News

GP32 – In Development (GP32 misc)

Slaanesh has mentioned at DCemu that he is still working on two GP32 projects.

Quote:

GP32? Yes I know it’s been quiet but I’ve been beavering away and there will be some a new release of MAME4ALL and a BRAND NEW emulator coming soon! ๐Ÿ™‚

Quite good news for a pretty much death starving handheld. Lets hope that few more developers can be convinced to get their GP32 consoles out of their dusty cupboard.

Source: http://www.dcemu.co.uk/vbulletin/showthread.php?t=266204

http://www.slaanesh.net/

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FCEUX320 v0.1 (NES emu for Dingoo Linux)

FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.

the_gama gave the source a go and now we have it compiled and ready to use for Dingux.

Quote:

Hi, this is a port of FCEUX for Dingux.
I was working on the NESEMU port but i found about fceux and decided to give
it a try since it was a more mature emulator.

You can download it here.

If you don’t know how to install an app for dmenu, you can read the INSTALL file or search
in the forums for a more complete tutorial.

This is what i have done so far:

Features

– Based on fceux version 2.1.2
– Great compatibility
– Builtin nsf player
– FDS support
NOTE: You must put a copy of your fds bios (disksys.rom)
in the /local/home/.fceux folder.
– Fullscreen support
– Zipped roms

Controls

Dingoo Nes
—————————————————–
Pad Pad
A A
B B
Y TurboB
X TurboA
Select Select
Start Start

L Shoulder Change FDS disk
R Shoulder Insert/Eject FDS disk
Select + Up Increase cpu rate
Select + Down Decrease cpu rate
Select + Start Exit emulator
Select + L Shoulder Save State
Select + R Shoulder Load State

ISSUES

– FDS save states are not working.
– Small gameplay lag.

Not supported

– Movie record/playback
– Frameskip
– Screen filters
– Hight quality sound
– New ppu core (It is just too heavy )
– Custom palettes (Not really tested)
– Nes apu volume settings.

TODO

– Create gui for rom browsing and configuration
– Add support for custom palette
– Fix fds save states.

Well see ya!

http://boards.dingoonity.org/dingux-releases/fce320-v0-1-fceux-port-for-dingux/

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Handy Wiz v001 (Alpha) (Lynx emu for Wiz)

This is a very alpha port of Handy SDL, using GPH’s SDL (ie: several layers of slowdowns in there), but it performs alright.

Quote:

This one is for DaveC.

Well, maybe not so much for poor Dave, since I did add scaling in so he might be PO’d, but its a start ๐Ÿ˜‰

This is a very alpha port of stock Handy for SDL, using GPH’s SDL (ie: several layers of slowdowns in there), but it performs alright. I should move it to run right on the harsware which would make it perform much better and fix sound, but I’ve not had much time and thought a quick port woudl be better than no-port, right? That said, it works, but don’t expect much. If you like it, I can fix it up ๐Ÿ˜‰ Sound is choppy, no ROM picker, but you can see if it works ๐Ÿ˜‰

Grab it here for now:
http://www.codejedi.com/handy/binaries/handy-wiz-001-alpha.zip

I included a brief INSTALL.txt or somesuch, copied here:

This is your alpha-hack; it works alright, but no frills yet ๐Ÿ™‚

1) There is no UI yet; a Lynx ROM must be specified upon on the command line,
for which I’m supplying handy.gpe for — edit that to specify a ROM.

2) Invoke handy.gpe from the Wiz -> Launcher menu item

3) You will need to obtain Lynx Boot ROM and name it “lynxboot.img” — any
other filename and you’re out of luck.

4) libiconv is included; keep it in the same directory or it will not run.

5) By default, handy.gpe runs the ROM file “foo.lnx”, so you can just
drop in a replacement ROM-file, named that.

jeff

Source: http://forum.gp2x.de/viewtopic.php?f=38&t=8288

http://www.gp32x.com/board/index.php?/topic/50463-handy-atari-lynx-emualtor-for-wiz-very-alpha/

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The Detective Game WIP (NDS Game)

headkaze known to be involved in quality NDS homebrews such as Warhawk DS and Manic Miner – The lost Levels, is up to new heights!

Currently a remake of the C64 classic “The Detective Game” is in work for Nintendo DS. You can find out about the classic C64 game here -> http://www.lemon64.com/reviews/view.php?id=133

Soon another great release, for another great system!

Thanks to Nintendomax ( http://www.nintendomax.com/index.php?topic_id=10865 ) for the news hint.

http://greatflash.co.uk/index.php?topic=267.0

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Tokumaru Raycaster (17-11-2009) (NES Techdemo)

Tokumaru has released a ROM of his raycaster engine for NES/Famicom.

Current features:

. 8×16 pixels 1-bit wall textures;
. Up to 3 different wall colors per room (shades achieved through dithering);
. Map sizes up to 128×128 blocks (AFAIK, Wolf3D levels were 64×64);

A video in action can be seen here: https://www.youtube.com/watch?v=po69zgqyFWM

http://nesdev.parodius.com/bbs/viewtopic.php?t=5596

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Wired Tether v1.0 (Android Application)

This program enables tethering (via USB) for “rooted” handsets running android (such as the Android DevPhone 1). A client (your laptop for example) can connect via usb and get access to the internet using the 3G, 2G mobile connection or the wifi connection which is established by the handset.

http://code.google.com/p/android-wired-tether/

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.