Chris Read aka atari2600land continues working on his 2D fighting game Insecticide. It’s easy to kill a bug, but how about when you’re a bug yourself? Strap yourself into a bug’s shoes and fight to the death. Are you strong enough to perform insecticide?
Unlucky Pony is a Sega CD game by gameblabla. Play as “Rinblow Trash” , a pony who is always in trouble. In your quest you will encounter falling poops from the sky and pony haters that want your death. Will you be able to make it alive?
๐ก๏ธ Click to play — activates YouTube and transfers data to Google.
Speccy is a Sinclair ZX Spectrum home computer emulator. It will run software written for Spectrum 16k, 48k, 128k, +2, +2A, +3, Timex Sinclair, Pentagon, and Skorpion home computers.
Changes:
* Speccy now runs on Google TVs updated to Android 4.x (LG G2/G3).
* Now defaulting to OpenSLES native audio, for minimal latency.
* Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
* Added “contour” joystick skin (see “Virtual Joystick Shape” setting).
* Added “Audio Rate” setting, for controlling sampling rate.
* Added “Native Audio” setting, for disabling OpenSLES, if needed.
* No longer requiring touchscreen support.
* Fixed stutter during NetPlay connection process.
WiiFTPD by Dominic Houghton (StereoRocker) is a multi-threaded FTP daemon written for the Wii. WiiFTPD uses standard port 21 for the control connection. Passive mode uses ports 30 and above for incoming data connections. The package that WiiFTPD is shipped in comes with a folder ready to put into your /apps/ directory for Homebrew Channel, ready to be used immediately.
d_smagin ported Valarsoft‘s Ghouls and Ghosts Remix from Windows to the GCW Zero. The game combines the gameplay of Ghosts’n Goblins, Ghouls’n Ghosts and Super Ghouls’n Ghosts.
Open Sonic is an open-source game based on the “Sonic the Hedgehog” universe. It introduces a different style of gameplay called cooperative play, in which it’s possible to control 3 characters simultaneously. Unlike most similar games, Open Sonic provides a greater level of interaction between the player and the levels. It’s more than just a jump’n’run; the user must come up with some strategy in order to get through the levels.