Spartak Chess is a Chess based on Stockfish v1.8 engine.
http://code.google.com/p/spartak-chess/
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Spartak Chess is a Chess based on Stockfish v1.8 engine.
http://code.google.com/p/spartak-chess/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Spartak Chess is a Chess based on Stockfish v1.8 engine.
http://code.google.com/p/spartak-chess/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Grafx2 is a bitmap paint program inspired by the Amiga programs Deluxe Paint and Brilliance. Specialized in 256-color drawing, it includes a very large number of tools and effects that make it particularly suitable for pixel art, game graphics, and generally any detailed graphics painted with a mouse. The program allows you to draw in more than 60 video resolutions (from 320×200 to 1024×768, including most of the standard Amiga resolutions : 320×256, 320×512, 640×256, 640×512, etc…)..jpg)
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,113,513
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PicoDrive is Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator.
Changes:
* Added Caanoo support. Now the GP2X binary supports GP2X F100/F200, Wiz and Caanoo. Lots of internal refactoring to support this.
* Enabled 32X and SMS code. It’s still unfinished but better release something now than wait even more (it has been in development for more then a year now due to various other projects or simply lack of time).
* GP2X: Added basic line-doubling vertical scaling option.
* Changed the way keys are bound, no need to unbind old one any more.
* Handle MP3s with ID3 tags better (some MP3s with ID3 did not lay).
* Improved shadow/hilight color levels.
* Fixed broken cheat support.
* Internal refactoring for 32x/SMS support.
* Move mapper database to external file.
* Added preliminary SMS emulation.
* Added emulation of 32x peripherals including VDP. More work is needed here.
* ARM: Added new SH2 recompiler for 32x. Some unification with SVP one.
http://www.gp32x.com/board/index.php?showtopic=56714
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SDLMonkey by Sol, ported by: Zyoma..png)
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,9,422
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
CAANOO Web Browser is a web browser for Caanoo by Links and Rikku2000..jpg)
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,112,509
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Escape from a city full of Zombies!_(caanoo_game).jpg)
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,27,512
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
PicoDrive is Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator.
.png)
Changes:
* Added Caanoo support. Now the GP2X binary supports GP2X F100/F200, Wiz and Caanoo. Lots of internal refactoring to support this.
* Enabled 32X and SMS code. It’s still unfinished but better release something now than wait even more (it has been in development for more then a year now due to various other projects or simply lack of time).
* GP2X: Added basic line-doubling vertical scaling option.
* Changed the way keys are bound, no need to unbind old one any more.
* Handle MP3s with ID3 tags better (some MP3s with ID3 did not lay).
* Improved shadow/hilight color levels.
* Fixed broken cheat support.
* Internal refactoring for 32x/SMS support.
* Move mapper database to external file.
* Added preliminary SMS emulation.
* Added emulation of 32x peripherals including VDP. More work is needed here.
* ARM: Added new SH2 recompiler for 32x. Some unification with SVP one.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,71,510
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
PicoDrive is Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator.
Changes:
*Added Caanoo support. Now the GP2X binary supports GP2X F100/F200, Wiz
and Caanoo. Lots of internal refactoring to support this.
*Enabled 32X and SMS code. It’s still unfinished but better release something
now than wait even more (it has been in development for more then a year now
due to various other projects or simply lack of time).
*GP2X: Added basic line-doubling vertical scaling option.
*Changed the way keys are bound, no need to unbind old one any more.
*Handle MP3s with ID3 tags better (some MP3s with ID3 did not lay).
*Improved shadow/hilight color levels.
*Fixed broken cheat support.
*Internal refactoring for 32x/SMS support.
*Move mapper database to external file.
*Added preliminary SMS emulation.
*Added emulation of 32x peripherals including VDP. More work is needed here.
*ARM: Added new SH2 recompiler for 32x. Some unification with SVP one.
http://www.gp32x.com/board/index.php?showtopic=56714&view=findpost&p=918116
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
add some previous unhandled commands of vdp2
use optimization options of compiler (a little fast)
use inline assemblies more in functions used in RBG0 and RBG1 (a little fast but not accurate)
some minor fixes and changes
http://wiibrew.org/wiki/Yabause_Wii
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