News

CQuake (r39) (Game Port)

CQuake is a port of id Softwares “Quake 1” to the Nintendo DS. The main goal of this project is to drastically reduce the memory requirements needed to play Quake on the DS.

Discussion: http://gbatemp.net/t279905-cquake-for-dsimode-anyone

Changes:

– updated for latest libnds
– changed makefile to compile as arm code

Thanks to http://www.nintendomax.com/viewtopic.php?t=13774&f=19 for the news.

http://code.google.com/p/cquake/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Neo Linkmasta and Neo Flashmasta (NGPC misc)

Flavor talks about his latest projects for the Neo Geo Pocket Color. These projects will hopefully give a small boost and raise interest in this SNK’s handheld again.

As it’s a lot easier that the “masta” himself talks, here is a quote:

The first is what I call the “Neo Linkmasta.” It hooks to a computer via USB. Then, it can “talk” to a game cartridge. Mainly this is good for reading and writing the cartridge data.

It has 3 interfaces on it. Two are specific. The specific ones are for the Neo Geo Pocket game carts and the Neo Geo MVS/AES memory cards. The third is a generic 40-pin expansion port. The idea is that anyone could plug in a standard 40-pin ribbon cable to it and hook the other end to whatever device they wanted (like maybe a Gameboy cartridge).

You could use this for things like backing up a save-game file, dumping a game to a file on your computer, or putting a PDROM game on to a flashable cartridge.

The other part of my project is the “Neo Pocket Flashmasta.” It’s a flashable cartridge for the Neo Geo Pocket. Someone could download a PDROM from your site, use the Linkmasta to flash it to the Flashmasta, then put the Flashmasta in their NGPC and play the game.

http://www.youtube.com/watch?v=LTkt11HlMa0

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Sketch Fight v0.1 (PS3 Game)

Sketch Fight is a simple two player fighting game with crudely done hand drawn graphics that are intended to look like something a person would doodle when trying to cope with the mind numbing repetition and tedium that is school.

http://thatotherdev.com/2011/08/28/sketch-fight-v0-1-รขโ‚ฌโ€œ-ps3/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Data Quota v1.38 (Symbian OS Application)

Data Quota shows how much of your packet data quota you’ve used so far this month.

Changes:

– Upgrading: When launching self-signed, will attempt to launch Ovi-signed.
– Upgrading: When hiding Ovi-signed, will attempt to uninstall self-signed.
– Ovi-signed is version 2.x, self-signed is version 1.x.

http://code.google.com/p/dataquota/

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licas v3.20 (J2ME misc)

Build lightweight networks of service-based components (SOA). Autonomous behaviour, self-organisation, permanent and dynamic linking, XML-RPC based communication, password protection, legacy code accessed through wrappers. Java ME (J2ME) compatible.

http://sourceforge.net/projects/licas/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Zelda – Mystery of Solarus DX (23-08-2011) (Caano Game Port)

Zelda: Mystery of Solarus DX” is an enhanced remake of “Mystery of Solarus”. Its objectives are to correct the many flaws of its predecessor: The battle system, the bosses, the use of items, etc. This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you’ve never played it before!

Changes:

– updated to 1.3
– performances impovement (on my idea, but coded by Chritopho) which allow fullspeed game even with music on
– the launch script disable the io-sync for the game to boost SDcard read speed.

http://www.gp32x.com/board/index.php?showtopic=60146

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.