขโ‚ฌโ€œ added keepalive, automatic SMB reconnection, non-blocking sockets, DNS lookup, port 139 support,anonymous passwords and share-level security support
USB storage bug fixes
MEM2 sbrk patch (extends memory into MEM2 when MEM1 exhausted)
Added ISO 9660 DVD devoptab
Added Wiimote battery level support to WPAD
Basic Wiimote speaker support
Added USB HID support
Added USB keyboard & mouse support
Added SD Gecko SDHC support
Fixed TLUT loading
IOS no longer reloaded on start, this should be done by the loader (HBC does this already)
Quit back to Wii menu on exit() if HBC reload stub signature not found.

Homepage: http://www.devkitpro.org/

http://wiibrew.org/wiki/Libogc

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

DevkitPPC (Release 18) (GC misc)

devkitPPC is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture “powerpc-eabi”. It also includes standard C libraries based on newlib, which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller. It is designed to be used in conjunction with libogc, a collection of Wii-specific low-level libraries.

Instructions for setting up the system are available for Windows, Mac OSX and Linux. Additional information and download links can be found at the devkitPro website.

Changes:

Update gcc to 4.4.1
Update newlib to 1.17.1 รขโ‚ฌโ€œ please note this is not an official newlib release, just a snapshot we used to obtain some requested functions.
Update to gdb 7.0
wiiload is now version 0.5, this will require the latest version of the homebrew channel in order to upload code.
filesystem IO now defaults to unbuffered meaning that the full length requested on read/write is passed to the devoptab pseudo device drivers.
The powerpc-gekko prefix has now been replaced with the more standard powerpc-eabi, this will allow portable autotools based libraries to build OOB for devkitPPC. Users of the template projects will be unaffected.

http://wiibrew.org/wiki/DevkitPPC

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

DevkitPPC (Release 18) (Wii misc)

devkitPPC is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture “powerpc-eabi”. It also includes standard C libraries based on newlib, which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller. It is designed to be used in conjunction with libogc, a collection of Wii-specific low-level libraries.

Instructions for setting up the system are available for Windows, Mac OSX and Linux. Additional information and download links can be found at the devkitPro website.

Changes:

Update gcc to 4.4.1
Update newlib to 1.17.1 รขโ‚ฌโ€œ please note this is not an official newlib release, just a snapshot we used to obtain some requested functions.
Update to gdb 7.0
wiiload is now version 0.5, this will require the latest version of the homebrew channel in order to upload code.
filesystem IO now defaults to unbuffered meaning that the full length requested on read/write is passed to the devoptab pseudo device drivers.
The powerpc-gekko prefix has now been replaced with the more standard powerpc-eabi, this will allow portable autotools based libraries to build OOB for devkitPPC. Users of the template projects will be unaffected.

http://wiibrew.org/wiki/DevkitPPC

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

SDL Wii (09-10-2009) (Wii misc)

A new version of SDL Wii has been released, compatible with the latest devkitPPC/libogc.

Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and video. It is used by MPEG playback software, emulators, and many popular games. SDL is written in C, but works with C++ natively.

SDL support on Wii is currently incomplete. Although SDL is useable, you will likely experience problems until this is rectified. Please contribute any improvements you make to the SDL Wii SVN.

http://wiibrew.org/wiki/SDL_Wii

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

StartPatch v4.2.2 (Wii Application)

StartPatch is a homebrew application that patches your System Menu v4.0, v4.1, or v4.2 in a similar fashion as StarFall. It is based upon Menu Patcher by Isaac356.

Features:

Disable HAXX, DVDX, RZDx Checks – Disables the System Menu from blocking Homebrew.
Block Disc Updates – Blocks updates, which have been embedded in Discs.
Block Online Updates – Prevents online updates being installed.
Force WiFi Connection Test Error – Forces a WiFi Connection Test Error.
Region Free Channels – Allow installation of any region Channels.
Region Free GC Games No VM Patch – Removes region restrictions on Gamecube games.
Remove NoCopy Protection (Need To Install ALL Five) – Removes the Save File Copy Protection, which prevents Save Files from being copied to SD Cards.
Move Disc Channel – Enables the Disc Channel to be moved.
No Menu BG Music – Removes the System Menu’s background music.
Recovery Mode 4th GC DPad UP (Need To Install BOTH) – Allows you to enter the Wii’s Recovery Mode easily.
Remove Diag Disc Check – Remove Diagnostic Disc check.
Auto-Press A At Health Screen – Automatically presses “A” for you at the Health Screen.
Replace Health Screen With Black – Instead of seeing the Health Screen, it shows a black screen.
Force Disc To Use IOS249 – Forces Discs to use IOS249.

http://wiibrew.org/wiki/StartPatch

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WiiSCU v0.22 (Wii Application)

WiiSCU by Wack0 (mod of IOS51+shop by tona) – powered by PatchMii. The application gives you the option to install new versions of channels and IOSes without touching the system menu.

Changes:

Fixed the IOS60 stub issue by getting v6174 instead of the latest version.

http://wiibrew.org/wiki/WiiSCU

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.