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Caissa 0.86a (iPhone Game)

Caissa is a native chess game for Apple’s iPhone. The author is already about to work on the next release. Please donate him if you like his work.

Changes:

Board/pieces preview in the preference window #79
Chessboard coordinate letters added #100
bug fixes #101

http://byteeasy.com/projects/wiki/Caissa

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Backgammon v2.1 (iPhone Game)

Backgammon for the iPhone is a native version of the classic game to run on Apple iPhone and iPod Touch.

Changes:

– Added: If checker can’t go, selecting of the column is not allowed.
– Bug fix: In vs.Human mode for Landscape view bearoff area for black checkers was in wrong place.
– Bug fix: In some circumstances control of the checker positions might be lost.

http://www.adikus.com/

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PDRoms Coding Competition 3.99 has started (misc)

After some months, here is another coding competition organized by PDRoms. Please help spreading the word if you can.

First time in history we allow Playstation Portable and Nintendo DS. We had Atari 2600 supported in an earlier competition, but didn’t get enough support from it’s scene. Hopefully this time this will change.

Competition running time: 24th January 2008 to 2nd March 2008
Deadline: Sunday, 2nd March 2008 @ 23:59, in YOUR timezone!

Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Nintendo DS, PC Engine, Playstation Portable (PSP), Wonderswan, Wonderswan Color

Topic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, …) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems). Black, white, grey do count as color! You can choose your four colors freely.

Prizes:
#1 – One brandnew GBA Micro console (without games) + One Mindcandy DVD (selectable between Volume 1 OR 2)
#2 – One copy of “Beggar Prince” (Megadrive/Genesis) + One Mindcandy DVD (selectable between Volume 1 OR 2)
#3 – One Mindcandy DVD (selectable between Volume 1 OR 2)
#4 – One “Digital Memories” DVD
#5 – One “Digital Memories” DVD

The prizes are donated by our kind sponsors:
http://superfighter.com/
http://www.go64.de/
http://www.fusecon.com/

Full details can be found on the PDRoms webboard.

Join the challenge and good luck!

http://www.pdroms.de/phpbb/viewtopic.php?f=59&t=405

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BlindAssistant vCF001 (PSP Application)

Blind Assistant is an attempt to realize a software that can help men and children that are blind or visual impaired. The software is designed to run not on complex and expensive hardware devices, but on simple and cheap devices as Sony Playstation Portable (PSP).

Blind Assistant uses Nanodesktop tecnology for windows environment, it is able to speak with the user using ndFLite, a porting of the speech synthesis engine originally developed by the Carnegie Mellon University and it is able to recognizes the name and the position of the people that are present in that moment in your room, using complex algorithms (as Intel EigenFaces, PentLand PCA or SIFT).

The face recognition tecnology is provided using ndOpenCV, a porting realized by the author of the program of the original Intel OpenCV libraries. Filippo Battaglia’s version of ndOpenCV improves the Intel code because the algorithms have been modified in way to use EMI (Enhanced Mathematical Interface), an API integrated in Nanodesktop system and written totally in assembly that is able to use Sony VFPU to improve the necessary computations.

Using EMI, we can obtain the necessary CPU power.

At the actual stage, Blind Assistant is able to recognizes the name and the position of a face, in a set of n different faces. In a second time, we’ll add other features as GPS support or collision avoidance.

The software supports the Sony GoCam webcam or the Eyeserver tecnology. It works on Sony PSP-FAT or Sony PSP-SLIM. The program is able to auto-update itself using wireless connections.

http://visilab.unime.it/~filippo/BlindAssistant/BlindAssistant.htm

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Quick Flasher v2 (PSP Application)

Quick Flasher is a simple application for Fat an Slims PSPs with custom firmware 3.71m33 and 3.80m33. This application gives you the possibility of keeping 5 themes in your memory stick and flash them wherever you want simply and confortably. Remember that this software touches files in flash0.

http://forums.qj.net/f-psp-development-forum-11/t-release-quick-flasher-theme-v2-for-cfw-380m33-133381.html

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DScratch (22-01-2008) (NDS Application)

DScratch is a little audio manipulation software running on Nintendo DS, which ables you to play with an .wav audio sample, a recorded audio sample or even audio streaming from DS’s embedded mic; you can pitch, scratch, rewind, mute and apply effects on the sound. Moreover, DScratch sends MIDI through wifi connection, which ables you to control external applications, like a VJing software or audio sequencer, and can be motion-controlled.

http://gorgull.googlepages.com/home2

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WireWorld DS v0.1 (NDS misc)

Release notes:

WireWorld DS is a DS port of a cellular automation under the same name.

So far it has:
– basic WireWorld implemented
– editor builtin

Well, it’s my first DS homebrew.

WireWorld has 4 states:
space – represented by black
wire – represented by gold
spark – represented by red
tail – represented by blue

Spark changes to tail.
Tail changes to wire.
Wire changes to spark if it’s surrounded by 1 or 2 sparks.

Even with so simple rules, it’s able to implement many stuff in it.

Thanks to whole #dsdev for helping me fix all the bugs.
Source code will be offered if anybody will want.

http://asiekierka.boot-land.net/wireDS.nds

http://forum.gbadev.org/viewtopic.php?t=14902

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