Wii News
Added Oct 23, 2009, Under:
Wii
FlyingSaucers is a simple 2D space shooting game.
Point at the flying saucers with WiiMote and shoot at them pressing B, avoid being hit by their missiles moving left-right with Nunchuk.
Changse:
Sound effects added
Balance board support added
Bugfix and improvements
http://wiibrew.org/wiki/FlyingSaucers
Added Oct 23, 2009, Under:
Wii
StartPatch Mod is a modification of StartPatch ( http://wiibrew.org/wiki/StartPatch ) which allows you to select which IOS ( http://wiibrew.org/wiki/IOS ) to use to patch your System Menu v4.2 ( http://wiibrew.org/wiki/System_Menu_4.2 ).
http://wiibrew.org/wiki/StartPatch_Mod
Added Oct 23, 2009, Under:
Wii
It’s Yahtzee for the Wii coded by Chris.
Changes:
Corrected the dice in Painted Yahtzee to use the correct number/colour combinations instead of just using random colours (thanks Roberta Poor)
Auto-detects rumble settings.
http://wiibrew.org/wiki/Yahtzwii
Added Oct 22, 2009, Under:
Wii
WiiSCU by Wack0 (mod of IOS51+shop by tona) – powered by PatchMii. The application gives you the option to install new versions of channels and IOSes without touching the system menu.
Changes:
Fixes Shop Channel installation issues by getting v18 instead of just getting latest version
http://wiibrew.org/wiki/WiiSCU
Added Oct 21, 2009, Under:
Wii
WiiToo is a minimal precompiled stage4 made to let you run Gentoo ~ppc on your Wii using MIKE and mini. It provides all the basic software required to compile and install new programs on it, and some other software ready to be used. The kernel used is plain vanilla-sources + wii-linux patches, so expect Wifi working out of the box.
Features:
ready to use, uncompress, copy, configure and boot it!
highly configurable, like Gentoo
usb keyboard isn’t a requirement, simply configure your network and use ssh
can use all the hardware that wii-linux is able to use
http://www.wiibrew.org/wiki/WiiToo
Added Oct 21, 2009, Under:
Wii
Pimp My Wii is an app that will install missing and outdated titles to your Wii console. The program will detect missing or outdated IOSes and check that you have the latest version of the Wii System Menu. It also checks if you have the latest Wii Shop Channel. If you don’t have the latest versions of those titles, the program will download or read them from USB or SD, and install them. When using this program, you will have all advantages of 4.1 cumulated with those of 3.2, and this without drawbacks!
The program is automatically displayed in English or French depending of your Wii’s language. It is also compatible with NTSC-U, NTSC-J and PAL Wii consoles. (Korean Wii is theoretically compatible, but IOSes specific to this version will not be installed).
Changes:
– New option in the menu “Downgrade IOS 15”. You only choose the IOS to use to downgrade the IOS 15 that will restaure the trucha bug inside.
– Now when you pass a simple test, there is no more initialisation of internet/sd/usb and do not propose the downgrading of IOS in certains cases.
– When no useful IOS has been found, it now use IOS 36 instead, or 28, 33, 55, 30 or the IOS used by system menu if they are not found.
– Added a “Infos” mode where it writes informations on SD card about installed titles.
– If pimp my wii detects an outdated MIOS and if you have an non original MIOS (means a Custom MIOS), it will tell you that upgrading this will replace the cMIOS.
– Displays navigation buttons.
– Proposes the installation of EULA in manual installation.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=14849 for the news.
http://www.wii-info.fr/#news1175
Added Oct 21, 2009, Under:
Wii
ShowMiiWads is a ‘Wad File Manager’ for Windows. It displays information about wad files, edits them, gives a preview of the Banner and Icon and more. New since Version 1.0 is the included NAND Backup Browser ‘ShowMiiNand’ which displays all titles installed in your NAND Backup (No BootMii Backups!).
Editing WAD files can result in a brick of your Wii. Only use these features if you have a bricksafe Wii, meaning either Preloader or BootMii/boot2 is installed, and if you know what you’re doing. Also, your Wad files could be destroyed, so be sure to have a backup.
This application comes without any express or implied warranty. The author can’t be held responsible for any damages arising from the use of it.
Changes:
64 bit Version is now available
Improved speed. Now, information is loaded at application startup and saved in a file. Whenever it reloads, the information is read out of the file, only new files are added. If you need to completely refresh the whole list, use ‘File -> Refresh’ (F5). When the language is changed, only the Channel Titles column will be reloaded
Multiple selections are now possible. If you want to select a whole folder, just left click the header once.
Added Splash Screen with ProgressBar to show the loading status (can be disabled)
Added Option to remove all folders
Added Option to refresh single folders
New Icon (Thanks to NeoRame!)
Bugfixes and tiny improvements
Application will now ask you to download a new version, if available
Italian translation added (Thanks to Tetsuo Shima)
Spanish translation added (Thanks to putifruti) (Incomplete, 2 sentences still Eng)
Norwegian translation added (Thanks to pesaroso)
http://wiibrew.org/wiki/ShowMiiWads
Added Oct 21, 2009, Under:
Wii
Da ShAmAn is an intro in the style of the Amiga demoscene. It demonstrates a number of graphical techniques and effects while playing .mod music.
http://wiibrew.org/wiki/DaShAmAn
Added Oct 21, 2009, Under:
Wii
libgeck is a very small lib that you can link your programs with that should aid in debugging. Just link this in the makefile with -lgeck and put the .a and .h files in their directories in your devkit folder. Since this is a wrapper for the libogc functions, you need to link that as well. Or you can just copy the .c and .h files to your project and #include them. The Gecko must be in slot B.
http://wiibrew.org/wiki/Geckoreader
Added Oct 21, 2009, Under:
Wii
GeckoReader is a program to be run under Windows that will open a command prompt and output what it reads from a USB Gecko. You must have the USB Gecko installed, set up the COM drivers, and have .NET 2.0 for this to work properly. Then whatever buffer is sent from the Wii/Gamecube should pop up on the screen.
http://wiibrew.org/wiki/Geckoreader