News

Wiz-Write v1.1.0 (Wiz Application)

Wiz-Write is a text editor for Wiz.

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Here is Wiz-Write a text editor for Wiz. It permits to edit even huge text file, in both dos and unix mode, using iso8859-1 (8bits) characters encoding. All iso8859-1 characters are present in the “Danzeff like” virtual keyboard.

Background images have been designed by Gruso (many thanks to him). This version supports the Wiz Touch screen, for both menus and virtual keyboard.

How to use it ? Everything is in the README.txt file.

Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/380-Wiz-Write-A-Text-Editor-for-Wiz-v1.1.0.html

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Sand Traps v1.1 (Wii Game)

Sand Traps by Uffe Flarup is an original puzzle game for Nintendo Wii. The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit.

Changes:

– Several new levels added
– Code cleanup
– Can now zoom in on board (zoom set for each level in configuration file)
– Home button now pauses game instead of going directly to main menu
– Automatically scans ‘level’ directory for new levels

http://wiibrew.org/wiki/Sand_Traps

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Edward Nigma Fantastic Fanboy (WIP) (PSP Game)

“Edward Nigma: Fantastic Fanboy” is a visual media text-type video game developed by Team Zero.

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Edward Nigma is based around debate/information gamplay. This game is completely presented in 2d and using manga/comic-like sprites. Where the user would navigate Edward around a convention to interact with other characters. Some of whom would be friendly and others, fanatical fanboys, be hostile towards the player. Edward would have to do battle with these “fanboys” to defend his honor. Topics would stem from a wide selection of subjects in Popular Culture. The story itself is based on the fan-fictionalized adventures of a young, Edward Nigma, who would later be known as The Riddler from Batman fame. This is of course a demo of what we have outlined and don’t plan on going further at this very moment, due to time and cost restrictions. We very much hope you enjoy the work we have put together on this project and have fun.

Story
Edward is a product tester of new nano-technology, developed by WayneTech, he is sent to Japan to deliver the now tested and approved final build of the techology for final production. Nigma being the nerd at heart, takes advantage of the situation, and decides to use the trip as an excuse to travel around Japan to fulfill his fanboy fantasies.

These adventures have him going to Anime Conventions, Marketplaces and other locals in search of all things nerdy.

Thanks to www.dcemu.co.uk / www.tehskeen.com for the news.

http://www.dcemu.co.uk/-fan_game-edward-nigma-fantastic-fanboy-proof-of-concept--242021.html

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LightMP3 v2.0.0 (RC 3) (PSP Application)

LightMP3 is a MP3/OGG Vorbis/FLAC/Atrac3+ player designed to drain little energy from your battery. Can decode MP3 and ATRAC3+ via Media Engine with CPU set at 20Mhz, OGG Vorbis with CPU set at 50Mhz, MP3 via libMAD with CPU set at 70Mhz, FLAC with CPU set at 100Mhz. With battery at 100% and display set to minimum brightness it should last 9 hours.

With battery at 100% and display turned off (press START while playing a track) it should last more than 11 hours.

Features:

Added: When pressing L the song will restart if more than 2% has been played
Added: support for relative path in playlists
Added: support for WMA (Windows Media Audio)
Added: “Sleep Timer” feature (kurian2z5)
Added: Bookmark function (for audiobook): press L+Circle while listening to a track.
There’s a new option in the settings file.
SHUTDOWN_AFTER_BOOKMARK=0
The default is 0, if set to 1 the psp will shut down after creating a bookmark.
The next time you’ll start LightMP3 will ask you if you want to load the saved bookmark.
Fixed: standardized the fast forward/rewind speed for the different codecs (kurian2z5)
Fixed: Conflict with Hold+ (kurian2z5)
Added a setting to disable the “display off on hold”.
If you use Hold+ please disable this in LightMP3.
Fixed: Korean language support.
Fixed: shuffle (always the same number were generated in RC1)
Fixed: Added sql transaction to playPlaylist (faster change of track)
Fixed: Bug in ID3v2.2 parsing
Fixed: Bug in scrobbler log (time saved to file was the end of the track)

Thanks to www.tehskeen.com for the news.

http://forums.qj.net/psp-development-forum/157558-release-lightmp3-2-0-0-rc3.html

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Categorii v1.0 (Wii misc)

Yossi released Categorii for Nintendo Wii.

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Do you have too many apps listed in your HBC? Do you rarely play apps starting with “W” anymore because it takes too long to scroll all the way down to there? Have you ever installed an app but never played it because it got lost in the clutter? Your misery ends now. Introducing, Categorii!

http://wiibrew.org/wiki/Categorii

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CloneKeen Dingux v1.0a (Dingoo Linux misc Port)

This is an enhanced interpreter for the Commander Keen 1-3 Series. It is based on the original CloneKeen engine.

Changes:

1.0a:
Updated Ep3-Ninja AI (no longer “float” after hitting ceiling)
Fixed Ep3-Ninja AI glitch (no longer ‘freeze’ after seeing player)

1.0:
Changed screen resolution to 320×240 to fill GP2X screen
Now uses Paeryn’s excellent hardware SDL libs
When map is too small to fit on screen, it now draws it centered and hides border tiles
Added volume control
No longer writes a log file by default, use command line ‘-debug’ for this
Now sync()s after closing a file that was written to
Removed all multiplayer stuff from code, since we’re not going to use it on GP2X
Added one-button fire option for you non-purists out there ๐Ÿ˜‰
Options now save and load automatically between game sessions
Fixed “Continue Game” crash that occured on some systems
Fixed some dodgy code in the Ep2-Walker AI that occasionally segfaulted
No longer plays Episode 3 end sequence after dying in last level
Corrected “X=Y” button mapping issue
Updated several tile attributes to be more accurate to the original game
Mangling Machine now accurate to original game, and probably a lot more possible ๐Ÿ™‚
Fixed Ep2-Earth Explodes sequence
Updated Voricon AI (No longer always decides to walk right)
Updated Ep1-Tank AI (Must fire before looking, now possible to jump over)
Updated Ep2-Tank AI (Pause before volley, no longer moves during volley)
Updated Ep3-Mother AI (touch no longer insta-kill, pushes player)
Updated Ep3-Fireball AI (kills other AIs)
Updated Ep3-Meep AI (touch no longer insta-kill, pushes player)

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,147

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