Batiscafo by Saboteur._(wiz_game).png)
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,504
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Batiscafo by Saboteur._(wiz_game).png)
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,504
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Trucmuche DS is an adaption of Trucmuche ( http://www.trucmuche.fr/ ). Due to missing French skills, you’ve to find out on your own what exactly you have to do.
http://www.nintendomax.com/blog/Cid2Mizard/trucmuche_ds_2_b-2.html
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Colors! is a simplistic digital application for Nintendo DS based on modern painting-techniques developed for drawing tablets in programs like Photoshop. By taking advantage of the pressure sensitivity of the DS touch-screen it becomes a perfect portable digital sketch-book.
Changes:
* Unlimited .drw length – There is no more 1MB limit for those huge painting projects
* Undo – A quick one-step undo, and better tools to be able to scroll through the playback of your painting
* Improved latency and performance – Colors! is quicker and more precise than ever. Sketching has never been more responsive
* Automatic full-screen pressure calibration – No more uneven pressure across the screen. It might even make your old throwaway DS usable again
* Gallery integration – Browse, download, like and share directly from your DS using Wi-Fi
* New UI – Cleaner, better, prettier. Just what you would expect from the most anticipated Colors! update ever
* Export painting – Repaint your painting in 2x or 4x directly on the DS. It’s slow, but it’s worth it
* Left/Right hand support – Configurate Colors! for left and/or right hand usage
* One additional zoom-level – Get a better view of your painting by zooming out a step
* New brush – A new bristle like brush that gives a more organic feel to your paintings
* Colors! Magazine – A magazine in your pocket with interviews and a selection of paintings from the Colors! Gallery
Thanks to http://www.nintendomax.com/viewtopic.php?t=12503&f=19 and http://gbatemp.net/t258560-colors-v1-1 for the news.
http://gbatemp.net/t258560-colors-v1-1
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Ziip is an early and not yet finalized clone of Zoop.
Thanks to http://www.nintendomax.com/viewtopic.php?t=12507&f=54 for the news.
http://www.wiibrew.org/wiki/User:Page/Ziip
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Uber Project is a very amateurish looking platformer for the NDS. Maybe someone still wants to give it a try.
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Thanks to http://www.nintendomax.com/viewtopic.php?t=12522&f=19 for the news.
http://gamelab.epitech.net/pfa/promo-2013/188-uber-project
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TwitOnly is a Japanese Twitter application to be used with a Nintendo DS.
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Thanks to http://www.nintendomax.com/viewtopic.php?t=12526&f=19 for the news.
http://www.geocities.jp/momoonga/
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Pacman is a Pacman Arcade emulator written by A.D.Price and released in 2008 then promptly orphaned. Adopted October 2010 by Dashxdr who fixed the audio issues and cleaned up the source.
The game requires the original pacman game ROMs to be placed on the SD card in SD:/pacman/roms – The ROMs are NOT part of the download
http://wiibrew.org/wiki/Pacman
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ThatOtherPerson strikes again on PS3!
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Quote:
Here is a tech demo for a first person shooter Iรขโฌโขm working on. Everything in it is now and will continue to be completely destructible. Use the left analog stick the move, right analog stick to aim, R1 to shoot. There is no gravity at the moment but you can use the triangle and X buttons to move up and down. There is also no set objective or challenge at this point. It really is just a pure tech demo. But I think its still pretty cool already. So have some fun digging holes into walls and let me know what you think of it.
http://thatotherdev.wordpress.com/2010/10/12/cubicle-shooter-v0-1-%e2%80%93-ps3/
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Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together.
You guide a little ship powered with four different colored weapons. Every weapon can destroy only blocks of its same color, so you must switch between them to blow up everything…
Brown blocks cannot be destroyed and must be dodged…
Changes:
added ranking and savestates
Thanks to genecyst himself for the news via MSN ๐
http://holyhellgba.blogspot.com/
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Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.
Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.
Changes:
(toolchain and library update, nothing else)
Thanks to http://www.nintendomax.com/viewtopic.php?t=12520&f=19 for the news.
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.