News

Super Methane Brothers v1.4.8 (DC Game Port)

Indiket ported Super Methane Brothers, a former commercial Amiga platformer by Apache Software Ltd. It is SD-Adapter compatible (but only with Chui’s loader).

Puff and Blow must suck the floating gas clouds into their guns and blast them out against a vertical surface. Bad guys then turn into bonuses which can be collected. Be warned! – the gas cloud dissolves with time after which baddies become active again and extremely annoyed.

Puff and Blow each have a Methane Gas Gun which fires a cloud of immobilizing gas. If this comes into contact with a bad guy he will be absorbed into the gas and then float around the screen for a limited time. Bad guys are harmless in this state.

http://www.dreamcast.es/news.php?readmore=480

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SD Adapter Compatible Videos (DC misc)

DCEric had a genius idea, which helps Dreamcast SD-Adapter owners a lot. He records videos of games, which are 100% compatible. Don’t look around on your own, don’t waste time on what is compatible, just keep track of DCEric’s YouTube Channel!

So far he made following videos of SD-Adapter compatible games:

* Deathchase 3D
* Eier
* Barrage
* DCSquares
* Copper Swapper
* C-Dogs
* Burger DC
* Bugs
* Nazca Collection
* Dram
* Pacman (Clone/Remake)
* The New Gyruss
* Wizard
* The Legend of Zelda: Return of the Hylian
* Open Sonic
* Shippy 1984
* GNU Robbo
* Metal Blob Solid
* Super Methane Bros. (to be released today!)
* Rise of the Triad
* Giana’s Return

We assume there will be many more videos to follow – You know what to do ๐Ÿ™‚

http://www.youtube.com/user/DCeric

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Dizzy Melanchony Of Existance (Chapter 0) (NES Game)

Lucas “Dizzy9” Kur comes up with an early version of “Dizzy Melanchony Of Existance (Chapter 0)”. Dizzy:MOE is platform-adventure game for NES and was created to resemble gameplay of Dizzy games made by Codemasters.

Your aim in game is to find exit. While you can find “Memory items” they won’t help you much because Kolo (the main character) can’t read them.

http://nesdev.parodius.com/bbs/viewtopic.php?t=8031

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LetterBomb (09-08-2011) (Wii misc)

LetterBomb is a safe way to enable homebrew on a Wii without hardware modification. LetterBomb is achieved by use of the Wii Messageboard which executes a homebrew application from an external SD card. Examples of such homebrew .elf or .dol files can be found on the Homebrew applications page. LetterBomb was created by Team Twiizers. This exploit only works with any region of System Menu 4.3. This exploit works without any game in a manner very similar to the now defunct Bannerbomb.

More information here: http://hackmii.com/2011/08/letterbomb/

http://wiibrew.org/wiki/LetterBomb

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Mount-Menu Installer v0.1.0.0 (Pandora Application)

This package will install Mount-Menu, a semi-automatic mount-mechanism for both SDHC-card-slots of the Pandora. It can be configured to launch on card-insertion and can mount, unmount, do read-only checks and simple automatic repairs of filesystems. It was made to be an alternative method to the default, fully-automated mounting behaviour of UDEV. See Documentation for details.

http://repo.openpandora.org/?page=detail&app=mount-menu-pnd

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Hex-A-Hop v1.1.0.2 (Pandora Game Port)

Hex-A-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undoes and no time limits — you just have to find a way to destroy all the green tiles and step on a safe tile at the end.

Changes:

Mousecursor is now hidden

http://repo.openpandora.org/?page=detail&app=hexahop

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Mind Control Trilogy (Preview) (NES Demo)

Mind Control Trilogy (Preview) by Bilotrip is a Nintendo Entertainment System / Famicom demo released at Assembly 2011 and ranked 4th in the oldskool demo competition.

http://www.pouet.net/prod.php?which=57497

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Pocket Island DS v0.91 (NDS misc)

Pocket Island DS by MJaoune is not (yet?) a game. There are little guys which you can annoy with your stylus and there are few options to change the weather.

Changes:

-Fixed a glitch caused by the new gravity system. (Totally fixed)
-Made the Pygmies summon from the top of the bottom screen.
-Improved the moving of the pygmies, and added new animations.
-Fixed some Graphic glitches.
-Added a new icon. (At least it is clear)
-Fixed many known glitches.

http://www.ds-scene.net/?s=viewtopic&id=3888

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They Do Not Die v1.0 (Wii Game)

They Do Not Die is a 2D Zombie shooter with abstract visuals and a focus on customization plus level editor.

Changes:

It seems like Iรขโ‚ฌโ„ขve been making this game forever. Iรขโ‚ฌโ„ขve restarted making it completely from scratch on at least two occasions and I have certainly learned a lot in the process. But now more then ever Iรขโ‚ฌโ„ขm considering myself done with it. You shouldnรขโ‚ฌโ„ขt expect any further updates. Here is version 1.0 of They Do Not Die.

What has changed:
You can now save your game.
You can obviously also load that game save and continue playing from where you left off.
Running consumes less energy.
shooting now consumes energy (just enough to stop it from regenerating).
Health regenerates at half speed when you arenรขโ‚ฌโ„ขt full on energy.
Iรขโ‚ฌโ„ขve removed the on screen frame rate counter.
The music no longer plays improperly slow in the Wii version.
The performance has improved in the Windows version.

http://thatotherdev.com/2011/08/08/they-do-not-die-v1-0-รขโ‚ฌโ€œ-wii-windows/

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