News

Jump to the Moon v1.0 (Caanoo Game)

Jump to the Moon is a game inspired to the popular iPhone game Doodle Jump, featuring exclusive gameplay additions. Your little cosmonaut jumps from platforms to platform while you tilt the Caanoo to give him a general direction. The goal is the reach the moon… And then jump even higher in outer space!

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,35,628

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

DragonMedia Player v0.21 (Alpha) (Wii Application)

DragonMedia Player is a music play with a skinable user interface. It plays .mp3, .ogg, .FLAC and other formats. So far it does not play .wma or .aac.

Changes:

* Added checking for share names and name correction on invalid share names
* Fixed issue with inability to load custom cursors
* Fixed memory leak with ym file source
* Fixed crash bug on ejecting certain media types and playing a song near a tracked module
* Fixed media seek location flying out of whack when abnormal conditions occur
* Shares no longer disappear and reappear if they can’t be found

http://www.wiibrew.org/wiki/DragonMedia_Player

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Gianas Return v1.0 (DC Game)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.

Features:

* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

Release notes:

It was about time to get v1.0 out, unfortunately a bit later than expected, but well… here we go! ๐Ÿ™‚

Updated ports: GP2x, Wiz, Pandora, Amiga OS4, MorphOS, NetBSD
New initial ports: Caanoo, AROS

Other ports should be updated erm… well… soon ๐Ÿ™‚

Changes:

– Several palette fixes for all tilesets
– Various other smaller cosmetic graphics fixes
– Four new ingame baddies
– The levels are now 40 pixels higher and “fullscreen” on 320×240 devices
– Modified trainer (hidden)
– Modified two levels in the last world to make them easier
– Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
– Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)

http://www.gianas-return.de/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

PocketSNES v1.2 (SNES emu for Dingoo)

Reesy updated PocketSNES for native Dingoo OS!

Changes:

v1.2 uploaded – check first post for links

SRAM bug fixed – saves should now be correctly saved/loaded from the same directory as the currently loaded ROM.
Graphical preview now added to save state menu.

Let me know if you have any issues with the save states – I had to make a lot of changes to get it working as all of the code is designed for streaming to disk and not memory, so its quite likely I’ve broken something but I’ve not had any problems during my testing.

Later
Reesy

http://boards.dingoonity.org/dingoo-releases/pocketsnes-port-v1-for-native-firmware/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Jump N Blob (04-01-2011) (GP2x Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Jump N Blob (04-01-2011) (DC Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Jump N Blob (04-01-2011) (Wiz Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.