News

Micro Lua DS v4.1 (NDS misc)

Micro Lua DS” is a Lua programing language and interpretor for Nintendo DS.

Changes:

New features
* Add screen.drawTexturedQuad() and screen.drawTexturedTriangle()
*__ to draw textured primitives.

Improvements
* Change the logo of the binaries. It is now really cute
* Change the transparency system. There are now the functions screen.getLayer() to get the current layer and screen.getAlphaLevel() to get the current blending coefficient. For screen.setAlpha(), the layer argument is now always optionnal.
* Improve the System.listDirectory() function. It now sorts files and directories alphabetically, and give the size of the files.

Bug fixes
* Add some functions to ease handling canvas objects (Canvas.setObjOnTop() and Canvas.removeObj()).
* Fix getting a BSoD when pressing Start at startup.
* Fix some Image transformations not being permanent with Canvas.
* Transparency levels are now between 0 and 99 (as 100 resets the transparency system).
* Fix Canvas.getAttr() which now only requires two arguments.
* Fix Canvas.removeObj() to now delete the right object.

Thanks to http://www.nintendomax.com/viewtopic.php?f=19&t=13675 for the news.

http://code.google.com/p/microlua/

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Muncher (29-07-2011) (A2600 Game)

Wickeycolumbus is working on a small game, which is currently named “Muncher”. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.

Release notes:

Finally got around to doing an update. I think the speeds are a bit better now. Every few seconds you spend out of the red you get a 10 point deduction. I’ll probably decrease the amount of time for that to happen when you clear a board. I have a couple ideas for more modes too.

http://www.atariage.com/forums/topic/185388-muncher-2600/

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DS2x86 v0.21 (DOS emu for NDS)

DS2x86 by Patrick Aalto is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. DS2x86 is a port of DSx86 port using the SuperCard DSTwo’s MIPS processor, therefor it will just run with such a card.

Release notes:

This is mainly just a quick fix version, to fix some issues in the 0.20 version with a few more FPU opcodes implemented. The new FPU opcodes are fsincos, fptan, fprem, fyl2x, f2xm1 and fscale. The first three I have not tested properly yet, so those might have some bugs. The last three I have tested so they at least should work properly.

At least two new games seem to be runnable (or at least startable) in this version, Abuse and Comanche. Abuse needed just a few more FPU opcodes implemented to start running. Comanche however had some more problems.

http://dsx86.patrickaalto.com/

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X-COM – UFO Defense v1.1.1.2 (Pandora Game Port)

X-COM – UFO Defense for Pandora. The Original X-COM: UFO Defense Version 1.4 data files are required!

Changes:

* changed mouse controls using touchscreen in Battlescape:
– left mouse click is emulated when releasing touchscreen (instead of when pressing touchscreen)
– old controls can be selected in config file
* minor bug fixes

http://repo.openpandora.org/?page=detail&app=xcom1_sr

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Yabause Wii UO (r2649) (Beta 21) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

Changes:

make SCSP1 (old one) and SCSP2 into plugins; can select SCSP1 or SCSP2
add saving setting mode for each game
(maybe) fix PAL monitor mode according to libogc
some minor fixes and changes

http://wiibrew.org/wiki/Yabause_Wii

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REminiscence PSP (30-07-2011) (PSP misc)

REminiscence is a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992. REminiscence was created by Gregory Montoir.

Changes:

– Updated to Gregory Montoir’s latest version:
– PC CD SEQ file movie support
– Experimental support for Amiga data files
– Level selector is now part of the official build
– Menus fade in and out

News Source: http://wololo.net/talk/viewtopic.php?f=2&t=7961

http://gtamp.com/PSP/index.php

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Adventure Game Studio (AGS) Runtime v3.21 (R4) (PSP misc)

JJJ’s “Adventure Game Studio Runtime for PSP” allows you to run AGS games. This port can run games made with AGS 3.2x only at the moment.

Changes:

– Added midi music playback
– Extended the sound cache to include WAVE files

http://jjs.at/software/ags.html

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Retro Hunter #23 (misc)

Sven Vรƒยถรƒลธing presents another “Retro Hunter” Video-Podcast. Unfortunately it’s in German language only. Usually of interest for every Retro-Fan!

Quote:

Ob es einen besonderen Grund hat, wissen wir auch nicht. Aber heute ist Sven Vรƒยถรƒลธing alias Retro Hunter, so richtig in Kampflaune. Als erstes verheizt er Soldaten in Cannon Fodder um dann in der Vorstellung des Gamersglobal-Abo-Spiel den direkt Zweikampf in King of Fighters 96 anzutreten. Und auch in der Gurke geht es ordentlich rund, denn die Tochter des Prรƒยคsident will in Crime Wave gerettet werden. Zum Abschluss verlangt das Fundstรƒยผck auch noch einiges an Kรƒยถrpereinsatz.

http://www.gamersglobal.de/video/retro-hunter-23

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