Wii News
Super Mario War v1.4 (Wii Game Port)

This is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional with the exception of netplay.

Changes:

Fresh compile with latest libogc improvements
USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.

http://wiibrew.org/wiki/Super_Mario_War_Wii

By with 0 comments
DOSBox Wii v1.4 (DOS emu for Wii)

DOSBox Wii is a port of DOSBox to the Wii using SDL Wii. It also features a Home menu powered by libwiigui.

Changes:

Updated to latest DOSBox SVN
USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.
Improved USB keyboard/mouse support

http://wiibrew.org/wiki/DOSBox_Wii

By with 0 comments
BlueMSX-Wii v1.0.2 (MSX emu for Wii)

BlueMSX-Wii is an MSX 1/MSX 2/MSX 2+/Turbo R emulator for the Nintendo Wii.

This emulator is based on blueMSX, ported to run on the Nintendo Wii. The emulator will be feature complete, which means that everything works (audio, controllers, keyboard). A nice GUI is featured to choose the games/applications you wish to play.

Changes:

Updated devkitPPC (R21) and libogc (1.8.3)
Fixed vertical offset bug on NTSC wiis.
Fixed glitches in sound playback.
Improved audio, pause instead of hick on changing disks.
Reduced average audio lag from 85ms to 21ms, about the same as video lag now.
Greatly improved audio frequency stability.
Fixed issue with button mapping introduced in V1.0.1.
Gui coordinate fixes, not correctly centered since V1.0.1.
Small update in build-in gamepack.

http://wiibrew.org/wiki/BlueMSX-wii

By with 0 comments
Tetrominos Rebel v0.5 (Beta) (Wii Game)

Tetrominos Rebel is a game of avoiding attacking Tetris pieces using the Wii Remote’s IR pointer. The speed of the falling Tetrominos will increase as you progress through the game. Take a screenshot of your high score and brag to your friends using the built-in screenshot function!

http://wiibrew.org/wiki/Tetrominos_Rebel

By with 0 comments
Tetris Custom v1.1 (Wii Game)

This is yet another Tetris, but you can put your own sounds and graphics by editing the res/tetris.xml file. The Default skins are Keithris featuring Talking Classics’ Keith Apicary (Screw Attack), and a classic skin named Russia.

http://wiibrew.org/wiki/Tetris_Custom

By with 0 comments
BootMii Configuration Editor v2.5 (Wii Application)

BootMii Configuration Editor llows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.

Changes:

– Implementation Of BootMii Switch functionality. Can enable/disable BootMii through the editor by renaming the directory from /bootmii to /~bootmii and vice versa
– If /bootmii and /~bootmii exist you are given the option to switch the directories allowing you to use an alternate MINI implementation such as MIKE.
– If bootmii.ini exists in both directories you are given the choice of which to edit.
– The homebrew channel icon is swapped depending on the mode to give an indication of the bootmii status. A green circle indicates bootmii is enabled, a red circle indicates bootmii is disabled, and an orange circle indicates you are running in switch mode.
– Several fixes to resolve various minor issues.

http://wiibrew.org/wiki/BootMii_Configuration_Editor

By with 0 comments
TwoPointFive v1.1 (Wii Techdemo)

TwoPointFive is a first person perspective demo with pseudo 3D graphics (similar to games such as Wolfenstein 3D). The environment that you wander around in is a randomly generated maze.

Changes:

Walls are now textured.
Collision detection (walls are now solid).
Added classic controller support.

http://wiibrew.org/wiki/TwoPointFive

By with 0 comments
LuaFWii v0.9 (Wii misc)

the_marioga has updated his Lua interpreter for the Nintendo Wii. Lua is a small and powerful scripting language that is perfect for use in projects that require changes in logic without the hassle of recompiling the program’s source code.

Thanks to http://nintendomax.com/viewtopic.php?t=12139 for the news.

http://next-gen-corp.es/viewtopic.php?p=1628

By with 0 comments
Garnatron v1.7 (Wii Game)

Carles V. Ginés released a new version of his shoot em up game “Garnatron” for the Nintendo Wii.

Thanks to http://nintendomax.com/viewtopic.php?t=12154 for the news.

http://projects.bennugd.org/?details=44

By with 0 comments
WiiXplorer (r195) (Wii Application)

WiiXplorer is a file explorer for the Wii with a GUI made with LibWiiGui.

Features:

* USB2 support with cIOS202 installed
* SMB/USB/SD/DVD recursive copy/move/delete of files/directories with all files in it
* FAT and NTFS files systems support
* Rename files/directories
* Properties of files/directories
* Browse through SD/USB/SMB/DVD/WiiDisk
* Addressbar with path
* Multilanguage with custom font support
* Boot .dol/.elf files
* Playback Wii/GC Game Videos
* Open TXT/XML/MP3/OGG/WAV/BNS/AIFF files
* Supported Image Formats: PNG/JPEG/GIF/BMP/TPL/TGA/TIFF/GD/GD2
* Imageoperations zoom/slideshow
* Image converter which converts the supported formats to: PNG/JPEG/GIF/BMP/TIFF/GD/GD2
* Screenshot support at any point of the app in different formats
* ZIP/7zip/BNR/U8Archive/RARC browsing and decompressing
* Rar browsing
* Properties of archive files
* Textediting support
* PDF Viewing support
* Integrated FTP Server and FTP Client
* Music Player
* Auto-Update feature

Changes:

*Added possibility to download an URL in the startmenu if you set it as a
download link (new question when adding anR url)
*Removed the bootup mount option. The app now boots always to the last used
path.
*Fixed halt on network init even when it failed
*OnScreenKeyboard can be opened now right from the start of the texeditor
*Changable slideshow delay range increased
*Some changes on the progressbar regarding the reset of the total tranfered size
calculation
*Lot’s of optimizations in code (more use of macros)
*Initial doxgen commit (though i don’t have so many comments yet)

Thanks to http://www.nintendomax.com/viewtopic.php?t=12166&f=54 for the news.

http://code.google.com/p/wiixplorer/

By with 0 comments