News

Green Wars v1.0.1 (iPhone Game)

Now you can take on the challenge of earning green while going green. Green Wars is a new take on the classic DOS and TI-83 game Drug/Dope Wars. This simple but enjoyable buy-low-sell-high game can also help you learn a thing or two about how you can save green by going green in your own life.

Green Wars is free for its debut in the app store.

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Animal Track v1.0 (iPhone Game)

Match the colorful animal footprints, and they disappear. The more you match, the larger your score. Match enough and you’ll get an animal sound effect. Use the magic star wisely to re-arrange the tracks and get even higher scores.

Not only is this game strangely addictive for adults, but you will be amazed how quickly even young kids learn to match the patterns and enjoy beating your high score!

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PlaysVideo v1.1.3 (Android Application)

Video Playera application for Android.

Features:

– Playlists
– Resume playback for each video
– Options to repeat Video/Playlist
– Gesture controls for forward/backward and play/pause
– Delete videos
– Use as default video player
– Sort video list by Name, Date, Size etc.
– Small app size

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AnyTitle Deleter DB v1.0 v3 (Wii Application)

AnyTitle Deleter DB uses tona’s AnyTitle Deleter and adds several features.

Its main purpose is to list all titles (such as channels, IOS, etc…) and allow the user to delete the ones he/she wants to get rid of.

Red Squirrel released AnyTitle Deleter MOD which used an external database to associate the cryptic title IDs (such as “HAXX”) with a meaningful name (such as “Homebrew Channel”). AnyTitle Deleter DB uses his database format to achive the same goal but adds support to read the title’s name from the titles banner.bin file which is stored internally in the Wii’s NAND. Not all titles have a banner.bin – actually only channels and about half of all game saves do – but combining the banner.bin names with Red Squirrel’s database allows the user to work with a broder scope of title names.

Changes:

title names can now be read from 00000000.app files found in many (but not all) channels
the Wii is brought into “super user” mode when reading 00000000.app files
likewise “system menu” mode is used to read banner.bin files
updated the ES identification to the one from tona’s AnyRegion Changer
removed the “Directory” naming mode since it was buggy and quite useless
minor corrections in menu code

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ZXDS v0.9.0 (Beta 2) (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 0.9.0 beta 2 (20.3.2009)

* Added proper initial FIFO sync which shall make WiFi init work on all cards.
* Reenabled automatic loading of .cfg and .pok files which was accidentally disabled before.
+ Added early boot message so people can see something is going on if boot takes a bit longer.
– The r4tf.dldi driver is not patched in, as these cards now support autopatching. Also note that for the same reason and to avoid excess garbage the latest libfat library doesn’t include any builtin DLDI drivers anymore, so if you have some older card, you may need to DLDI patch ZXDS yourself even if you hadn’t to do that before.

Thanks to http://www.dcemu.co.uk for the news.

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Touhou DS v0.8 (NDS Game)

Touhou DS by Spuzkaizer is a Shoot Em Up game for Nintendo DS.

Release notes:

Bugfixes:
– The installation checker was broken andcaused a red screen of death in case of an invalid installation.
– Fixed an rare case where the collision detection would fail.
– After losing your lives, selecting restart but cancelling the confirmation would erroneously give the option to continue playing.
– Graphical glitches occurred when using master spark.

Improvements:
– Improved sound effects
– Background plane tilted in 3D
– Added deathbombing
– Added Youmu & Yuka as playable characters
– Gave Sakuya a proper bomb
– Added a wifi config screen
– Added a fourth level
– 10~20% performance increase

Scripting language:
– Animation support (boss, object, shot)
– Support for playing sound effects
– Commands added to allow for character conversations. You can specify a default conversation and/or specific conversations depending on the selected player character.
– Stricter type-checking in the script compiler, better error reporting

Thanks to www.nintendomax.com for the news!

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