Wii News
Yabause Wii UO v0.9.10 (Beta 4) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.


– add bios setting submenues (default is “without bios”)
– fix variable type of the localX, localY taken from rr branch
– some minor fixes and changes

Thanks to www.nintendomax.com for the news.


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Italian Parking v0.44 (Wii Game)

Italian Parking by ElectroKidd is a 3D puzzle game for Wii. You need to guide your car out of a stucked place in as few moves as possible.


– two theme (milan & venice)
– music
– Menu & intro
– credits
– More levels (up to 36)
– different models
– save state on SD
– insert many bugs … sorry… give me feedback.

Thanks to www.nintendomax.com for the news.


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ShowMiiWads v1.4 (Wii Application misc)

ShowMiiWads is a ‘Wad File Manager’ for Windows. It displays information about wad files, edits them, gives a preview of the Banner and Icon and more. New since Version 1.0 is the included NAND Backup Browser ‘ShowMiiNand’ which displays all titles installed in your NAND Backup (No BootMii Backups!).

Editing WAD files can result in a brick of your Wii. Only use these features if you have a bricksafe Wii, meaning either Preloader or BootMii/boot2 is installed, and if you know what you’re doing. Also, your Wad files could be destroyed, so be sure to have a backup.

This application comes without any express or implied warranty. The author can’t be held responsible for any damages arising from the use of it.


– MIOS will now show up as MIOS instead of IOS257 (BC will show up as BC)
– If you delete the System Menu, you will now be asked to keep the settings (data folder)
– Fixed a bug when changing the channel title
– Added support for Korean channel titles (reading and writing)
– Updated French translation (thanks Cyan)
– Added simplified Chinese translation (thanks kavidwf)


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Bash The Castle v1.0 (Wii Game)

Bash The Castle is an open-source game where you destroy castles by throwing rocks at them. This game uses Box2D physics engine and SDL for graphics and audio.


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ThemeMii v0.4 (Wii Application misc)

ThemeMii is a manager for Wii Themes. The .NET Framework 2.0 is required to run this application!


– Fixed bricking CSMs when contents doesn’t exists in original app
– Fixed installing to nand backup


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MiiPlayer v0.01 (Wii Application)

miiPlayer is a port of MPlayer for the Nintendo Wii.


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OpenTyrianWii v1.7 (Wii Game Port)

OpenTyrian is a port of the DOS shoot-em-up Tyrian. Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. This port is done by Molokai.


– Impossible, Suicide, and Lord of Game difficulties now available by default in difficulty select menu.
– Change in onscreen keyboard startup and shutdown routine. Result is an increase in speed when loading the save/highscore name entry screens.
– Rich mode (a.k.a. loot) now accessible through “OpenTyrian” menu option.
– Latest changelog now included in meta.xml (for the benefit of the HBB users).
– Special Games/Modes menu added. Access by simultaneously pressing left and right sidekick assigned joystick buttons (or F15 on a keyboard, if you have one that far up). Includes choices for both Arcade ships (i.e. UNKNOWN, WEIRD, NORTSHIP, etc), as well as the two difficulty settings for ENGAGE (suicide and LOG). Will eventually include Destruct mode (2D tanks game), but since it’s not rigged to work with joysticks at the moment, it’s useless on the Wii.


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FTPii v0.0.21 (Wii Application)

FTPii is an FTP server for the Wii, giving people easy access to their SD cards without having to eject it from the Wii itself.


– NTFS filesystem.
– SEEPROM filesystem.
– Fix active-mode transfers.
– Built with devkitPPC release 19, libogc r3938, libfat r3938.


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BrawlStats (Beta 2) (Wii misc)

BrawlStats is a Wii application that will have to be ran after a Super Smash Bros. Brawl session. It will store automatically on your SD your results and then you will be able to navigate freely through a clean GUI that will show you a lot of information that Brawl doesn’t store (or doesn’t show). It can be like a database of your Brawl matches.


– some small bug fixes
– some cosmetic changes
– added a page indicator so you can know in what page you are
– the ranking per matches now shows a new column that indicates the total matches
– added a new help screen on the last tab
– the return to Wii menu function works
– numbers now use a fixed width font


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ScummVM v1.1.0 (Test) (Wii misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

1.1.0 (????-??-??)
New Games:
– Added support for Blue’s Art Time Activities.
– Added support for Blue’s Reading Time Activities.
– Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
– Added support for Pajama Sam: Games to Play on Any Day.
– Added support for Dragon Historie.
– Added support for TeenAgent.

– Added support for a custom SJIS font for FM-TOWNS and PC98 games.
– Added support for 16bit graphics. (GSoC Task)
– Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not
compile on modern systems.

– Added support for Amiga style menus for Amiga versions of Future Wars.

– Added support for the Amiga version of The Legend of Kyrandia.
(sound support was done as a GSoC Task)
– Adapted KYRA to support the custom SJIS font.

– Added support for the PC-Engine version of Loom.
– Added support for music and sound effects in the the Amiga version of
The Secret of Monkey Island. (GSoC Task)
– Fixed some other bugs related to game versions for the Amiga.
– Added support for original save/load dialog in MM NES.
– Added support for savepoint passcodes for Sega CD MI1 via debugger command ‘passcode’
– Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11446&f=54 for the news.


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