News

SDLMAME (08-04-2009) (Arcade emu for PS3 Linux)

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game’s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. The ROM images that MAME utilizes are “dumped” from arcade games’ original circuit-board ROM chips. MAME becomes the “hardware” for the games, taking the place of their original CPUs and support chips. Therefore, these games are NOT simulations, but the actual, original games that appeared in arcades. MAME’s purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important “vintage” games from being lost and forgotten. This is achieved by documenting the hardware and how it functions, thanks to the talent of programmers from the MAME team and from other contributors. Being able to play the games is just a nice side-effect, which doesn’t happen all the time. MAME strives for emulating the games faithfully.

Thanks to http://www.dcemu.co.uk for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

DS Visual Novel Reader v1.4.5 (NDS Application)

DS Visual Novel Reader is a visual novel reader for Nintendo DS.

Changes:

Graphical glitches in the GUI
Comparing ints with strings works as expected now
Support for {$var} notation
Better autofade algorithm
Updated packaged tools

Thanks to http://www.ds-scene.net and http://www.dcemu.co.uk for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

ScummVM DS v0.13.1 (Full Throttle and The Dig Test 5) (NDS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

This is a public test version, specialy for the game implementations of “Full Throttle” and “The Dig”.

Thanks to http://www.dcemu.co.uk for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Fuse PSP v0.10.0.21 (Spectrum emu for PSP)

Akop Karapetyan updated his Spectrum emulator Fuse PSP.

Changes:

Bugfix: Tape/disk status icons should no longer clear when switching between emulator and menu
Added tape browser: can now reposition tape location from the System tab (if a tape is loaded)
Added tape rewinding, playback (System tab)
Added an option to enable/disable tape traps (fixes games like splATTR)
Added program counter (PC) display – enable/disable in the Options tab

Thanks to http://www.dcemu.co.uk for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

MSXAdvance v0.4 (MSX emu for GBA)

MSXAdvance is an MSX emulator for Gameboy Advance coded by FluBBa.

Changes:

*Fixed timing of HALT instruction.
*Optimised all Z80 memory reads, one instruction and cycle shorter.
*Optimised DEC opcodes.
*Optimised SBC A/HL opcode.
*Optimised CPI, CPD, CPIR & CPDR opcodes.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Cologne v0.8 (Coleco Vision emu for GBA)

Cologne is a Coleco Vision emulator for Gameboy Advance coded by FluBBa.

Changes:

*Fixed initializing of all CPU regs on reset.
*Fixed timing of HALT instruction.
*Fixed pushing and poping of AF register (BC Quest for Tires II).
*Optimised tile rendering.
*Optimised all Z80 memory reads, one instruction and cycle shorter.
*Optimised DAA opcode.
*Optimised DEC opcodes.
*Optimised SBC A/HL opcode.
*Optimised one of the SRA opcodes.
*Optimised CPI, CPD, CPIR & CPDR opcodes.

Thanks to http://www.tehskeen.com for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Unofficial LaunchELF v4.39y (Beta) (PS2 Application)

EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.

Changes:

-Merged in new MCMAN and MCSERV modules by jimmikaelkael
-Modified FileBrowser to allow renaming of all MC file/folder objects
-Fixed “DEVICE_UNITS” again, to really allow 10 USB drives/partitions in FTP

Thanks to hitman43 / http://www.modcontrol.com for the news and brakken / http://www.tehskeen.com for the reminder.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

iFonz 2 v0.3.0 (Beta) (PPC Application)

iFonz 2 is a new Windows Mobile interface, with a lots of customization and a fully graphical design and animations for Windows Mobile 5/6 completely writed in .NET.

Changes:

Added iFonz2Configurator.exe in the folder to set all options of the program
General speed improvements
Fixed error with big text day on Calendar top, use integer value in settings.dat for “TextSizeCalTop”
Added a lots of options for customize iFonz 2
Optimized the reload of programs when Rename, Move and Delete
Fix an error with battery signal when is critical
Removed Favorites in scrolling list of files for now
Now Settings.dat is created/completed with missed default values
The loading of iFonz is a little more slow of old version because now load settings and icons at start
Modify the maximum number of button in Home Page to 12
Now click icons is more simple and the sensibility is correct
Added Enter key to return to page 1 in Programs
Added function to return automatically in iFonz when close it or a program

Discussion: http://forum.xda-developers.com/showthread.php?t=482986

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.