News

Lightning v1.00 (PSP Game)

You’re a tiny thunder fellow trying to pass through some king of dangerous thunderstorm!

Changes:

– Main menu theme cleaned
– Congrats sfx now played a little earlier
– 4th level’s background color made darker
– Damage color set to blue

http://wololo.net/talk/viewtopic.php?f=26&t=5911

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BAGPlug (Release 3.3 Fix 1) (NDS Application)

BassAceGold updated his replacement Supercard DSTwo plugin menu “BAGPlug”. It’s really only of use for DSTwo owners, others can ignore this plugin!

Release notes:

Released fix 1 for 3 – 3 which just fixes some copy and paste issues. First post has been updated with the fix included in the normal package rather than a stand-alone download.

http://gbatemp.net/index.php?showtopic=285447

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A7800DS2 v1.0 (A7800 emu for NDS)

A7800DS2 by alekmaul is an Atari 7800 emulator for Nintendo DS to be used with a Supercard DSTwo flashcard. The emulator tiself is based upon Prosystem. The difference between the DS (not DSi) version is, that this DS2 version is full speed but the sound is not good.

http://gbatemp.net/t294179-a7800ds2-emulator-dstwo-entry

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The Living Dead v1.2 (NDS Game)

Walk around and shoot zombies. Shoot at them with guns, stab them with knives, blow them to smithereens with explosives, and block them out with barricades. Earn cash from attacking zombies to buy health, repairkits, perks (will be added later), map specific features (in later updates) and weapons.

Thanks to http://nintendomax.com/viewtopic.php?t=13405&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1582

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Cherophobe v1.0 (NDS Game)

Cherophobe is an original FPS in which you must defend yourself against the unending assault of smiley faces. For every Smiley face that you defeat you will be rewarded with ten points (the high score is automatically saved when you die). Your health drains away when a smiley face is too close to you and when you run out of health the game restarts. Scattered around the environment are health packs which will raise your health. There are also boxes containing additional ammo. Like the smiley faces the health packs and ammunition will infinity re spawn but always in random places that are out of view so you will need to continue wandering around the map to find them.

Thanks to http://nintendomax.com/viewtopic.php?t=13409&f=19 for the news.

http://thatotherdev.com/2011/05/25/cherophobe-v1-0-%e2%80%93-ds/

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Earth Shaker DS (25-05-2011) (NDS Game)

ant512 comes up with a remake of “Earth Shaker“, a “Boulder Dash” like game, originally released on ZX Spectrum in 1990.

Changes:

This one adds in a feature from the original game that I completely missed – the ability to touch blocks adjacent to the player without moving into that space. The original game required you to press fire and a direction but, as the DS has more buttons, I’ve used the X, Y, A and B buttons instead. For example, start a new game at the first level and press X. The soil block above the player is removed but the player sprite does not move. The same happens with the soil block below if you press B.

This functionality is essential to get through the game (try level 9 – “Internal Reactor Inc” without using the new buttons), so I can’t believe I forgot to put it in. The button to bring up the map is now Select.

The full changelog follows:
– Added poke functionality to touch blocks without moving;
– Added animation when collecting beans;
– Added delay when teleporting;
– Various refactoring.

Thanks to http://nintendomax.com/viewtopic.php?t=13412&f=19 for the news.

https://bitbucket.org/ant512/earthshakerds

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