News

Jack and the Beanstalk (Build 53) (A2600 Game)

atari2600land has posted an update of his Atari 2600 homebrew game “Jack and the Beanstalk” which is based upon a fairy tale with the same name.

Release notes from atari2600land:

Changed the score font. This version temporarily has the new font in red at the title screen (this will not be in the final version, it’s there just for a test.) Since Greensleeves is playing in the first level, I tried to go with a sort of Elizabethian font. How did I do?

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Jomtris v1.60 Winter 2009 (Symbian OS Game)

Jomtris is a “tetris” style of casual game. You handle and remove dropping 4-tile pieces as long as possible and that’s it. One game session should take max 5-10 minutes.

The playing field is vertical 10×20 square field, there are different 4-tile pieces dropping down from top and you have to fit them nicely at the bottom. All full rows are removed, to give you some more space to arrange tiles.

Changes:

New: Both Landscape and Portrait support
New: Screen rotation support: portrait <-> landscape
New: Pause game: press number zero
New: All seven diff pieces drop in random groups of 7
New: Settings game start level: faster w/more points
New: Winter 2008 edition with snowy background graphics
New: New application icon: reboot your phone after install
New: Game name visible on-screen ๐Ÿ™‚
Fix: Time delay after hard-drop to make play easier
Fix: Remove row(s) with minor animation
Fix: Focus handling fixed
Fix: Top rows handling fixed at Game-Over
Fix: Pause game while looking at Highscore, Settings or About
Fix: Faster tile drawing
Tested with PyS60 1.4.4 and 1.4.5
Tested with E61i (S60 3.0 landscape screen), N96 (S60 3.2 portrait screen) and N82 (S60 3.1 screen rotation)

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Wordmobi v0.4.3 (Symbian OS Application)

S60 client for wordpress written in Python for Nokia mobile phones, helping you to manage your blog while saving time and bandwidth. Common blog operations, like posting, approve comment, post delete, comments visualization, for instance, are possible using Wordmobi.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Bloody Mess Mobile v1.1 (J2ME Game)

Bloody Mess Mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!

Release notes:

Bloody Mess mobile v1.1 is available for download.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

AUS Weather v1.0 (iPhone Application)

AUS Weather is designed to be a simple and fast weather client. It provides weather information for Australian cities only. It gets the data from the BOM (Bureau of Meteorology) Australia. AUS Weather supports over 250 locations/cities in Australia.

Sidenote: At the point of posting this program has been marked as beeing freely available without costs. As this program is hosted with the AppStore the status might change. Authors like to publish their programs for free for promotion purpose and then make it commercial. Also it could happen that the author decides to take the program down.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

K9 v0.95 (Android misc)

K9 is an experimental fork of the core Android POP/IMAP client. Primarily, K9 is focused on making it easy to chew through large volumes of email.

Release notes:

Add ability to “flag” messages – danapple0 Indicate which message have been replied to – danapple0 Fix links in plain text messages – danapple0 Improved synchronization timing – danapple0 Added support for pulling login URL for WebDAV login – ismarc31 Added default URL for mailbox path if path isn’t returned after WebDAV login – ismarc31

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Multi-Purpose Scrolling Engine (Test) (Genesis Techdemo)

Release notes from Mairtrus:

Well, after taking a little break, I resumed the BEX developing, and I returned with a pleasant surprise for all (I think): an engine scroll completely written in BEX. Currently works with 64X64 blocks of pixels (8X8 tiles), because I followed the Devster’s idea, but, actually, works pretty slow. I am working to create a more fluid movement.

It works drawing each tile separately, reading it directly from a list. By using the command DrawTile instead of DrawTiles or DrawTilesInc, you can make, within the same block, that the tiles has different palettes, priorities or reflections.

I know what everyone is thinking while reading this message, and the answer is YES: it will be open source for anyone who intends to use it.Just let me improve it a bit to make it as accurate as possible, although I may take a while …

For now I leave with a small demo that shows part of the level 1-1 of Super Mario Bros for NES. You can scroll it with the D-Pad. Just 3 observations…
1) Only shows a small part of the level because I am too lazy to finish it just to release a demo.
2) When the ground moves vertically, may appear to the same drawing, but no. It is just a test to demonstrate both the ability to scroll horizontally and vertically.
3) The numbers listed top right are just of verification, and are nothing more than the number of horizontal interruptions that were executed during the drawing of the tiles.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.