News

Super Snake (15-10-2009) (NES Game)

Super Snake is a NES game by Chinese developer hd380000.

The game does NOT work on hardware yet, but can be played on Nester or VirtuaNES (and probably other emulators).

For those who might experience problems with the Chinese download page and can’t figure out how to download, here is the easy way: //files/2234/

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Squeeze v0.3 (A2600 misc)

Zufolek has update his tool which can be used to free more space in your games (codewise).

According to cd-w it does the following:

1.Merges multiple loads of the same value into a single load
2.Removes unnecessary compares with zero
3.Removes store followed immediately by load
4.Removes unnecessary consecutive loads and stores
5.Removes unused code (between a jmp and a label)
6.Removes unnecessary zero initialisation
7.Removes unused loads
8.Converts subroutines into jmps
9.Converts load/tax into lax
10.Converts and/tax into lxa
11.Converts sequences of short jumps into a single jump

Release notes:

Uploaded version 0.3, which is probably about as good as it will get without a lot more work. I suppose I should mention it is free, works with every game I’ve tested, and requires no knowledge of assembly to use. Enjoy!

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SMS PLUS SDL v1.0 (SMS and GG emu for Dingoo Linux)

Joyrider released his port of SMS Plus SDL (based on Dosfish’s initial port) for Dingux.

It is the aligned version and should run full speed on all games both Game Gear and Master System. Joyrider has implemented the same menu system as used with Dingux GNUBoy.

You can scale to native resolution, fullscreen stretched and fullscreen aspect. There is volume control added in as well multiple save state saves (max 9 per game).

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MODPlay (18-10-2009) (Dingoo misc)

alekmaul has ported CHN’s MODPlay to the Dingoo (native).

This library is used to play MOD, S3M and XM file formats. It’s only for developers, and not a MOD player with GUI or something similar.

Current features:

* Suports MOD, S3M and XM
* Extendible with more formats
* Very easily portable, compilable and usable in own applications

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DSMZX (18-10-2009) (NDS misc)

This is a port of MegaZeux to the DS. Extract it to the root of your flash card so the files are in /games/megazeux. Apply the appropriate DLDI patch. Gameplay works for medium-sized worlds (~500KB). Larger worlds will run out of memory and crash.

MegaZeux, or MZX, is a game creation system (GCS) based on Tim Sweeney/Epic Megagames’ classic shareware game ZZT. MegaZeux was created in late 1994 by Gregory Janson, who formed his own company, Software Visions (now defunct). Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering.

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Hexxagon DS (Preview) (NDS Game)

Hexxagon DS is a remake of an old DOS board game played on a hexagonal board. Each turn a player can move one of his own pieces by duplicating it onto an adjacent tile or simply jumping one tile further. All enemy pieces next to the piece just moved will change color and turn into the player’s pieces. Once the board becomes full, the player with most pieces wins.

Click a piece to select it an show all possible moves for this piece. Click on a highlighted tile to move or re-click the piece to deselect. For green outlines to piece will duplicate, for yellow outlines it will jump.

This is a preview release an does not contain all features of the final version.

Discussion: http://forum.palib.info/index.php?topic=7976.0

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S8DS v0.2 (SMS and GG emu for NDS)

S8DS is more or less a port of SMSAdvance to the NDS. It emulates the Sega Master System and the Sega Game Gear.

The biggest difference from the SMSAdvance is probably that you don’t have to use a builder to add roms, you can use zipped files directly and the screen doesn’t have to be scaled to fit.

Changes:

*After loading game GUI is automatically closed.
*Added internal Bios (for Ace of Aces & Shadow Dancer).

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