News

Blockdude (GP2x Game)

Willems Davy – aka Joyrider – Willems Soft has released his new game Blockdude!

Blockdude is a puzzle game where u need to be able to reach the exit by moving boxes, it’s as simple as that. It is a remake of the Blockman Game from Soleau Software and the TI 83 Blockdude game by Brandon Sterner. There are 23 levels included. 21 Levels from the orginal blockman game and 2 levels created by Joyrider. The game has a built in level editor so u can create new levels on your own and release them as levelpacks. You can also play upto 25 of your own ogg/mod music files. And lastly there is skin support.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Oldplay v1.10 (GP2x Application)

Oldplay is a music player for the GP2x which supports a lot of formats.

Changes:

* Improved plugin priority list (will skip to next plugin if song can’t be
played with the current one, until it works or all fails)
* Added another name suggestion for new saving new playlists, same as dirname
as well as increased the upper limit for NEW: plalistXX.opl to *many*
* Minor graphical things;
Some linespacing (1 px in browser and 2 in infobox)
Increased range of equalizer (not sure why Sasq intentionally limited it)
so it reaches the top of it’s box now.
* Changed behaviour for directories that dont fit in browser views title
as well as adding zipped dir’s in there.
* Added start dir in config file. Usage; DIR=../music or DIR=/mnt/sd/music
* Made a new default theme
* Made volume increase less at lowest volumes.
* Very basic support for zipped m3u’s for kss, hes, ay.
If file is named FooBar.kss then m3u must be named FooBar.m3u just as
unzipped files would be. Naturally they have to be in the same zip (and dir in zip).
* Added (fast) seeking in CBR MP3 and MP2. Still a small lag due to old buffers
already filled that you’ll probably have to live with.
In VBR songs the accuracy is expected to be way off.
* Calculating track length for VBR MP3’s using the Xing header.
* Added support for mono in MP3 and MP2.
* And as usual some various bugfixes hardly worth mentioning

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DiggerDS v0.1 (NDS Game)

Andrew Jenner created Digger Remastered. Maxim Sobolev converted it to use SDL. Sektor did a quick port of the SDL version to Nintendo DS.

This is a classic game originally by Windmill Software. You have to dig around the map and eat all the emeralds or kill all the hobbins/nobbins to pass a level.

There is no sound or music. There is a memory leak that will cause the DS to freeze after a while, it’s probably in Digger’s SDL video code.

If you have a DLDI supported FAT device, scores will be saved to digger.sco on the root of your card.

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.