Pacman is a Pacman Arcade emulator written by A.D.Price and released in 2008 then promptly orphaned. Adopted October 2010 by Dashxdr who fixed the audio issues and cleaned up the source.
The game requires the original pacman game ROMs to be placed on the SD card in SD:/pacman/roms – The ROMs are NOT part of the download
Jump ‘n Bump, a cute bunny game with blood, ported to the Wii. The original is maintained at http://icculus.org/jumpnbump/ . This is a multiplayer game. Each player controls a fluffy bunny jumping around in a pleasant environment. The aim is simply to jump on the other bunnies to make them explode in a shower of blood and to increase your score.
Changes:
* Recompile with newest libogc and Wii SDL
* Fix Gamecube controller crash
* Fix end-of-game score board not being cleared for non-participating players
WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui.
Features:
* Attractive libwiigui-based interface, designed with the Wii in mind
* Picture viewer
* Music player
* On-line media support, including SHOUTcast, YouTube, and Navi-X
* FAT32/NTFS from SD and USB 2.0 (FAT32 recommended)
* Network playback via SMB, HTTP, and FTP
* Multi-language support: Chinese (Simplified and Traditional), Dutch, English, Estonian, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Romanian, Russian, Spanish
Changes:
* Synced to MPlayer r32341
* Fixed a crash that happened if your router was turned off
* Fixed “blank listing” issue for SMB
* Improved memory management, resulting in improved performance
* Improved USB compatibility and speed
* USB bug fixes
* NTFS bug fixes
* Fixed audio sync regression from 1.0.9
* Change YouTube default to 480p
* Fixed “vanishing pointer” issue when watching CPU-intensive videos
* Improved shuffle for music
* Channel updated (improved USB compatibility)
* Other miscellaneous bug fixes/improvements
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator based on VBA-M.
Features:
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* Editable 14-colour palettes for monochrome Gameboy games
* SRAM and State saving
* IPS/UPS patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatiblity based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
Changes:
* Fixed “blank listing” issue for SMB
* Improved USB compatibility and speed
* Added Portuguese and Brazilian Portuguese translations
* Channel updated (improved USB compatibility)
* Other minor changes
FCE Ultra GX is a modified port of FCE Ultra. The GUI is powered by libwiigui.
Features:
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* NES Zapper support
* Custom controller configurations
* SD, SDHC, USB, DVD, SMB, Zip, and 7z support
* Cheat support (.CHT files)
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.3
Changes:
* Sync with upstream SVN – fixes a few specific game issues
* Fixed “blank listing” issue for SMB
* Improved USB compatibility and speed
* Added Portuguese and Brazilian Portuguese translations
* Channel updated (improved USB compatibility)
* Other minor changes
SNES9x GX is a Super Nintendo emulator based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.
Features:
* Based on Snes9x 1.52+
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Multi-tap support, up to 4 players
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* IPS/UPS patch support
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support, filtered/unfiltered video modes
* Turbo Mode – up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
Changes:
* Sync with upstream SVN – fixes a few specific game issues
* Fixed “blank listing” issue for SMB
* Improved USB compatibility and speed
* Added Portuguese and Brazilian Portuguese translations
* Other minor changes
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
– revert a part of the previous optimizations because of bug
– display FPS (default off)
– some minor fixes and changes
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
support saving settings
support configuring buttons
some optimizations (a little fast)
scroll display of long file name
some minor fixes and changes