CLONE 4 – The GP2x comedy half-hour podcast is some comedy audio show (.mp3) with jokes around the GP2x presented by Luke Miller..jpg)
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CLONE 4 – The GP2x comedy half-hour podcast is some comedy audio show (.mp3) with jokes around the GP2x presented by Luke Miller..jpg)
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OpenBOR is a port of Beats Or Range (BOR) to the GP2x. Beats of Rage is a freeware open source video game and brawling game engine made by Senile Team and inspired by the classic Sega Streets of Rage series.
1. Dynamic Animation Frame Memory Manager (No more Frame Limits and Also reduces memory by HALF!!!)
2. Memory utilizations in system options menu (shows how much memory is being utilized by your mod)
3. Controller I/O interface redesigned for PSP (Thinking of wifi mulitplayer next on the list).
4. XBoX now uses Sprite Flip Technique.
5. XBoX now supports 4 Player Control.
6. XBoX now stablilzed, no more random crashing!
7. XBoX hardcoded paths removed default.xbe anywhere with the included folders!
8. GP2X now RUNS!
9. GP2X now uses Sprite Flip Technique.
10. GP2X now uses Filecaching for faster file loading.
11. GP2X now uses open2x dev environment.
12. GP2X now uses SDL Hardware acceleration
13. Unified Libraries for all platforms!
14. New LINUX platform Identical to Windows version took me a whole 2 minutes to port it!
In order to download the program you need to be registered.
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FlowFlowMania is a remake of the classical puzzle game Pipe Mania on Linux with GP2X compliance.
Changes:
– better font display
– background added
– major bug fix : segfault fixed when two simultaneous streams create a stream-leak – better packaging
– new precompiled 640×480 i386 version
– new packaging and better generation process
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Zach doesn’t have enough time to finish his game …, therefore he has released the source code in the hope some other coder will finish the project. It’s a Non-Infringing Russian Block Game ๐
_(A2600_Game_Source-Code).jpg)
Unfortunately, it looks like I’m not going to have much time for Atari programming this year. I’m posting the source to the demo, in case anyone wants to pick it up. There are two source codes in the zip. One is playable but uses RAM+ bankswitching (same demo as posted earlier), and the other uses standard memory, but is unplayable. Also one uses PHP and the other uses SHX for clearing VBLANK. There are a few notes provided on the pros and cons of each approach.
Maybe I’ll get it back to it later, but in case I don’t I hereby release this code for other programmers. I trust that if anyone finishes it, they will give credit where it is due.
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You are a maid; you need to get to the top of the hotel using the stairs – and don’t get hit by the elevators!
_(A2600_Game).jpg)
Changelog:
Fixed the music syncing bug, and shaved a few bytes here and there
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Achilleas has updated his organiser application for the Nintendo DS.
UPDATE 3: Version 1.02 Open text, contacts(.vcf) from file browser. Also paint was updated with support for opening bmp, jpg and gif. You can also launch images directly from file browser. Some bugs were fixed in the text editor
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DragonMinded has released a new alpha of DSOrganize, which is a organiser suite for the Nintendo DS.
Changed:
– Fix for corruption bug on creating new files or directories.
– Added quicksearch feature to hold people over until forms (eg: typing “g DSOrganize” to do a google search for DSOrganize).
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Learning the basics of the Japanese language could not be easier. Full use of the touch screen and sound. Learn from one alphabet to the other and back. Learn how to write the character and how it is pronounced.
v1.1
Used the correct naming. Thanks to KEN
Bug fixed to prevent a hang when no colom is selected.
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NIGathan has released his painting application NPaint in version 1. NPaint let you draw different kinds of designs on the screen using different types of images (brushes).
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Thanks to http://www.psp-hacks.com/ for the news.
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eke-eke has once again updated our SkeenDev’s SMSPlus Sega Master System / Game Gear emulator. Using this emulator you can enjoy your classic games on your Nintendo Wii/GameCube.
If you want to load roms from a SDCARD, they must be placed (zipped or not) in a directory called SMSROMS. Read the NFO included for more detailled options.
Changes:
– corrected bug which made some SMS games not being displayed fullscreen
– modified sound mixer for more correct FM music (try Wonderboy III Dragon’s Trap with FM enabled)
– FM is now disabled by default (only a few games use the FM unit and enabling FM forces the console type to japanese)
Thanks to http://www.tehskeen.net/ for the news.
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