News

Auto Lock (CSDEVCTRL) v3.31 (PPC Application)

Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active).

Changes:

25/09 – v3.31 – Fixes, Fixes, Fixes

http://forum.xda-developers.com/showthread.php?t=386451

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Windows Media Player Resume-Plugin v1.2.1 (PPC Application)

Wolfman-XP’s Windows Media Player Resume-Plugin does exactly what it says.

Just install the .cab and everytime you press pause on the MediaPlayer it will save the playlist and the position. Afte you exit the player or the device resets it will resume at the same position.

Perhaps someone find it useful in combination with audio-books.

http://forum.xda-developers.com/showthread.php?t=412847

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uTrack v1.1.1 (PPC Application)

uTrack can be used to track mobile devices in a passive, non-intruisive way.

It can be configured to publish the location of a Windows Mobile powered device to any website or webservice. The only requirement is that HTTP GET request can be used.

The different items of information that can be published are:
– Longitude / Latitude
– DeviceID
– Date and time

When run, the application only shows a notifyicon and stays dormant until another application uses the GPS Intermediate driver. – When the GPS device gets a fix on the position, uTrack will publish this information to the URL specified in the configuration window.

uTrack features:
– A lightweight Windows Mobile client whose sole purpose is to monitor and publish GPS coordinates.
– Four different parameters can be used in the GET request: Longitude, Latitude, Date/Time and the deviceID.
– The request can be tested using a easy to use option which opens the configured URL in the default browser.
– A non-intrusive notify-icon to indicate GPS monitoring is active.
– Both support for Windows Mobile 5 and Windows Mobile 6 powered devices.
– Auto start monitoring on device reset.
– GPS Intermediate Driver support.
– Google Gears GeoLocation support.

uTrack version can be downloaded free for any personal use. When uTrack is used in a commercial application, please donate.

Discussion: http://forum.xda-developers.com/showthread.php?t=420508

http://www.petervrenken.nl/utrack

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G-Alarm v0.6.3 (PPC Application)

G-Alarm is an alarm clock with a special mechanism to wake you up. Before the alarm clock stops you need to guide a ball through a labyrinth.

Changes:

[FIXED] Severe today plugin bug
[ADDED] Support for S2U2 (S2U2 now displays the next G-Alarm)
[ADDED] Languages added: polish
[UPDATED] Languages updated: croatian, czech, dutch, italian, spanish

Discussion: http://forum.xda-developers.com/showthread.php?t=422362

http://www.ageye.de/index.php?s=galarm/about

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Wii GeckoOS v1.07b (Wii Application)

Wii GeckoOS can act alone or take advantage of his USB Gecko Nintendo Wii development adapter. One cool feature of the OS is the fact you can boot it with the homebrew channel and use it’s Region Free feature to boot other region games on your Wii.

Changes:

1. No copy flag bit in saves now removed when copying no copy flag save games.

In previous version you could copy no copy saves but it left the no copy flag bit in the save so unless you used a Hex editor you couldn’t copy the save game back to your Wii. Now this bit is removed when you copy the save over. Thanks Kenobi for this patch.

You need the rebooter to copy no copy saves to SD card, but of course you can copy them back without rebooter loaded just like any other standard save.

Thanks to www.tehskeen.com for the news.

http://usbgecko.blogspot.com/2008/09/geckoos-107b-released.html

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Allegro (WIP) (PSP misc)

Diedel ported Allegro to the PlayStation Portable. Allegro is a game programming library for C/C++.

Quote:

I would like to share my Allegro PSP WIP 🙂
A simple graphic driver and the a mini keyboard driver using the PSP controller are implemented by now. It compiles and links with success some Allegro examples and the excellent Humphrey remake (the main reason for converting the library 😛 )

http://forums.ps2dev.org/viewtopic.php?t=11035

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