News

Pirated homebrew NDS software? (NDS misc)

via drunkencoders ( http://www.drunkencoders.com ):

As if pirating commercial roms was not bad enough, a new cart from a company called mediacart has ripped off a few of the more prominent homebrew applications and is packaging them as their own. Of note is DSorganize.

Dragonminded has this to say:

“So a new flash cart called the media cart is coming out soon, and it appears they have ripped my work from DSOrganize and are now selling it in a commercial package. Not only was I not notified of this, but they are making money off of my hard work. Please pass it on not to buy this device. Video proof here ( https://www.youtube.com/watch?v=lR_FjvqKHwA ). I have tried emailing them about it, but they don’t even have a working email. If you look here ( http://www.mediacart.cc/products.htm ), they were even lazy enough to include a screenshot of my original configuration.”

http://www.drunkencoders.com/

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NES.app v0.58 (NES emu for iPhone)

NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge.

Changes since v0.54:

[nervegas] Minor speedups for game genie
[nervegas] Fixed bugs related to preferences being reset (Occured if the preference had not been drawn when exited)
[nervegas] Replaced “All Games / Saved Games” button with disclosure
[nervegas] Sped up preferences scrolling by precaching values
[nervegas] Refresh “Saved Games” browser when new game is saved
[nervegas] Implemented “true” multitouch using gesture API, fixed issues
[nervegas] Removed diagonl direction hotspots, made controls harder

http://iphone.natetrue.com/nesapp/

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Atari800 PSP v2.0.3.1 (Atari 800, 800XL, 130XE and 5200 emu for PSP)

Atari800 PSP is an Atari 800, 800XL, 130XE and 5200 emulator for PlayStation Portable.

Changes:

Initial release
Atari800 PSP has no ZIP support currently. This may change if enough people express interest in the feature

http://psp.akop.org/atari800/

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Exult PSP v2.1.7.0 (PSP misc)

ExultPSP is a port of Exult v2.1 ( http://exult.sourceforge.net ) which is a framework that allows you to play one of the greatest CRPGs of all time, Ultima VII. It requires you to have the original game(s), Black Gate/Forge of Virtue and/or Serpent Isle/Silver Seed, as it recreates Ultima VII by using the original graphics and data files. ExultPSP does not include these for legal reasons. Please do not ask for them.

Changes:

– Significant improvement on analog nub control.
– New scheme has 4 radial zones, floating point mouse coords + vector calc for a much smoother experience and a greater range of motion.
– Ingame controls also add a new toggle: Left Trigger + Right Trigger: will toggle an even slower mouse mode allowing those players with less than stellar analog nubs to be able to finely move and grab very small objects (individual coins, rings) with little or no problems, as well as manipulate tiny switches, etc. Hitting L+R again will go back to normal mouse mode. The toggle works while holding objects as well; grab a ring in the slower/finer mode, toggle while still holding SQUARE (left mouse), and zip it away!

http://www.thefoodsucks.com/chuckles/

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Blocks complete Development Setup RC 3 (GP2x misc)

This is a complete development enviromet for GP2X development as a complete preconfigured package as many people are still having trouble setting up the toolchain, IDE, etc from the Wiki.

What is included?
– Code::Blocks IDE nightly build (10 Aug 2007): http://www.codeblocks.org/
– MinGW compiler: http://www.mingw.org/
– SDL libraries: http://www.libsdl.org/
– DJWillis Open2x SDK: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,1918
– Guyfawkes SDL test: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,1047
[Modified by me with Code::Blocks project setup and PC build]
– SDL template project by myself based from Lazy Foo’s tutorials
http://lazyfoo.net/SDL_tutorials/index.php

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,2295

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DSChess v0.3 (NDS Game)

DSChess is a homebrew chess game for the Nintendo DS by Tobin.

Changes:

– Sound!
– DLDI support
– Auto save game
– Minor enhancements and some bugs fixed

http://www.vonloesch.de/dschess

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Cave Story DS (NDS Game Port)

Cave Story, or Doukutsu Monogatari, is a Japanese freeware side-scrolling platformer game developed by StudioPixel and ported to Nintendo DS by RavenWorks.

Enjoy! Very sorry it took so long to get this far, but actually between this demo and the last one I completely rewrote the entire graphics engine from scratch; the whole damn thing runs on the 3D hardware now. (Except the far backgrounds, anyway.) But it should look the same; this way just lets me use way more of Pixel’s original DirectX code without needing to adapt anything for the DS’s 2D core.

Anyway, major things we’re still missing: HP, guns, SFX, and scripts! I was tempted to add guns, but rather than open that can of worms I just released it as-is, they’ll be in the next one ;P Event scripts are a biggie, of course. Everything else is pretty minor and just needs to be implemented…

Anyway, enjoy! 🙂 Lemme know if there are problems.. (If anyone can put their finger on why my .NDS icons work on some hardware but not others, please do..)

http://community.livejournal.com/doukutsu/92406.html

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Treasures of Gaia v0.1 (NDS Application)

Treasures of Gaia allows you to browse on your DS an extremely detailed map of the entire world thanks to Google Maps (a Wifi connection is mandatory). The whole world is now in your DS! You can scroll the map with the pad or the stylus. Use the L/R buttons for zooming in and out. Up to twenty zoom levels are available, depending on the area (Note that this cartographic engine will be implemented in DS Weather Report very soon, so you can see the weather for any part of the world, and not only Europe).

The purpose of Treasures of Gaia is to let you appreciate the beauty of our world. You can freely travel where you want, but special places locations are provided: the list of the 851 places inscribed by the UNESCO on the World Heritage List for their outstanding universal value to humanity. These places are indicated on the map. To obtain information about a place, you only have to touch its location with the stylus. The information are displayed on the upper screen, where you can switch between a picture of the place, a description, or its location on a global map.

You can also browse the whole list sorted by countries by pressing the Y button. When you click on a place in the list, the same information are displayed on the upper screen, and you can directly go to this location by touching the “Go!” button.

Thanks to http://www.dev-fr.org for the news.

http://stravingo.over-blog.fr/

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NES.app v0.54 (NES emu for iPhone)

NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge.

Changes since v0.53:

[nervegas] Implemented game genie code support (but slows down game)
[nervegas] Fix for preferences scroll speed (cell scope problem)

http://iphone.natetrue.com/nesapp/

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