Wii News
Added Jan 11, 2010, Under:
Wii
The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.
No more dead links, no more extracting files, no more finding out that the homebrew application doesn’t include an icon.png and meta.xml in the zip file!
Changes:
Compiled with DevKitPPC r19, libogc 1.8.1 and libfat 1.0.6
Allowed ratings and download count in repos
Expanded the size of the HBB updated applications display when starting up
Added homebrew sorter support (HBB will check for boot.dol.bak and boot.elf.bak files)
Disabled write test as some cards failed it
Fixed bug that crashed HBB at startup when settings had Use SD but no SD was inserted
Fixed bug that would freeze or crash HBB when accessing a repo
Fixed bug when GC controller was plugged in, it might go straight into the menu and then exit
The Homebrew Browser has been upgraded to v0.3.7 to mainly fix a couple of small bugs as well as finally compiling with the latest DevKitPPC, libogc and libfat, and adding homebrew sorter support.
Thanks to www.tehskeen.com for the news.
http://www.codemii.com/2010/01/10/hbb-updated-to-v0-3-7/
Added Jan 11, 2010, Under:
Wii
GuitarsOnFire is a GuitarHero clone, like Guitarfun and FretsOnFire. It uses FretsOnFire compatible songs, which can be found all over the internet. Everything is released under GPL.
Changes:
New Features:
Freestyle mode (Special thanks to WaxyPumpkin72 for the sound effects)
New difficulty/instrument selection menus
Online score list, see http://daid.mine.nu/guitarsonfire/
New results screen after playing a song
Much requested volume settings
Low battery warning icon during gameplay. And auto pause if a controller disconnects.
Restart option in pause menu
Samba share option (see readme.txt)
Bugfixes/changes:
Some audio fixes to make more songs playable
Many small things in the menus, larger texts, better fitting texts.
Loading is a bit faster now, and no longer speeds up at 90%.
http://wiibrew.org/wiki/GuitarsOnFire
Added Jan 10, 2010, Under:
Wii
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over.
Changes:
09/01/2010 Version 0.91
Graphical changes:
– Added 25 animated enemy sprites. Thanks Applicant!
– Added game setting screen.
– Added intro screen 3
– Improve winter theme sprites.
– Improve first help screen.
– Improve main menu screen.
– Lots of other small GUI changes.
Game play changes:
– Make game harder to play!
– Less start money.
– Enemy minimum / maximum speed depend on wave nr.
– Increase weapon prices.
– Increase maximum concurrent monsters in action.
– Decrease weapons effective range.
– Build game with devkitPPC r19 compiler.
http://wiibrew.org/wiki/TowerDefense
Added Jan 10, 2010, Under:
Wii
Wii Web Server is a simple Web-Server for the Wii.
Changes:
Vast speed improvements (no more sleeping)
Compiled against libogc v1.8.1 and devkitppc r19 etc
Stability issues fixed
Restuctured faster code
Re-coded in c++
Various HTTP rfc compliance improvements
http://wiibrew.org/wiki/Wii_Web_Server
Added Jan 9, 2010, Under:
Wii
SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.
Changes:
– Improve main menu screen.
– Added 60Hz (640×480) TV Mode support.
– Increase local highscore list to maximum 100 entries.
– Store current game score in highscore area also when game is quited.
– Added extra help screen with WiiMote control information.
– Use GRRLIB v4.2.0 library as graphical engine.
– Use libogc v1.8.1 library as Wii interface engine.
– Build game with devkitPPC r19 compiler.
http://wiibrew.org/wiki/SpaceBubble
Added Jan 8, 2010, Under:
Wii
This is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional with the exception of netplay.
Changes:
Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy!
http://wiibrew.org/wiki/Super_Mario_War_Wii
Added Jan 7, 2010, Under:
Wii
Neko Project II emulates a NEC PC-9801.
Changes:
Support USB storage
Fix some paths
Thanks to http://nintendomax.com/viewtopic.php?t=11126&f=54 for the news.
http://wiibrew.org/wiki/Neko_Project_II
Added Jan 7, 2010, Under:
Wii
Rako has updated his NEC PC-8801 emulator QUASI88.
Changes:
Support USB storage
Fix some paths
Thanks to http://nintendomax.com/viewtopic.php?t=11125&f=54 for the news.
http://wiibrew.org/wiki/QUASI88
Added Jan 7, 2010, Under:
Wii
Genesis Plus is an emulator of the Sega Genesis / Sega Megadrive for Wii and GameCube.
Changes:
– Selection for the “Loading device” in the system option (SD, USB, DVD and user selection – to load the device automatically after starting the application)
– Right Font Alignment for the Game List
– New Menu Structure
– New Button Mapping (B is always returning to the previous menu;
add X Button (Classic and GameCube Controller) in the Game List for switching to the previous folder)
– Intro and Credits Screen added to the main menu
– some code rewrite
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=17700 for the news.
http://www.tehskeen.com/forums/showthread.php?t=17676
Added Jan 6, 2010, Under:
Wii
It’s Yahtzee for the Wii coded by Chris.
Changes:
Added German Language support.
Fixed minor bug where undoing your move would not display the totals correctly in certain circumstances.
Minor cosmetic changes.
http://wiibrew.org/wiki/Yahtzwii