News

Nanodesktop v0.3.3 (PSP misc)

A new version of Nanodesktop SDK (Software Development Kit) is online: http://visilab.unime.it/~filippo/Nanodesktop/PSP_PSPE/Downloads/Downloads.htm

This new version of the system adds a new HAL (Hardware Abstraction Layer) called HAL CFW. It is designed for custom firmwares, either on PSP-FAT or on PSP-SLIM. Now, the nd applications can work on every PSP. The new HAL has been tested on custom firmware version 3.71 M33-4 (in PSP-FAT or in PSP-SLIM).

More release notes:

Here is the new user guide, with hundreds of how-to: http://visilab.unime.it/~filippo/Nanodesktop/PSP_PSPE/Docs/Docs.htm

The new distribution adds the support for ndSQLLite (a library that manages database), ndSIFT (an alghoritm that allows the recognition of an object), and ndGOCR (a reimplementation of GNU OCR, that can work on PSP).

We have fixed hundreds of bugs.

The system now supports the Sony GoCam, and not only the Eyeserver tecnology. In the guide you can find some example about the use of the GoCam with few rows of code.

Remember that, all applications that are developed on CFW HAL, must be accomplished with the “kernel extender”: it is a driver called ndKrnExtender_v1.Prx and it must be copied in the root folder of the memory stick before starting the new nd application.

You can find the kernel extender in the download page of the Visilab website.

New version of the SDK supports also ndHAL_SystemExec to load another homebrew from a homebrew, the pseudoExec function to make easier the porting of software and libraries that have been originally developed for PC, and a faster version of Nanodesktop graphical system.

The multimedia features include support for WAV and MP3 decoding via Media Engine (hardware accelerated).

The engine for Text-To-Speech synthesis is ndFLite.

If you have trouble in Nanodesktop installation, you can find help in Nanodesktop official forum.

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FBA2x (Beta 6) (CPS1 emu for GP2x)

Headoverheels has released a new version of FBA2x, a CPS 1 emulator for GP2x.

Changes:

* Updated romset to the one in MAME 0.117u3 and added several clones
* CPS1: corrected the problems with Saturday Night Slam Masters (slammast,slammasu,mbomberj,mbombrd,mbombrdj)
* CPS2: added the function of deciphering of roms and support for the upper 32MB of memory. Many of the games already work without the need to create cache files. Others like DDSOM are still not working due to problems with memory management.
* CAVE: corrected problems with ESP Ra.De.(esprade,espradej,espradeo), Dangun Feveron (dfeveron,feversos), Thunder Heroes (theroes), Gaia Crusaders (gaia), Guwange (guwange), Pretty Soldier Sailor Moon(sailormo,sailormn) and Air Gallet(agallet)
* New supported games:
o Biomechanical Toy(biomtoy)
o Gals Panic(galpanic)
o Kaneko Pandora: Hyper Pacman(hyperpac,hyperpcb), Cookie & Bibi 2(cookbib2), Cookie & Bibi 3(cookbib3), More More(moremore,moremorep), XESS – The New Revolution (SemiCom 3-in-1)(3in1semi), Toppy & Rappy(toppyrap), Twinkle(twinkle), Puzzle King(4in1boot), Final Tetris(finalttr), Twin Adventure(twinadv,twinadvk), Honey Dolls(honeydol), Snow Bros(snowbros,snowbroa,snowbrob,snowbroc,snowbroj, wintbob),Snow Brothers 3(snowbro3)
o Kaneko 16: The Berlin Wall(berlwall,berlwalt), Blaze On(blazeon), Blood Warrior(bloodwar), Bonk’s Adventure(bonkadv), Explosive Breaker(explbrkr,bakubrkr), 1000 Miglia: Great 1000 Miles Rally(gtmr,gtmra,gtmre,gtmrusa), Mille Miglia 2: Great 1000 Miles Rally(gtmr2,gtmr2a,gtmr2u), Magical Crystals(mgcrystl,mgcrysto,mgcrystj)
o News(news,newsa)
o Oh My God!(ohmygod), Naname de Magic!(naname)
o Power Instinct(powerins,powerina,powerinb) Use the powerina ROM, the others run very slowly!!!

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FlashX v0.5 OSX (PSP Lua Application)

FLASHX is a LUA program made for the PSP. It can view files from many place on the PSP. E.G: FLASH0 FLASH1 and MS0.

If you do not know what these are, google it up. In particular it’s just a basic file viewer, which uses: delete, copy, paste and more. Also has USB MODE TO MS0:/ only!

This one comes with a MacOS X theme, as the version number already tells.

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Omicron 2k (13-01-2008) (A2600 Game)

Seemo has released a brandnew Atari 2600 homebrew game called Omicron. It’s pretty tiny with 2k in size only.

Release notes:

Hi,
here’s my take on the ‘hostile playfield’ theme, that has been discussed in the ‘2600 mockups wanted’ thread.

The game supports the AtariVox/SaveKey units for hi-score load/save functionality.

Instructions:

– Console Controls
Reset: starts a new game / ends the current game
Select : if you turn the 2600 on while pressing select, the hi-score on the savekey/atarivox is reset to 0
Colour/BW: before turning the 2600 on, set it to Colour for NTSC colors, BW for PAL colors

– During play
Move with the joystick in port 1, FIRE rotates the direction of fire by 90 degrees.
Pay attention to the ‘full’ square, it will show you where the enemy will start growing.

– Score
You get 1 point for each element of the enemy that you hit

– Game Over
Game ends when the enemy touches you

Enjoy !
Simone ๐Ÿ™‚

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GP2X-CAP32 v1.3.2 (Amstrad emu for GP2x)

GP2X-CAP32 is an Amstrad CPC Emulator for GP2x.

Changes:

– Big speed improvements (~20%) thanks to Noldor & Notaz
All games can now be run close to fullspeed
– Bug fix in green/monochrome default settings
– Add new hotkeys :
. settings such as fps or render mode
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)

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Goomba Color (13-01-2008) (GBC emu for GBA)

Goomba Color is a GBC emulator written for the GBA. Even though the GBA usually natively plays GBC games, Goomba Color provides the convenience to run multiple games from a flash cartridge, and also runs on the Nintendo DS and Game Boy Micro.

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Sqdef v1.2a (GP2x Game)

Sqdef is a tower defense game for the GP2X. The goal is to prevent enemies from getting from one side of the map to the other by placing towers along their way. There are over a dozen different buildings with upgrades, tech research, difficulty levels, and a whole lot of maps to try your defense skills on! Sqdef also has a powerful on-GP2X map editor that allows you to make your own maps and share them with others.

Changes:

New things in 1.2A (January 14th 2008):
-> fixed a bug that crashed the game when dealing with certain maps
-> added Fusion_Power’s 4 maps to One-Point-Two, making it a 20-map pack!
-> map preview in map browser and save/load panels shows dirt tiles
-> editor road-drawing mode shows dirt tiles

Source

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