News

DS Mines v0.7 (NDS Game)

aGaTHoS has updated his Minesweeper style game “DS Mines”.

Release notes:

I’ve released the new version of DS mines 0.7

It has some bugs fixed, and basically I’ve added two features: profiles and scores.

It now really uses libfat for options and score saving, so don’t forget to dldi patch the binaries if required by your flash card.

You can get more info and download it visiting www.fobos.org

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Steam Tunnel Bob (18-05-2008) (A2600 Game)

The main goal is to get to the mine car. Find the steam valves to turn off the steam flowing out of pipes. Press the button on the steam valves to enable/disable steam from a particular pipe somewhere in the maze (but you’ll need to find out what pipes are being impacted). Avoid the construction worker. If he sees you, you’ll lose a life. Touch steam and you’ll lose a life. If you run out of time, you’ll lose a life, and the value of steam valves will reset.

Release notes:

Here’s the next revision.
I’m kind of proud of it, actually. ๐Ÿ™‚

2 major changes:
1) Diagonal support for the joystick (so, now you can push right and down, and you’ll end up on the ladder, instead of the scheme I had before)
2) The main player graphics now color correctly on the ladder. And, he goes “through” the hole. That was a pain to implement, but I’m glad I got it working. The only thing I don’t like so far, but I’m not sure I want to change is that when you go through a series of ladders, the animation graphic changes to you standing there for a split second when you get to a new platform. This makes sense if a user is just going to stop on a floor–technically, you’ve gotten off the ladder at that point. I’m not sure if I want to have the graphic change so that you stay on the ladder until left/right is pushed, and then you’re standing there, or if it makes sense to have that split second graphic of him standing there, indicating that you’re on the next level.

Let me know if there are any joystick control issues, or if the split second standing there graphic is an issue.

Thanks!

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Indiana Jones Y La Maldicion Azteca (NDS Game)

A group named GRK is working on an Indiana Jones fan game, unfortunatly only spanish speaking visitors might enjoy it, others have to stick with a spanish to english dictionary.

The game is an entry to the MobiGame 2008 competition, located here: http://www.mobigame.uah.es/

Thanks to http://www.nintendomax.com for the news.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.