News

oranges. v2017.11.14 (GG Game)

Before Chris Read made a Game Boy release of oranges., there was one for the Sega Game Gear three months ago.

Bob is stuck in the orange packaging plant where the packing machine has gone out of control and is spitting out oranges all over the place! Why? Some idiot poured radioactive goop all over it and so the oranges turned radioactive! So, locked into the room, Bob needs to dodge the oranges the Orange-O-Matic spits out or else he’s toast, which would go good with oranges for a nutritious breakfast. Most items are useful. They help Bob survive. Some can be annoying, though. Here’s the items that are in the game so far.

40 Winks (Kickstarter) (N64 Game)

40 Winks is a Nintendo 64 platformer that was cancelled back in 1998 by publisher GT Interactive. Now is ready to release officially by Piko Interactive.

IIn 1998 GT Interactive commissioned Eurocom to create a game. This game was 40 Winks, also known as Ruff and Tumble in Europe. However, in 1999, due to a slew of bad decisions by GT Interactive, the company lost millions of dollars of revenue. These financial troubles plagued GT Interactive throughout the following two years.

To stay afloat, GT Interactive began downsizing operations and selling popular game franchises. Eventually the financial strain became too much, and they were acquired by Infogrames.

The Infogrames acquisition brought with it shakeups within GT Interactive including, but not limited to, cancelling projects and pressing the โ€œkillโ€ button on other games that were in development.

While 40 Winks was able to see release on the original PlayStation console, the Nintendo 64 port, which was under development around the time Infogrames became involved, was not as lucky. The N64 version of 40 Winks was cancelled and until recently thought to be lost to history and time itself.

Nearly 17 years later Piko Interactive have pulled 40 Winks out of limbo and plan to give it a fair chance to shine on the Nintendo 64.

Killer Heads of Lettuce v2018.02.06 (WIP) (A2600 Game)

Chris Read aka atari2600land works on a second game for the Channel F called Killer Heads of Lettuce. It’s sort of like a cross between Asteroids and Space Jockey. In the game, you shoot heads of lettuce in your spaceship.

Further notes:

You can move the spaceship up and down, and I made a variable for lettuce speed and it seems to be working okay now. It’s set to 1, but if I set it to 2, it goes faster. The object of the game is to keep the lettuce from reaching the far right of the screen. I’m still working on this game. You can shoot with the fire button, but the missiles can’t shoot the lettuce because I haven’t gotten that far yet. So, what do you think?