Yoomp!64 (2025) by zr-games for Commodore 64.
A bouncing ball rushes down textured tubes across 23 levels and 19 action tiles. Two MCH soundtracks, PAL only, fixed jump height now far higher than the old video suggests.
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Yoomp!64 (2025) by zr-games for Commodore 64.
A bouncing ball rushes down textured tubes across 23 levels and 19 action tiles. Two MCH soundtracks, PAL only, fixed jump height now far higher than the old video suggests.
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Oscar San 2600 (2025) by ORartGames for Atari 2600.
A demake of a first PC outing: clear every enemy on screen to advance, left and right to move, up to jump, fire to attack.
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Ladder’s Room (2025) by mabuyama for Sega Genesis.
A small puzzler: shift blocks, grab the key, reach the door. No save function, so lean on emulator save states.
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Wood of Despair (2025) by artefacto for Atari 2600.
A mysterious wood, deadly creatures and a looming castle. Solve puzzles, dodge beasts and escape before the timer racks up points you don’t want. Flip difficulty to A for faster monsters.
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B-Breakout (2025) by Haegar of Synergy for Plus/4.
Type RUN, wait for the colour RAM to fill, and the ball drops from a random Y position. Move the paddle with joystick port 1, with 5 lives and the wall rebuilt every 50 points. Possibly the shortest breakout variant around.
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Bomb Squad (2025) by Noah Burney for Atari XL/XE.
Beep…beep…beep… Every wire is a gamble and one wrong cut ends it. The manual holds the answer, if you can read it in time.
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Battleship 10Liner (2025) by romwer for Commodore 64.
Classic naval combat, squeezed into just 10 lines of code. Ships sit horizontally only, a neat quirk of the challenge. Can you outguess the computer?
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Bubble Bobble C64 Remastered (2025) by Davide Bottino for Commodore 64.
A graphics overhaul of the 1987 C64 port, redrawn from the arcade original. Same frantic bubble-blowing, sharper sprites.
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Rhino Express GBA (2025) by Vulcalien for Game Boy Advance
A neat demake of a Ludum Dare 53 winner. You guide a rhino to every mailbox, dodging pits and using obstacles to blaze the delivery route.
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Spaceship Yastuna (2025) by Ancient World for Atari Lynx.
A gamejam idea reworked into a competitive scoring run: fly the miganoid system, dodge minions, spread rainbow love. Heavy raster use pushes the Lynx palette further than most. Only your time decides if you’re a good pilot.
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