Information from the Author: Released (and coded) at The Gathering 2002 in the alternative platform compo, where it placed 2nd. The whole reason for writing this demo was because Concrete / Contraz and Kusma / Excess was working on a Siemens SL45i-demo which featured a rotating bar like my last demo, with a reference to me. They used the same trick I used in Great Juicy Gypsy, so I had to show them that the GBA could do better than that and wrote a texturemapped and shaded rotating bar in 15 bit mode. It is quite slow and flickers, but I just had to do it. Too bad I lost with one point to Concrete and Kusma’s demo, although I have to say that they deserved it even though they made fun of the GBA :).