Alekmaul has updated MarcDS, an arcade machine emulator for the Nintendo DS. More details available in french language, by following the link..jpg)
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Alekmaul has updated MarcDS, an arcade machine emulator for the Nintendo DS. More details available in french language, by following the link..jpg)
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Hooka has conducted an interview with Notaz, known for emulation related GP2x topics.
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Xandus Media Playe is a media player application for the PSP.
Changes:
-Font finally polished, XMP looks better now.
-The “weird” noises before playing reduced.
-The back bug that happened when you go back to the library.
-Play/Pause icons now look better.
-Scroll bar doesn’t overlap the battery.
-Folder bug now fixed, all folders work.
-Analog in other menus now works.
-Music Quiz updated (now views score)
-Shuffle feature added BETA.
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ZodTTD has continued his work on PSX4GP2x and presents us Beta 5.
From the readme:
psx4all’s psx4gp2x
A PSX EMULATOR FOR THE GP2X!
Version: PUBLIC BETA 5 – BUILD 071307For more information visit http://www.zodttd.com
For discussion of psx4all visit the forums at http://www.gp32x.comInstallation:
– You should have an unzipped psx4gp2x directory where this readme.txt is located.
1. Copy the REQUIRED (not included) psx BIOS file scph1001.bin to the same directory that psx4gp2x’s gpe file is located (./psxgp2x)
2. Copy your ISO/BIN files and/or PocketISO 2.0+ compressed Z/TABLE files over to a directory such as the roms directory in ./psxgp2x
3. Copy the ./psx4gp2x directory to your GP2X storage media
4. Run psx4gp2x_[build_date].gpeControls:
GP2X – PSX
STICK – THUMB PAD
A/B/X/Y – CORRESPONDING CIRCLE/SQUARE/TRIANGLE/X BUTTONS
L TRIGGER – L1
R TRIGGER – R1
L TRIGGER+PUSH – L2
R TRIGGER+PUSH – R2
START – START
SELECT – SELECT
GP2X SPECIFIC – PSX4GP2X
VOLUME MIDDLE – IN-GAME MENU
L TRIGGER+VOL-DOWN – PSX CYCLE DOWN
L TRIGGER+VOL-UP – PSX CYCLE UP
R TRIGGER+VOL-DOWN – PSX CLOCK DOWN
R TRIGGER+VOL-UP – PSX CLOCK UPTips for getting maximum performance:
– Using interlace 1+ setting gives more performance at the cost of blockier looking graphics from upscaling
– Turning sound off may give a slight performance increase
– Use your best overclock and use ram timings on if possible
– Be sure to find the best (working) PSX CLOCK setting. Usually a lower PSX CLOCK setting that keeps VSync less than 130 while keeping the highest framerate (FPS) is recommended.
– If you feel like tweaking timings more, change PSX CYCLE from 2 to a different value first. BUT IN ORDER FOR THIS OPTION TO BE RECOGINZED, YOU MUST RELOAD THE GAME FROM THE INGAME LOADGAME OPTION EACH TIME YOU WANT IT SET TO THE NEW VALUE!
– Once the PSX CYCLE has been successfully changed, edit the PSX CLOCK timings. Usually PSX CYCLE 1 to 4, maybe 5, is best.Tips for compatibility with games that freeze or won’t load:
– Change the PSX CYCLE to 1 and change PSX CLOCK to a number between 80 and 104. Do this as soon as the game inits/loads up and then RELOAD THE GAME FROM THE INGAME MENU with these new settings in place.
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A part of the page is back. It’s the news service. Have fun!
Basically this is the display of the RSS-Feed available on PDRoms.org. PDRoms.org is currently in Alpha-Testing stage and will offer many new features compared to the old page.
PDRoms.org ist NOT available for the public yet, it’s not a bug and we know about it ๐ Just stick with the news here at PDRoms.de in the meantime. Updates are made almost daily.
PS: Spread the news! ๐
PSS: Authors of homebrew programs have the possibility to post own news, if you are interested get in touch with Kojote.
PSSS: EFNET #pdroms (with PDR-Newsbot!)
Your cursor is a simple white box that can move to any position in the grid; with the general rule of the game bing, the bigger the grid, the harder the level is. When you highlight a box and click it, its colour inverses, along with everything around it; meaning all yellows turn red and all reds turn yellow. Everything needs to finish off as a yellow..png)
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For those who might have missed it – dev-fr.org is running a NDS coding competition. The compo deadline is on July 29th 2007. There is still enough time to create an entry, so get your development software ready! ๐
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PuzzleManiak is a collection of mingames for the NDS. This version has been compiled with the last version of dswifi lib (0.3.2) and still needs the DLDI patch.
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Changes:
* A new game as been integrated is this version: Slitherlink.
* Bug in galaxies should have been fixed.
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Ruck-Man is a remake of the classic Pac-Man by Ruckage.
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Changes:
* Music has been improved and is better compressed making the game take up less space. (Thanks Pferguso)
* Game can now also be controlled by using the A,B,X,Y buttons.
* When the ghosts re-spawn there is now a delay before they leave the ghost house.
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Abstract Shoot is a shooter game by Neumann..jpg)
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