News

Tetattds v3.1 (NDS Game)

Tetattds is a Tetris Attack clone for the Nintendo DS.

Changes:

– Network protocol rewritten
– Support 8 players
– Fix displaying highscores

Me and Gustav spent some time during the summer to rewrite the network protocol. Every packet is now smaller which means we can send them much more often. Every client now only sends the changes to the playfield (delta) and also the last seen version of the other players’ fields (ack). The whole field is sent if a new player joins or the delta is so big that it is more efficient to send the whole field. It also sends a new packet directly after reciving a packet from the player on the left. Before it simply sent packets at a fixed interval. The improvement is very noticable with two players.

Unfortunately the improvement is most apparent when using dswifi (”Internet”). It seems liblobby (”Local”) is not as fast.

My friends requested that you could see your own field on the upper screen. This is useful after the round is over to look at what you could have done to survive. This would have reduced the number of players to 4, but I’ve added a button (X) to switch the upper screen to show players 5-8. I noticed this doesn’t work very well on Nintendo DS after packaging this release, because I’ve only tested 8 players in the SDL version. Sorry about that. But if you do get 8 people together please let me know.

http://forum.gbadev.org/viewtopic.php?t=16127

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Xyds v0.2 (Xy-Mini emu for NDS)

zzo38computer has updated his Xy-Mini emulator.

Release notes:

I just updated it to version 0.2 now, some mistakes are corrected. I need help! It works correctly in emulator but it doesn’t work correctly on real hardware! Can you please look to see what is wrong?

http://forum.gbadev.org/viewtopic.php?t=16125

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Project Sheratan v0.015 (NDS Game)

Aerthel updated his Nintendo DS homebrew game “Project Sheratan”.

This Project aims to create a Card Battle engine for RPG games on Nintendo DS, mimicking the Baten Kaitos series’s card system.

Changes:

New Features:
– Relay system now works . It’s easy, after you end selecting cards with one character, select another one while the timer is still running. Done that, you can continue for longer card combos! Try to do a 10-card combo.

Changes:
– Fixed a bug that happened when selecting the next character in the combo when the timer is almost to stop
– Fixed a bug that made a character lose his/her turn when selected to participate in a card combo but played 0 cards.
– Removed some songs, making the build ~2.1MB (it was ~3MB in the previous version)
– The card tray now translates correctly user-selected cards into action codes.

http://forum.palib.info/index.php?topic=5590.0

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Snow Cipher v0.2 (NDS Game)

A game for Drunken Coders Coding Competition by BenAdamson and Snaked.

Quote:

Is a game that BenAdamson and I are making for this year’s compo. In it’s current state it isn’t much more than an engine. Made from scratch, we have not had the time to wheedle all of the bugs out. So, we are asking you to help us find the bugs, and, to enjoy the game for what it is.

I am posting it here, because the submission page on drunken coders doesn’t seem to be working…

http://forum.palib.info/index.php?topic=5933.0

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GrooveStep Digital Music Studio (Beta 2) (NDS misc)

GrooveStep Digital Music Studio is a revolutionary ultra portable music making application for the Nintendo DS. GrooveStep features an easy to use step sequencer for pattern based music making. You can make beats, melodies and full songs with GrooveStep.

Changes:

This is primarily a bug fix release and has no new features.

http://forum.palib.info/index.php?topic=5869.0

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PSPWrite v1.2.0 (PSP Application)

Here is a new version of PSPWrite the text editor for PSP. It permits to edit even huge text file, in both dos and unix mode, using iso8859-1 (8bits) characters encoding. All iso8859-1 characters are present in the “Danzeff like” virtual keyboard.

Changes:

– Add Recent files menu to load previously opened files (usefull to edit several files at the same time)
– Add a kind of bookmark feature to save last cursor position in each recent files.
– Add a simple syntaxic colorization feature for C/C++ files and Lua scripts. (you can add any other langages in syntax.cfg file).
– Add a status line to display several informations such as current cursor position.
– Add command mode to search a word forward and backward or to go directly to a given line number.
– Add history feature for command mode to retreive previously entered commands.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/343-PSPWrite-A-Text-Editor-for-PSP-v1.2.0.html

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Fleshchasmer I – The Eve v1.32 (GP2x Game)

Quasist updated his neat 3D adventure game FleshChasmer I.

Changes:

+ Rotating MiniMap now also displaying loot
+ Bigger HP/MP/MV/Exp bars which not displayed when not used
+ Vertical status effects placing
+ Repainted damage indicator also shows what have been looted
+ Bigger AMMO LEFT message

http://www.gp32x.com/board/index.php?showtopic=44739

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