News

CNReader v2.0 (PSP Application)

Moon from PSPChina.net has released the 2.0 version of the CNReader. CNReader is an ebook reading application for the PSP. The application has been evolving during the last few months, and has finally achieved a whole new release. This application is in chinese language. But an english version is already in progress. Thanks to PSP-Updates for the news.http://bbs.pspchina.net/read.php?tid=37052&fpage=1http://files.pspupdates.qj.net/cgi-bin/cfiles.cgi?0,0,0,0,21,1650

PSP Binary Clock v0.5 (PSP Application)

Image provided by: mICrOThis it’s the first release from NewOlds to the PSP platform, it’s a simple skineable Binary Clock. 5 Skins include in the package, and a buggy Windows Version. If you make your own skin, please let us now, maybe be could include it in the next release. Check dat/skins folder to seen the skin format. This software uses Micro Game Engine aka MGE by NewOlds. MGE it’s cross platform PSP / Windows (DirectX) Game Engine.http://forums.ps2dev.org/viewtopic.php?t=3956

NOIZ2SA v0.6 (PSP Game Port)

deniska has updated the port of NOIZ2SA for the PSP. The changes are:

– Color customization: all game colors can be re-assigned by changing ./images/colors.txt filecolors are in 8 bit RGB format (where R,G,B range from 0 to 255.Note that actual display color components are in 5 bit format, meaning that colors (255,255,255)&(254,254,254) are going to look the same on the screen…- New color theme. Of course, if you don’t like it, create your own or use the classic one by swapping files in images directory withthe ones from images_classic.- Side panels can be changed by editing corresponding images in ./images directory.Make sure you keep the size the same&save images as 8 bit BMPs.- Expanded soundtrack support. Each finite level has it’s own soundtrack now.- FX volume adjustment: get the perfect music/fx ratio with [SQARE]&[TRIANGLE] buttons during the game play.- Soundtrack playback in main menu.- New soundtrack added.NOTE: you can still use any mod/s3m/xm/it files as your game music. Make sure that they have<8 channels, named propery&put in the sounds directory.- Rendering optimizations: frame rate is boosted from 20fps (v.05) to 30fps normal / 60fpswireframe mode. Wireframe mode can be enabled by setting"RENDER_BG 0"in ./images/colors.txt file. If set, background is not filled with color, which, in my opinion, creates a nice effect&saves lot's of CPU juice for boosting the frame rate.- Numerous bug fixes: it should not hange on exit anymore, play sound on extra life bonus and so on.- Source code, although not clean and highly unreadable, is released. Use the latest build of PSPSDK to build. You'll need to install a bunch of libraries from ps2dev.orgprior to build...

http://www.dcemu.co.uk/vbulletin/showthread.php?t=13049