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Brick-OS v0.0.3 (GC OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

http://bricks-os.org/

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Brick-OS v0.0.3 (NDS OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

http://bricks-os.org/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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Brick-OS v0.0.3 (GBA OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication.

More release notes:

The list of currently supported game consoles:
– Gameboy Advance
– Nintendo DS
– GameCube
– Playstation2
– Playstation Portable
– Wii
– i386 PC

The list of current features include:
– Preemptive multitasking (even on the GBA and NDS)
– Message passing
– Hardware OpenGL implementation (on some consoles)
– Software OpenGL implementation (for all consoles not supporting hardware 3D)

Binary versions of the latest release (v0.0.3) can be downloaded, demonstrating a Software OpenGL implementation (GBA, GC, Wii, PC, PSP), and a Hardware OpenGL implementation (NDS, PS2). The source can be downloaded using SVN, hosted by sourceforge.net.

Please take a look at Maximus32’s website for more information, screenshots and downloads: http://bricks-os.org/

Discussion: http://forum.gbadev.org/viewtopic.php?t=16166

http://bricks-os.org/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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PSP Pandora Deluxe v2.5 (PSP misc)

This program is designed to prepare your PSP Memory Stick to be used with the Pandora Battery. Unfortunately this program can not change your Battery to Pandora, however it will copy programs to the Memory Stick in order for you to do this yourself.

Changes:

– Updated 5.00 M33 CFW Installer to M33-3
– Updated POPSLoader with POPS 3.80, 3.90 and 4.01.
– Updated config file creator (vsh.txt etc) for 5.00 M33-2 standards.

http://www.psp-hq.com/postt343.html

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Micro Lua DS v2.0 (Beta) (NDS Application)

Micro Lua DS by Risike allows you to launch Lua scripts on a Nintendo DS.

Changes:

– Displaying is about 3X FASTER!
– Some syntax changes (see “syntax changes.txt”)
– Adding a Canvas system. You can now create a Canvas, adding some objects inside like lines, rectangles, images…etc. Then call Canvas.draw function to draw all items. This method is aboute 30x FASTER than displaying of Micro Lua 1.0!!! On no$gba you can display 1600 images without loss of FPS.
– Adding an INI file management system. You can now read and write ini files.
– Adding ScrollMaps. They are maps we can scroll pixel by pixel. It’s faster than normal Maps (faster than 1.0 too) but you can only display them in fullscreen.
– A getTile function for maps
– Some bugs corrections
– Better errors management

http://www.dev-fr.org/index.php?topic=3845

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Fast Scroll Music (Beta 2) (PSP Application)

Fast Scroll Music increases the vertical scrolling speed of the XMB by around 50%.

Changes:

Now only activates when the music player is open. When you open another part of the XMB, it will deactivate and the M33 VSHMenu will be restored. VSHMenu will not work while in the music player. Changed name to “Fast Scroll Music”.

http://forums.qj.net/showthread.php?t=145405

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