SX and Plombo released an official port of the OpenBOR (aka Beats of Rage) beat em up game engine for the Nintendo Wii.
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over.
Changes:
22-01-2010 Version 0.93
GUI:
– Added weapon fire mode information on weapon help screen.
– Improve weapon reload delay initialisation.
– Added donate screen.
– Bugfix: Weapon fire sprites were 22 degree misaligned.
Core:
– Introduce different weapon fire modes.
– Fire at enemy in range nearest to base (Gun / Rifle)
– Fire at enemy in range with highest energy level (Cannon / Missile)
– Fire at fastest enemy in range (Laser / Nuke)
– Rebalance weapon specifications. Mix features more!
– Optimised some draw methods for beter performance. Thanks Crayon.
– Build game with devkitPPC r19 compiler.
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. POWDER Wii has been ported by insin.
Changes:
Updated to version 112 of POWDER, see the POWDER releases page for changes.
Note: While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.
CustomizeMii is a 100% legal custom Channel creator for the Wii.
Changes:
Added CustomizeMii Installer (by WiiCrazy / I.R.on)
Fixed rough edges (artifacts) on images (will be fixed automatically)
Replaced the TPL preview window with the one from ShowMiiWads for easier handling
Added loop prelistening to the BNS conversion window (only for wave files)
Added drag & drop ability cause the file dialogs kept bothering me
Improvement in startup speed (thanks shadow1643)
Added creation/last edited time (only for CustomizeMii 2.1+ channels)
Added a button to translate the word “Channel” to every language
Improved detection of required TPLs
Little improvements and fixes
Changed the complex forwarder to be more configurable (choose any path you want)
ForwardMii is now bundled with CustomizeMii
Wii Shooting Gallery is a compilation of eight shooting games. It is most fun when played with the Wii Zapper.
Games:
Still Targets
Horizontal Moving Targets
Vertical Moving Targets
Crazy Targets
Crisscross Targets
Teleporting Targets
Hogans New Alley
Wii Shoot In Space
Changes:
Game rebuilt from scratch – Final release
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over.
Changes:
16-01-2010 Version 0.92
GUI:
– Added 6 animated weapons. Thanks Applicant!
– Improve enemy animated sprite frame sequence.
– Improve help and level select screens.
– Lots of other small changes.
Core:
– Weapons now fire on strongest enemy in range.
– Increase bonus money when wave is cleared.
– Increase initial weapon power.
– Decrease weapon prices.
– Added weapon sell functionality with minus button.
– User initials are now default based on Wii nickname.
– Bugfix: Monsters can not be shooted before launch.
– Build game with devkitPPC r19 compiler.
Priiloader is a modified version of the officially discontinued Preloader. Preloader is a small application which places itself before the System Menu. Its main feature is to directly boot the Homebrew Channel or a file you can install from a FAT device. Preloader is also able to apply memory patches the system menu to remove limitations or other things. Warning! This homebrew makes permanent changes to your Wii’s flash memory (NAND) and should be used with caution.
Changes:
– Change and fixed IOS Stub detection. All known IOS’ are detected like they should. thank you Attila
– Changed Autoboot setting so it would start system menu when having just updated/installed Priiloader
– Fixed Hacks.ini bug when it was made in linux (or any ini that doesn’t have windows’ rn newlines and uses n instead)
– Fixed Bootstate handling. we should now handle all known bootstates correctly(“invalid” bootstate 255 included). all unknown bootstates load priiloader instead
– Fixed Bug with USB drives that could crash System menu
– Fixed the Wii Blue Light on wiimail issue (when standby, forgot to merge the light init code from phpgeek)
– Fixed Background issues when changing colour and not saving settings
– Fixed various video related bugs ( out of screen text, text on top of the other, … )
vFixed some ES_Identify Bugs (in a hacky way) when not using system menu IOS for system menu
– Reload Hacks completly when LoadHacks() is called and hacks were already loaded once
– Added the checksum function from priiloader to the installer. if the checksum fails it asks the user what to do. it checks when:
* Coping (installation of priiloader) the System menu app
* Restoring (uninstall of priiloader) the System menu app
* after Writing the Priiloader app (the checking installation part)
– Added basic HBC Stub Loading. if priiloader (or a dol loaded by priiloader) crashes you can press reset to load HBC
– Added possibility to boot System Menu if no wiimote is detected. after 15 seconds priiloader booted press reset to boot
Wiitch is a Batch Downloader for Wii that read from a text file a list of urls and then download them to selected device.
Features:
– Save downloaded files to SD or USB device.
– Use Wii front light to simulate file writing.
– Turn off Wii when job complete or wait user with led flashing.
– Possibility to change background image changing background.png in Wiitchdl folder.
Road Fighter Wii is a port of the car racing game Road Fighter that was originally developed by Konami for the MSX platform and later for NES.
Thanks to www.nintendomax.com for the news.
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!
Changes:
– Added improve score calculation.
– Added extra help screen.
– Improve webservice call to store high score.
– Added support for 60HZ (640×480) TV mode.
– Use libogc 1.8.1 library as Wii interface engine.
– Use GRRLIB v4.2.0 as graphical engine.
– Build game with devkitPPC r19 compiler.If anybody has a good idea how to improve this game, please post a comment