News

Bennu Runtime v1.0.0 (RC6) (Wiz misc)

Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.

Although officialy it is only supported on Windows and Linux, Bennu can run on multiple other platforms, including *BSD, MacOSX and consoles such as GP2X, Wiz and Wii.

Bennu -which was born as a Fenix fork- is actively mantained and makes it easy for both beginners and experienced users to create their own games.

Source

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Paper Plane v2.1 (Full) (Wiz Game)

Your goal in Paper Plane 2 is to get to the other side of the rooms, without touching any of the objects.

There are a lot of improvements in Paper Plane 2, compared to the the first part:

– You can adjust Game Speed for different difficult-Levels
– You can adjust SoundEffects-Volume, Music-Volume and Global Volume
-50 different Levels and some are really hard so you’ll spend time with it to beat it ๐Ÿ˜€
-Highscores!
– Some new ideas to make the game more varied

Changes:

– Now fullversion without watermark and timelimit
– fixed display errors in options menu
– fixed crash because of exiting the game a second time without restarting wiz (thx to gernot)
– Highscore default values

Source

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myPlayer v0.98b (PPC Application)

A stand-alone, light-weight application that accesses the BBC iPlayer Mobile content. Specifically designed for QVGA, VGA or WVGA devices running Windows Mobile 6.0 or higher.

Changes:

Added Hulu content (Family Guy, Simpsons, American Dad)
Added Five On Demand service
Full live TV feed index is now available
myPlayer service offers a preconfigured VLC solution
Player preference can now be set for each individual streaming type
New loading animation for both QVGA and VGA resolutions
Improved myPlayer icon, and a configurable WinMo 6.5 icon
Info button is more responsive and highlighted when clicked

Source

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Animanatee v1.4a (NDS Application)

DekuTree64 has updated his art program Animanatee.

Changes:

NEW in v1.4
– Full undo system rewrite to fix bugs.
– Zoom (1x, 2x, 4x, 8x).
– Copy/paste.
– Brush size up to 16 pixels, plus pressure sensitivity.
– Calibration tweak, if the draw position feels a couple pixels off.
– 1 and 2 pixel gap tolerance for fill, because tiny gaps are annoying.
– Layer visibility controls.
– Scroll (offsets a layer, handy for moving backgrounds over time).
– Top screen preview for load/save menus.
– Mask/remask (mask=don’t draw on a specific color, remask=don’t draw on any other).
– Fix for Save As not setting the selected save slot unless exporting an AVI.
– Frames before/frames after, to loop a small portion of the animation near the current frame. Much quicker to check movement when working on a long animation.

Changes in v1.4a:
– Fixed crash when trying to preview an empty slot.
– Added an OK button to load/save menu, so you click a slot to preview, then OK to actually load/save.
– Fixed frame corruption when drawing at the bottom of the BG layer with a large brush.

Source

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