News

Gorf (Beta 98) (GBA Game)

Jess Ragan has updated his Gameboy Advance version of the game Gorf.

From Wikipedia ( http://en.wikipedia.org/wiki/Gorf ):

Gorf is an arcade game released in 1981 by Midway Mfg., whose name was advertised as an acronym for “Galactic Orbiting Robot Force”. It is a multiple-mission fixed shooter with five distinct modes of play, essentially making it five games in one. It is well-known for its use of synthesized speech, a new feature at the time.

Gorf’s objective is simply to destroy all enemies. The player controls a spaceship that can move slowly left, right, up and down.

Release notes:

The latest beta (as well as one of the last) is available from this link.

http://www.lakupo.com/grblitz/gorf_beta_98.zip

This is extremely close to completion. I may add an extended credits screen and a more elaborate explosion for the player’s last ship, but aside from that no new features will be included. This is the end of the road for the design, past bug fixes. Please play this, share it with friends, and spread it around a bit. I want as many people to get their hands on this as possible! Also, if someone would post about this on Digital Press, I’d appreciate it.

http://www.atariage.com/forums/topic/149361-gorf-now-on-gameboy-advance/page__view__findpost__p__1839339

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Super Bug Advance v1.3 (GBA Multiple Game Emu)

James Jacobs of Amigan Software released a port of a subset of the Ami/WinArcadia V11.71 emulator to the Nintendo Game Boy Advance platform, for the purpose of emulating “Super Bug” and “Super Bug 2”.

The emulator has been optimized for speed and size. The emulation is not as comprehensive as that provided by Ami/WinArcadia, but everything needed for adequate emulation of the included games is present. Features could be added back in from Ami/WinArcadia if desired, to enable support of other games. Some further optimizations are possible; however, the games already run at full speed.

The program was written using HAM 2.8.0 and Visual HAM 2.4.2. Source code is included.

Changes:

* Added Super Bug 2.

http://amigan.1emu.net/releases/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Quadrax v0.4 (Wii Game)

Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells.

Quadrax was originally ZX-Spectrum game made around 1994 by Slovak company called Cauldron, which was later ported to PC (Windows).

This version of game is based on Quadrax IV: The Secrets of Pyramid PC-Windows version of game, which was simply ported from DirectX to SDL graphic system.

Changes:

+ Added camera sound effect for screenshots-taking
# Max. unlocked level saving corrected (bug fixed)
+ New screen after level completing
* Victory screen camera position corrected

http://wiibrew.org/wiki/Quadrax

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Pirates DS (NDS Game)

Pirates is a strategy game/management for the Nintendo DS.

Be the captain in a fictitious world near the Caribbean of the 17th century. Manage your ship and your crew, travel between islands and become rich!

Thanks to http://www.nintendomax.com/index.php?topic_id=10517 for the news.

http://gamelab.epitech.net/fr/projets/projects2012/193-pirates

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Stickman (NDS Game)

Stickman is an action platformer for the Nintendo DS.

Here is the rough french bablefish translation:

Stickman DS is a play of action platform on Nintendo DS. This play at summer carried out within the framework of our free project of end of the year in Epitech. The play puts in scene a stickman of which the goal is to cross all the levels in order to escape from the play. The use of the touchscreen of the DS is proposed thanks to the capacity of the player has to be able to modify the environment in real-times, by drawing directly that Ci on the screen. Thus the player interprets two roles: he controls the stickman and the assistance to cross the perilous places by modifying the environment.

Thanks to http://www.nintendomax.com/index.php?topic_id=10515 for the news.

http://gamelab.epitech.net/fr/projets/projects2012/184-strickman

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.